Difference between revisions of "Futurescape Productions"
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− | | headquarters=[[wikipedia:San Mateo, California|San Mateo, California, United States]]{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}{{ref|https://web.archive.org/web/20210509222952/http://www.drawrick.com/videogamegraphics2D3D.html}} | + | | headquarters=[[wikipedia:San Mateo, California|3130 La Selva Drive, #104, San Mateo, California 94403, United States]]{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}{{ref|https://web.archive.org/web/20210509222952/http://www.drawrick.com/videogamegraphics2D3D.html}} |
}}{{stub}}'''{{PAGENAME}}''' was an American video game developer notable for developing the unreleased [[Sega VR]] game ''[[Nuclear Rush]]''. | }}{{stub}}'''{{PAGENAME}}''' was an American video game developer notable for developing the unreleased [[Sega VR]] game ''[[Nuclear Rush]]''. | ||
==Company== | ==Company== | ||
− | FutureScape Productions served as a third-party game developer for publishers such as [[Sega]], [[Electronic Arts]], [[Crystal Dynamics]]{{ref|https://web.archive.org/web/20210509222952/http://www.drawrick.com/videogamegraphics2D3D.html}}, and [[Accolade]]. | + | Co-founded by former [[Electronic Arts]] technical director [[Kevin McGrath]] in October 1992{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}, FutureScape Productions served as a third-party game developer for publishers such as [[Sega]], [[Electronic Arts]], [[Crystal Dynamics]]{{ref|https://web.archive.org/web/20210509222952/http://www.drawrick.com/videogamegraphics2D3D.html}}, and [[Accolade]]. |
==Softography== | ==Softography== |
Revision as of 21:12, 31 May 2023
Futurescape Productions | ||
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Founded: 1992-10-01[1] | ||
Headquarters:
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Futurescape Productions was an American video game developer notable for developing the unreleased Sega VR game Nuclear Rush.
Company
Co-founded by former Electronic Arts technical director Kevin McGrath in October 1992[1], FutureScape Productions served as a third-party game developer for publishers such as Sega, Electronic Arts, Crystal Dynamics[2], and Accolade.
Softography
Mega Drive
- Ballz 3D (1994) (as Futurescape Productions) (some programming)
- Chameleon (unreleased) (as Futurescape Productions)
- Monster Hunter (unreleased) (as Futurescape Productions)
- Relentless (unreleased) (as Futurescape Productions)
- Sid & Al's Incredible Toons (unreleased) (as Futurescape Productions)
- Nuclear Rush (unreleased) (as Futurescape Productions)
Mega-CD
- Carnage (unreleased) (as Futurescape Productions)
- Sid & Al's Incredible Toons (unreleased) (as Futurescape Productions)
References
- ↑ 1.0 1.1 1.2 https://opencorporates.com/companies/us_ca/C1825862 (Wayback Machine: 2021-05-09 22:23)
- ↑ 2.0 2.1 http://www.drawrick.com/videogamegraphics2D3D.html (Wayback Machine: 2021-05-09 22:29)