Difference between revisions of "Sega Test (division)"

From Sega Retro

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==To do==
 
==To do==
*Investigate [[Product Development Team]] connections. There shouldn't be, but there are.
+
*Investigate [[Product Development Team]] connections. I didn't image there'd be any, but Test people are sometimes being credited as "Product Development"/etc.
 +
*May have been internally/officially known as the "SOA Software Test Department".
 
*Founded as early as 1991
 
*Founded as early as 1991
 +
*All testers also officially known as: Sega Testers
 +
*Testers also officially called: Product Analysts, Game Tweakers
 +
*Lead testers also officially called: Lieutenants, High Flying Testers (?)
 +
*Occasionally credited with specific roles like "game balancing" and even design input
 +
*A few of the lead testers were occasionally credited as "Core Testers"
 
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 00:07, 31 July 2022 (EDT)
 
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 00:07, 31 July 2022 (EDT)

Revision as of 23:57, 30 July 2022

To do

  • Investigate Product Development Team connections. I didn't image there'd be any, but Test people are sometimes being credited as "Product Development"/etc.
  • May have been internally/officially known as the "SOA Software Test Department".
  • Founded as early as 1991
  • All testers also officially known as: Sega Testers
  • Testers also officially called: Product Analysts, Game Tweakers
  • Lead testers also officially called: Lieutenants, High Flying Testers (?)
  • Occasionally credited with specific roles like "game balancing" and even design input
  • A few of the lead testers were occasionally credited as "Core Testers"

CartridgeCulture (talk) 00:07, 31 July 2022 (EDT)