Difference between revisions of "Worms Forts: Under Siege"
From Sega Retro
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}} | }} | ||
+ | ==Production credits== | ||
+ | ===Xbox version=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Team17 Software}} | ||
+ | *'''Artists:''' | ||
+ | **'''Lead Artist:''' Dave Smith | ||
+ | **'''Concept and 3D Artist:''' Patrick Romano | ||
+ | **'''Animation:''' Andy Morris | ||
+ | **'''3D Artist:''' Mike Green | ||
+ | **'''Level Textures:''' Mar Hernandez | ||
+ | **'''Level Textures:''' Enrique Corts Llopis | ||
+ | **'''Support Artist:''' Rico Holmes | ||
+ | **'''FMV:''' Tony Landais | ||
+ | **'''Concept Artist:''' Tom Gluckman | ||
+ | **'''3D Artist:''' Javier Leon | ||
+ | **'''Art Manager:''' Neil South | ||
+ | |||
+ | *'''Audio:''' | ||
+ | **'''Sound, Music and Voice Co-ordination:''' Bjorn Lynne | ||
+ | **'''Voice Talent:''' Chris Kent, Lani Minella, Glen Colechin, Bjorn Lynne, Paul Sharp, Paul Tapper, Porl Dunstan, James Cowlishaw, Stephane Cornicard, Stefan Grothgar, Andrea Piovan, Javier Fernandez Pena | ||
+ | |||
+ | *'''Creative Director:''' Martyn Brown | ||
+ | |||
+ | *'''Game Design:''' Kelvin Aston, Kevin Carthew, John Dennis, Mark Dimond, Porl Dunstan, John Eggett, Grant Towell | ||
+ | |||
+ | *'''Programmers:''' | ||
+ | **'''Lead Programmer:''' Charles Blessing | ||
+ | **'''Landscape Technology:''' Andy Clitheroe | ||
+ | **'''Menu System:''' Colin Surridge | ||
+ | **'''Weapons and Camera System:''' Martin Swaine | ||
+ | **'''Particles and Weapons System:''' Steve Eckles | ||
+ | **'''Programmer:''' Phil Carlisle | ||
+ | **'''A.I. System:''' Paul Tapper | ||
+ | **'''Xbox® Lead Programmer:''' Kev Lamont | ||
+ | **'''Audio and Animation System:''' Paul Scargill | ||
+ | **'''Technical Manager:''' Stefan Boberg | ||
+ | |||
+ | *'''Production:''' | ||
+ | **'''Producer:''' Paul Kilburn | ||
+ | **'''Associate Producer:''' Mark Baldwin | ||
+ | **'''Assistant Producer:''' Craig Jones | ||
+ | |||
+ | *'''Quality Assurance:''' | ||
+ | **'''QA Manager:''' Paul Field | ||
+ | **'''Lead Test:''' Brian Fitzpatrick | ||
+ | **'''QA Tester:''' John Egginton, Adrian Evans, Andy Aveyard, Jackson Li | ||
+ | **'''Xbox Lead:''' Leo Varley | ||
+ | |||
+ | {{creditsheader|Localization}} | ||
+ | *'''Localization Co-ordinator:''' Paul Sharp | ||
+ | *'''Localisation:''' Babel Media | ||
+ | |||
+ | {{creditsheader|[[Sega of America]]}} | ||
+ | *'''President:''' [[Hide Irie]] | ||
+ | *'''Director of Development and Localization:''' [[Osamu Shibamiya]] | ||
+ | *'''Localization Producer:''' [[Kevin Frane]] | ||
+ | *'''Vice President of Entertainment Marketing:''' [[Scott A. Steinberg]] | ||
+ | *'''Product Marketing Manager:''' [[Mark J. Polcyn]] | ||
+ | *'''Associate Product Marketing Manager:''' [[Teri Higgins]] | ||
+ | *'''Creative Services Specialist:''' [[Chris Mowry]] | ||
+ | *'''Public Relations:''' [[Bret Blount]], [[Ethan Einhorn]] | ||
+ | *'''Director of Web Development:''' [[Chris Olson]] | ||
+ | *'''Web Team:''' [[Bridget Oates]], [[Ricky Viray]], [[David Fung]], [[Leri Greer]], [[Rodwin Pabello]] | ||
+ | *'''Special Thanks:''' Rob Lightner, Noah Musler, Sue Hughes, Keith Gerhardt, Mike Kacz, Chris May, Tom Dudley, Lisa Mares | ||
+ | *'''Packaging:''' [[Moore Design Group]] | ||
+ | |||
+ | *Game scripts powered by LUA | ||
+ | *Copyright ©2003 Tecgraf, PUC-Rie | ||
+ | | console =XBOX | ||
+ | | source=US manual | ||
+ | }} | ||
+ | |cols=3}} | ||
==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} |
Revision as of 08:06, 19 June 2022
Worms Forts: Under Siege | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): PlayStation 2, Xbox, Windows PC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Team 17 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Simulation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Worms Forts: Under Siege is the second 3D Worms game and the final in the series to be published by Sega. Unlike its predecessor, Worms 3D, no Nintendo GameCube port was created. It was also published by Sega in all regions, as opposed to Worms 3D where US publishing was handled by Acclaim Entertainment (except for the Xbox version, which Sega curiously released a mere two weeks before Forts: Under Siege's North American release)
The game's PC version was rereleased in early 2013 on online service Good Old Games, although Sega had no involvement with it, instead being published by Team17 themselves, despite the game itself still retaining all mentions of Sega.
Contents
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Worms Forts: Under Siege | Worms Forts: Under Siege |
French | Worms Forts: Etat de Siege | Worms Forts: State of Siege |
German | Worms Forts: Unter Belagerung | Worms Forts: Under Siege |
Polish | Worms Forts: Oblężenie | Worms Forts: Siege |
Czech | Worms Forts: V Obležení | Worms Forts: In Siege |
Russian | Worms Forts: В Осаде | Worms Forts: In Siege |
Production credits
Xbox version
- Artists:
- Lead Artist: Dave Smith
- Concept and 3D Artist: Patrick Romano
- Animation: Andy Morris
- 3D Artist: Mike Green
- Level Textures: Mar Hernandez
- Level Textures: Enrique Corts Llopis
- Support Artist: Rico Holmes
- FMV: Tony Landais
- Concept Artist: Tom Gluckman
- 3D Artist: Javier Leon
- Art Manager: Neil South
- Audio:
- Sound, Music and Voice Co-ordination: Bjorn Lynne
- Voice Talent: Chris Kent, Lani Minella, Glen Colechin, Bjorn Lynne, Paul Sharp, Paul Tapper, Porl Dunstan, James Cowlishaw, Stephane Cornicard, Stefan Grothgar, Andrea Piovan, Javier Fernandez Pena
- Creative Director: Martyn Brown
- Game Design: Kelvin Aston, Kevin Carthew, John Dennis, Mark Dimond, Porl Dunstan, John Eggett, Grant Towell
- Programmers:
- Lead Programmer: Charles Blessing
- Landscape Technology: Andy Clitheroe
- Menu System: Colin Surridge
- Weapons and Camera System: Martin Swaine
- Particles and Weapons System: Steve Eckles
- Programmer: Phil Carlisle
- A.I. System: Paul Tapper
- Xbox® Lead Programmer: Kev Lamont
- Audio and Animation System: Paul Scargill
- Technical Manager: Stefan Boberg
- Production:
- Producer: Paul Kilburn
- Associate Producer: Mark Baldwin
- Assistant Producer: Craig Jones
- Quality Assurance:
- QA Manager: Paul Field
- Lead Test: Brian Fitzpatrick
- QA Tester: John Egginton, Adrian Evans, Andy Aveyard, Jackson Li
- Xbox Lead: Leo Varley
- Localization Co-ordinator: Paul Sharp
- Localisation: Babel Media
- President: Hide Irie
- Director of Development and Localization: Osamu Shibamiya
- Localization Producer: Kevin Frane
- Vice President of Entertainment Marketing: Scott A. Steinberg
- Product Marketing Manager: Mark J. Polcyn
- Associate Product Marketing Manager: Teri Higgins
- Creative Services Specialist: Chris Mowry
- Public Relations: Bret Blount, Ethan Einhorn
- Director of Web Development: Chris Olson
- Web Team: Bridget Oates, Ricky Viray, David Fung, Leri Greer, Rodwin Pabello
- Special Thanks: Rob Lightner, Noah Musler, Sue Hughes, Keith Gerhardt, Mike Kacz, Chris May, Tom Dudley, Lisa Mares
- Packaging: Moore Design Group
- Game scripts powered by LUA
- Copyright ©2003 Tecgraf, PUC-Rie
Magazine articles
- Main article: Worms Forts: Under Siege/Magazine articles.
Promotional material
Physical scans
PlayStation 2 version
Sega Retro Average | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
61 | |
---|---|
Based on 3 reviews |
PlayStation 2, EX† |
---|
Xbox version
Sega Retro Average | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
72 | |
---|---|
Based on 3 reviews |
PC version
PC, UK (Sold Out) |
---|
PC, UK (MAD) |
---|
PC, FR (Xplosiv) |
---|
PC, DE (Software Pyramide) |
---|
|
PC, ES (Best of Atari) |
---|
PC, RU |
---|
|
PC, RU (DVD) |
---|
|
PC, AU (Gamer's Choice) |
---|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
466,196,976 | CD-ROM (EU) | SLES-52342 (V1.02) | ||||||||||
? |
|
466,196,976 | CD-ROM (EU/AU) | SLES-52734 (V1.02) | ||||||||||
? |
|
465,787,728 | CD-ROM (US) | SLUS-21093 (V1.01) | ||||||||||
? |
|
2004-05-10 | DVD-R | Page |
External links
- Official website on Sega.com (archive)
- Worms Forts: Under Siege on PlayStation.com: US
- Worms Forts: Under Siege on Xbox.com: US (archive)
References
- ↑ http://www.amazon.co.uk/Worms-Forts-Under-Siege-PS2/dp/B00029P9MI (Wayback Machine: 2007-11-15 03:23)
- ↑ http://www.amazon.de/Sega-Worms-Forts-Unter-Belagerung/dp/B0002HNPW6 (Wayback Machine: 2011-08-22 00:07)
- ↑ 3.0 3.1 http://www.sega.com/games/game_temp.php?game=wormsforts (Wayback Machine: 2005-02-13 15:42)
- ↑ Xbox.com (en-US; w/wormsfortsundersiege) (Wayback Machine: 2010-01-08 00:13)
- ↑ https://www.amazon.co.uk/Worms-Forts-Under-Siege-Xbox/dp/B00030GS62/ (Wayback Machine: 2019-08-26 17:16)
- ↑ https://www.amazon.fr/Worms-Forts-Etat-de-si%25C3%25A8ge/dp/B0002ZXFFA/ (Wayback Machine: 2019-08-26 17:18)
- ↑ Xbox.com (en-AU; w/wormsfortsundersiege) (Wayback Machine: 2010-01-09 11:43)
- ↑ 8.0 8.1 Electronic Gaming Monthly, "May 2005" (US; 2005-04-05), page 124
- ↑ PlayStation 2 Official Magazine - UK, "December 2004" (UK; 2004-11-05), page 104
- ↑ PlayZone, "11/2004" (DE; 2004-09-22), page 90
- ↑ Das Offizielle Xbox-Magazin, "10/2004" (DE; 2004-xx-xx), page 44
- ↑ Official Xbox Magazine, "December 2004" (UK; 2004-11-04), page 94
Worms Forts: Under Siege | |
---|---|
Main page | Comparisons | Credits | Development | Magazine articles | Reception | Bootlegs
Prototypes: 2004-05-10
|
Worms games for Sega systems or published by Sega |
---|
Worms (1996) | Worms Armageddon (1999) | Worms World Party (2001) | Worms 3D (2003) | Worms Forts: Under Siege (2004) |
Worms Pinball (unreleased) |
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