Rayman

From Sega Retro

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Rayman title.png

Rayman
System(s): Sega Saturn
Publisher: Ubisoft
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code

Rayman, known as Rayman Yo! Electoon wo Sukue! (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by Ubisoft for several consoles including the Sega Saturn. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the Atari Jaguar, and was updated to take advantage of disc-based systems including re-balanced levels, redbook CD audio and higher quality sound. A Sega 32X port of the game was planned, but cancelled due to the system's poor popularity.

At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by Rayman 2: The Great Escape.

Gameplay

The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed.

At the beginning of the game, Rayman only has the ability to walk, jump, and crawl. At certain points at the game, Rayman will receive new powers from Betilla the Fairy, which will allow him to progress further into the game as well as re-search previous levels to find new secrets and cages. Some of these abilities include Rayman throwing his fist to attack enemies, forming a helicopter with his hair to slow his descent, and hanging from ledges.

Rayman starts each life with three hit points and a slow fist, but finding power-ups in the levels can increase his maximum health to five hit points, as well as increase the speed, power, and range of his fist attack. Blue spheres called tings are also scattered across the levels, collecting one hundred of these will earn Rayman an extra life, and they can be also used to pay a magician hidden in a few of the stages to transport Rayman to a bonus area.

Saving Data

The game makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory to save data for system configuration as well as progress. You can save a total of three games on the system RAM and three games on the Back-Up Ram Cart.

Rayman Save Data
Name Comment File Size
RAYMAN_NTS1 RAYMANSAVE 20


Physical Scans

Saturn Version

Saturn, US
Rayman Saturn US Box Back.jpgRayman Saturn US Box Front.jpg
Cover
Saturn, EU
Rayman Saturn EU Box.jpg
Cover
Rayman Saturn EU Disc.jpg
Disc
Saturn, JP
Rayman Saturn JP Box Back.jpgRayman Saturn JP Box Front.jpg
Cover