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Champion Boxing (チャンピオンボクシング) is a simplistic boxing game built for the SG-1000. It was later re-released in arcades for SG-1000-based arcade hardware. An MSX version was released in 1985, published by Pony Canyon.
Champion Boxing is also noteworthy for being the first game coded by Yu Suzuki in his first year at Sega.
There are five difficulty levels, and the aim is to knock out the opponent. attacks, selects an attack. Interestingly, if a player wins Pengo will make a cameo.
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source.