Difference between revisions of "Tomonori Nebuya"
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Revision as of 06:06, 31 March 2024
Tomonori Nebuya |
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Employment history:
Divisions:
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Role(s): Designer, artist |
Twitter: @Nebuya2023 |
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Tomonori Nebuya is a game and art designer at Sega, creating both the battle rules and special attacks for Mushiking: The King of Beetles.[1]
Quotes
“ | The battles are pretty intense, I really hope you try them! All of us in the team are really into the game - we hope you'll enjoy battling your friends, too! | „ |
— Tomonori Nebuya on Mushiking: The King of Beetles[1] |
Production history
- Mushiking: The King of Beetles (NAOMI; 2003) — Designer
- Kouchuu Ouja Mushiking: Greatest Champion e no Michi (Game Boy Advance; 2005) — スペシャルサンクス[2] (as ねぶや とものり)
- Kouchuu Ouja Mushiking: Greatest Champion e no Michi 2 (Nintendo DS; 2006) — スペシャルサンクス (as ねぶや とものり)
- Kouchuu Ouja Mushiking Super Collection (Nintendo DS; 2007) — スペシャルサンクス (as ねぶや とものり)
- Phantasy Star Online 2: New Genesis (Windows PC; 2021) — Game Designers
- Phantasy Star Online 2: New Genesis (Xbox One; 2021) — Game Designers
References
- ↑ 1.0 1.1 http://mushiking.com/e/minhiro/index.html (Wayback Machine: 2004-09-04 06:26)
- ↑ File:Kouchuu Ouja Mushiking GBA credits.pdf