Hivebrain/Article plan

From Sega Retro

I like the initial sorting. Here are some ideas/questions off the top of my head:

First of all it's a good idea to make it clear what should be in uppercase and what shouldn't for consistency. Some articles say "Master System Version", while others say "Master System version" (hypothetical example). At some point it'll be nice to have an order to be followed for the systems on the whole article, be it for Physical Scans, Promotional Material, ROM table or whatever else. Roughly I'd say: Sega systems (order to be discussed) > home computers (alphabetical order?) > newer non-Sega systems (alphabetical order?).

I suppose we'll need sub-sections for items, enemies, bosses among others under Gameplay, and a explanation of how to deal with the controls. Describe each version's controls or not, differentiate 3 and 6 buttons controller commands (for MD/32X/MCD) or not, etc. (As a side note: we need more button templates for games with high/strong and low/weak attacks which matter for special moves and the like)

For Credits should we fit all versions in a single multicol template, as it's done in some articles, or use separate multicols for each version (if/when they have X or more lines), like in other articles? It'd be a good idea to also define how to separate the in-game and manual/interviews credits, as well as a template to be followed (take Blackthorne and Doom as a example of inconsistency). And perhaps we could either add references (ref template) to, or even upload, videos with the game ending(s).

How about one or more sections for sprites, screenshots etc (of each version, for completeness?), or sub-sections under Gallery? And possibly a section for magazine articles without ratings (a list or something, not a gallery since it could takes too much space)?

What do you think? --AllisonKidd (talk) 18:16, 6 October 2015 (CDT)