Difference between revisions of "Shiro Maekawa"
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==Interviews== | ==Interviews== | ||
{{mirror}} | {{mirror}} | ||
− | * [http://sonic.sega.jp/SonicChannelOld/creators/006/index.html Shiro Maekawa interview by Sonic Channel (August 21, 2006)] [[https:// | + | * [http://sonic.sega.jp/SonicChannelOld/creators/006/index.html Shiro Maekawa interview by Sonic Channel (August 21, 2006)] [[https://browniehideout.wordpress.com/2022/07/11/creators-interview-006-maekawa-shirou/ Translated]] |
==External Links== | ==External Links== |
Revision as of 16:42, 11 July 2022
Shiro Maekawa |
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Place of birth: Hōfu, Yamaguchi prefecture, Japan[1] |
Date of birth: 1970-12-08 (age 53) |
Role(s): Designer, Script Writer |
Education: Yamaguchi University (1989-1993) |
Shiro Maekawa (前川 司郎) is a game planner. He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.[2] Originally wanting to become an animator, he gave up on that profession as he felt he lacked the required drawing skills, but upon learning that unit direction (storyboards) and storytelling does not require great drawing ability, he took the opportunity of being in charge of Sonic Adventure 2's story. Prior to working on Sonic, he wrote some event dialogue for Panzer Dragoon. Upon returning to Japan from Sega Studio USA in 2004, he had more involvement in the production of second season (third season outside of Japan) of Sonic X, having weekly scenario meetings.[3]
Contents
Production history
Games
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Videos
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Music
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Books
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Hardware
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Accessories
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- Sonic Adventure (1998) — Field Designer, A-LIFE System Designer, Visual Memory Game Designer
- Sonic Adventure 2 (2001) — Scenario Writer, Story Event Designer, Visual Memory Game Support
- Sonic X (2003) — Supervisor
- Sonic Heroes (2003) — Scenario Writer, Main Game Designer, Enemy Game Designer, Story Board Designer
- Sonic Heroes (PC Version) (2004) — Director
- Sonic Mega Collection Plus (2004) — Special Thanks
- Shadow the Hedgehog (2005) — Development Support
- Sonic Riders (2006) — Story Plotter [NOTE: Uncredited]
- Sonic the Hedgehog (2006) — Game Script
- Sonic and the Secret Rings (2007) — Story Plotter [NOTE: Uncredited], Game Designer
- Mario & Sonic at the Olympic Games (2007) — Special Thanks
- Sonic Riders: Zero Gravity (2008) — Game Mode Designer, Story Plotter, Story Board Designer
- Sonic and the Black Knight (2009) — In charge of Story[4] [NOTE: Uncredited]
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |