Difference between revisions of "Bullet"
From Sega Retro
Line 59: | Line 59: | ||
*MURA | *MURA | ||
*KOIZ | *KOIZ | ||
− | * '''Music:''' [[Tohru Nakabayashi]]{fileref|SS16CSTV1 Album JP Booklet.pdf|page=11}} (as NAKA) | + | * '''Music:''' [[Tohru Nakabayashi]]{{fileref|SS16CSTV1 Album JP Booklet.pdf|page=11}} (as NAKA) |
| console=SYS16 | | console=SYS16 | ||
| source=In-game high score table{{ref|1=https://youtu.be/vMRSUxsBOWU}} | | source=In-game high score table{{ref|1=https://youtu.be/vMRSUxsBOWU}} |
Revision as of 15:13, 8 July 2023
Bullet | |||||||||
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System(s): Sega System 16B | |||||||||
Publisher: Sega | |||||||||
Developer: Sega R&D 1 | |||||||||
Genre: Shoot-'em-Up | |||||||||
Number of players: 1-2 | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Bullet (バレット) is a top-down shoot-'em-up game released for Sega System 16B hardware by Sega in 1987. It uses two sticks (one for moving and one for shooting), much like Smash TV. Many Alien Syndrome developers also worked on Bullet.[2]
Levels
Ruins (廃墟)[3] | |
---|---|
Subway (地下鉄)[3] | |
Sewer (下水道)[3] | |
Hangar (格納庫)[3] | |
Factory (工場)[3] | |
Passage (通路)[3] | |
Production credits
- YASU
- MIYA
- SINO
- HOKO
- KAWA
- KATA
- KANE
- MURA
- KOIZ
- Music: Tohru Nakabayashi[4] (as NAKA)