Difference between revisions of "Line of Fire (Master System)"
From Sega Retro
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| sms_date_eu=1991 | | sms_date_eu=1991 | ||
| sms_code_eu=9006 | | sms_code_eu=9006 | ||
+ | | sms_date_br=199x | ||
}} | }} | ||
}} | }} | ||
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| region=EU | | region=EU | ||
| front=LineofFire SMS EU Box.jpg | | front=LineofFire SMS EU Box.jpg | ||
+ | | cart= | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=BR | ||
+ | | front=LineOfFire SMS BR Box.jpg | ||
| cart= | | cart= | ||
}} | }} |
Revision as of 14:32, 29 February 2012
Line of Fire | |||||
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System(s): Sega Master System | |||||
Publisher: Sega | |||||
Developer: Sanritsu | |||||
Peripherals supported: 3-D Glasses | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1 | |||||
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Line of Fire is a Sega Master System re-interpretation of the Sega X Board Line of Fire. As the Master System cannot handle real-time scaling and rotations, the game is reduced to just being a vertical shoot-'em-up.