Attila Vass
From Sega Retro
This short article is in need of work. You can help Sega Retro by adding to it.
Attila Vass was a programmer for Sega AM1 between 1993 and 1996. Born, raised and educated in Hungary, he started his career by developing and researching computer algorithms that dealt with computer viruses. In 1991, he went to work at Fyens Stiftstidende in Denmark to move the newspaper's advertising layout-logic over to computers.
During his tenure at SEGA, he worked primarily on Arcade games that heavily relied on simulations, such as sports and racing games. Tasks included creating rudimentary AIs (in assembly), realistic psychics, collision methods, system simulations and camera movement computations.
After leaving Sega AM1, he worked at Alias|Wavefront as a software engineer, where he also helped with Sega Saturn developments. Then, he worked at Sony Computer Entertainment's US R&D Division for 14 years doing various demos and coordinating library developments for the PlayStation 2, PSP, GScube, PlayStation 3, PS Vita and PlayStation 4. Currently, he is working with Next Media Animation as a Vice President of Mobile Technologies.
Production History
- Super Visual Soccer (1994) — Programmer - AI/physics (as Attila V.)
- J. League Pro Striker 2 (1994) — Special Thanks (as Vass Attila)
- Indy 500 (1995) — Programmer - Physics and Simulations (as A.Vass)