Difference between revisions of "Twinkle Tale"
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Revision as of 12:55, 7 May 2012
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Twinkle Tale | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Wonder Amusement Studio | |||||
Developer: Toyo Recording Co. or Wonder Amusement Studio (?) | |||||
Genre: Shoot-'em-Up | |||||
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Twinkle Tale (ツインクルテール) is a 1992 Sega Mega Drive shoot-'em-up developed by either Toyo Recording Co. or Wonder Amusement Studio (TODO confirm this) and published by Wonder Amusement Studio exclusively in Japan. Translation group M.I.J.E.T. made a fan translation of the game in 2007.
Story
In the darkness preceding the creation of the world Alpherion, three lights (red, green, and blue) were created. These lights desired domination, and so tried to destroy each other, creating a new darkness and a white light in the process. The white light, desiring peace, locked the other lights and the new darkness in crystals, encased itself in a diamond, and created Alpherion.
Apprentice magician Saria is summoned by her teacher to consult a fortuneteller. The fortuneteller alerts Saria to dark wizard Gadou's incoming forces by capturing the great wizards of Alpherion (which Saria's teacher is one). The fortuneteller gives Saria items so she can go and defeat Gadou.
Gameplay
Control is similar to Mercs: you control Saria as she moves up the level; you can move freely around the screen as it will not automatically scroll, however you cannot go back down once you have gone up to a different part of the level. shoots (hold for rapidfire). sends out a strong magic attack. chooses a weapon. Powerups and magic attacks are found in treasure chests opened by shooting at them.