Mortal Kombat 3 (8-bit)
From Sega Retro
- For the Sega Mega Drive game, see Mortal Kombat 3.
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Mortal Kombat 3 | |||||||||||||||||||||||||
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System(s): Sega Game Gear, Sega Master System | |||||||||||||||||||||||||
Publisher: Acclaim Entertainment (EU) Tec Toy | |||||||||||||||||||||||||
Developer: Midway Manufacturing Software Creations | |||||||||||||||||||||||||
Distributor: Roadshow New Media (AU) Arcadia Software (Spain) | |||||||||||||||||||||||||
Licensor: Midway Manufacturing | |||||||||||||||||||||||||
Developer(s) of original games: Midway Manufacturing | |||||||||||||||||||||||||
Peripherals supported: Gear-to-Gear Cable | |||||||||||||||||||||||||
Genre: Action[1] | |||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||
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Mortal Kombat 3 is a fighting game for the Sega Game Gear and Sega Master System, based on the arcade game of the same name by Midway Manufacturing. The Game Gear version was only released in Europe and Australia (though it was advertised in North America), while the Master System version was released exclusively in Brazil.
Contents
Story
Weary of continuous losses in tournament battle, Shao Kahn, who lost to Liu Kang in the Outworld tournament in the previous game, enacts a 10,000-year-old plan. He would have his Shadow Priests, led by Shang Tsung, revive his former Queen Sindel, who unexpectedly died at a young age. However, she would not be revived in the Outworld, but in Earthrealm. This would allow Shao Kahn to cross the boundary lines and reclaim his queen. When Sindel is reincarnated in Earthrealm, Shao Kahn reaches across the dimensions to reclaim her, and as a result, Earthrealm gradually becomes a part of Outworld, stripping billions of their souls. Only a few are spared, protected by Rayden. He tells them that Shao Kahn must be stopped, but he cannot interfere; due to his status, he has no power in Outworld, and Earthrealm is partially merged with Outworld. Shao Kahn has unleashed extermination squads to kill any Earthrealm survivors. Rayden's protection only extends to the soul, not to the body, so his chosen warriors have to fight the extermination squads and repel Shao Kahn.
Gameplay
The game is a one-on-one fighting game where matches are fought to the best of three rounds. Compared to its predecessor, the game has new characters and new moves, including more finishing moves. The player chooses from eight characters, then chooses a "tower" (Novice, Warrior, or Master), which determines the number of opponents faced before fighting the final boss, Shao Kahn. In the Game Gear version, a two-player game can be started by starting the two Game Gears simultaneously while connected by a Gear-to-Gear Cable. In the Master System version, a second player can join at any time for a versus match by pressing .
Characters move with and and crouch with . They run with (or if facing left), which drains the Run meter (but it replenishes when not used). They jump with and jump back and forth with and . Characters punch with and kick with . Blocking is done by holding START in the Game Gear version or by holding + in the Master System version. Blocked attacks still inflict a small amount of damage. Each character has special techniques that are performed with particular button combinations and two different finishing moves that can be performed after defeating an opponent in the final round, a Fatality and a Babality. Kombat Kodes are entered before a match by one player using the four directions on the D-Pad, , and .
All characters can perform roundhouse kicks with + (or + if facing left), which knock the opponent away; leg sweeps with + (or + if facing left), which cause the opponent to fall down; and uppercuts with +, which knock the opponent into the air. Throws are performed by pressing + when next to an opponent (or + if facing left).
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Punch |
K | Kick |
BL | Block |
Fatalities often require being a certain distance from the opponent in order to execute.
Playable
All of the playable characters from the original arcade game are present except Shang Tsung, Liu Kang, Jax, Stryker, Nightwolf, and Kung Lao.
Bosses
The sub-boss Motaro is absent from this version of the game.
Shao Kahn | ||||||||||||
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The evil Emperor of Outworld, who wishes to conquer Earthrealm by any means. He is the game's ultimate antagonist and final boss.
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Hidden
- Main article: Mortal Kombat 3 (8-bit)/Hidden content.
Smoke and Noob Saibot can be fought using Kombat Kodes. Smoke is also playable.
Smoke | |||||||||||||||||||||
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Unit LK-7T2, the last of three prototype cybernetic ninjas built by the Lin Kuei. Smoke was captured and turned into a cyborg while his friend Sub-Zero escaped. He is an hidden character who can be unlocked to play or to fight by using cheat codes.
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Noob Saibot | |||||||||||||||||||||
A dark, silhouetted warrior. He uses a blackened version of Kano's sprite and has no special moves. |
Stages
The stages are played in order (and loop around after the last one). Shao Kahn is always fought in the Pit 3.
The Street, the Bank, the Rooftop, and the Balcony were omitted from these versions. The ability to uppercut an opponent into another stage and the stage-specific Fatalities are absent.
Versions
The Master System and Game Gear versions are severely stripped down, with fewer playable characters, far fewer frames of animation and fewer moves. In contrast to the 8-bit Sega ports of Mortal Kombat II, there are virtually no backgrounds in Mortal Kombat 3, no voice samples, and in the Game Gear version, no in-game music when fighting.
Production credits
- Ed Boon, John Tobias, Steve Beran, Dan Forden, Tony Goskie, Dave Michicich, John Vogel
- Programming: Mike Ager
- Graphics: Haydn Dalton
- Producing: Marc Dawson
- Chris Brooks, Paul Essue, Craig Dobson, Simon Hundleby
- For Game Info: John Tao
- Technical Assistance: Paul Lee
Magazine articles
- Main article: Mortal Kombat 3 (8-bit)/Magazine articles.
Promotional material
also published in:
- Consoles + (FR) #51: "Février 1996" (1996-0x-xx)[3]
also published in:
- Strana Igr (RU) #2: "Mart 1996" (1996-xx-xx)[4]
Physical scans
Game Gear version
Sega Retro Average | |||||||||
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62 | |
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Based on 1 review |
Game Gear, AU |
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Master System version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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512kB | Cartridge (EU) | |||||||||||
✔ |
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512kB | Cartridge (BR) |
References
Mortal Kombat 3 (8-bit) | |
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Main page | Hidden content | Magazine articles | Reception |
Mortal Kombat games for Sega systems | |
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Mortal Kombat (1993) | Mortal Kombat II ( ?) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996) | |
Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996) | |
Mortal Kombat (1994) | |
Mortal Kombat II ( ?) | |
Mortal Kombat II ( ?) | Mortal Kombat 3 (unreleased) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997) | |
Mortal Kombat Gold (1999) | |
Unlicensed Mortal Kombat games for Sega systems | |
Mortal Kombat 5 (1999) |
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