Difference between revisions of "Shin Kimura"
From Sega Retro
(Created page with "{{PersonBob | image= | birthplace= | dob= | dod= | employment={{Employment | company=Sega of Japan | divisions=Sega AM2 }} | role=Programmer | education= }} {{sub-stub...") |
|||
Line 5: | Line 5: | ||
| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
| divisions=[[Sega AM2]] | | divisions=[[Sega AM2]] | ||
}} | }} | ||
Line 11: | Line 11: | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' is a former programmer at [[Sega Enterprises, Ltd.|Sega Enterprises]]. Like several other [[Sega AM2]] developers involved with ''[[Virtua Fighter]]'', he left Sega to work for DreamFactory on the ''Tobal'' series. He then worked for Square on ''Chocobo's Dungeon 2''. |
==Production history== | ==Production history== | ||
{{ProductionHistory|Shin Kimura}} | {{ProductionHistory|Shin Kimura}} | ||
+ | |||
+ | ==External links== | ||
+ | *[https://www.mobygames.com/person/91003/shin-kimura/ {{PAGENAME}}] on [https://www.mobygames.com MobyGames] | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 05:35, 1 March 2024
Shin Kimura |
---|
Employment history:
Divisions:
|
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Shin Kimura is a former programmer at Sega Enterprises. Like several other Sega AM2 developers involved with Virtua Fighter, he left Sega to work for DreamFactory on the Tobal series. He then worked for Square on Chocobo's Dungeon 2.
Production history
Games
- Virtua Racing (Model 1; 1992) — Programmers
- Virtua Fighter (Model 1; 1993) — Programmers
- Virtua Fighter 2 (Model 2; 1994) — Motion choreographer
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Motion choreographer
Videos
- CGMV Virtua Fighter 2 (VHS; 1995) — Motion system
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Designers
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Programmers
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Motion system