Illbleed

From Sega Retro

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Illbleed title.png

Illbleed
System(s): Sega Dreamcast
Publisher: Sega (Japan), AIA (US), Mr.Game (Taiwan)
Developer:
Peripherals supported: Jump Pack, Dreamcast Modem, Dreamcast VGA Box, Visual Memory Unit
Genre: Virtual Horror Land (バーチャルホラーランド)[1][2], Action[3]

















Number of players: 1
Release Date RRP Code
Sega Dreamcast
JP
¥5,800 (6,090)5,800e[2] T-45601M
Sega Rating: Violent Content
Sega Dreamcast
US
T-46001N
ESRB: Mature 17+
Sega Dreamcast
TW

Illbleed (イルブリード) is a Sega Dreamcast survival horror game developed by Crazy Games. First published in Japan by Sega in March 2001[2], and later brought to the United States by AIA the following month, the game is most known for its quirky gameplay design and horror camp charm, and has since become a cult classic among survival horror fans.

Story

The afternoon following a school speech by protagonist Eriko about her unhappy childhood and hope for the future, her and her friends receive a mysterious ticket to a new horror theme park named Illbleed. While Eriko's friends goad her to join them, she initially refuses due to previous trauma with similar parks, but after her friends fail to return from their trip, she musters the courage to enter the park and rescue her lost friends.

Gameplay

To advance between levels, you need to kill all enemies (you need to find a weapon first) and checking the environment to advoid the traps.

To check a trap, the player need to uses these senses: smell, sight, hearing and the sixth sense (requires the Jump Pack).

The character dies if she/he get a heart attack due of the traps or when the HP bar is empty. When all playable characters died, the game ends.

History

Illbleed 's Western release was originally scheduled to be published in 2000, but Sega of America turned the game down on quality reasons.[4] Third-party publisher AIA would later acquire the game's publishing rights, officially releasing the English-language version Illbleed in April 2001.

Working with Sega, Coolnet Entertainment planned to bring the game to the Xbox[5], but the port did not materialise.

Production credits

  • Story: Shinya Nishigaki
  • Character Design: Masaki Segawa
  • Main programmer: Kazuaki Yokozawa
  • Art Director: Ryosuke Murakami
  • Chief CG Designer: Atsushi Yamamoto
  • Character Modeling: Masayuki Hasegawa, Masami Mashizume, Yuzuru Sakamoto
  • Creature Design: Ryosuke Murakami, Shinya Nishigaki, Tadashi Hashimoto, Tatsuru Shimizu
  • Character Modeling: Tadashi Kashimoto
  • Background Design: Shinya Nishigaki, Ryosuke Murakami, Tetsuro Sugimori, Ayumu Kojima
  • Background Modeling: Eiji Ohkoshi, Ryuzo Kishi, Akira Kurochi
  • Texture Design: Masami Hashizume, Eiji Ohkoshi, Yuki Takazawa, Akira Kurochi, Ryuzo Kishi
  • 3DCG Animation: Atsushi Yamamoto, Tatsuru Shimizu, Yuzuru Sakamoto, Tadashi Hashimoto, Akira Kurochi, Daichi Okaziwa, Masayuki Hasegawa
  • Continuity: Tetsuro Sugimori
  • Special Effects Design: Tatsuru Shimizu
  • 2DCG Design: Yuki Takazawa, Akira Kurochi, Tatsuru Shimizu, Jyu Ikeda
  • Subscreen Design: Tatsuru Shimizu, Yuki Takazawa
  • Main programmer: Kazuaki Yokozawa
  • Enemy Movement Programmer: Hideo Yamaguchi
  • Subscreen Programmer: Hideo Yamaguchi, Terufumi Ochi
  • Tool Programmer: Terufumi Ochi
  • Testing: Shinichiro Takahashi, Jyu Ikeda
  • Message Text: Tetsuro Sugimori
  • Game Data Management: Eiji Ohkoshi
  • Battle Director: Ayumu Kojima
  • Assistant Director: Ayumu Kojima, Eiji Ohkoshi
  • Production manager: Naomi Iwasaki
  • Publicity Art Works: Katsuhiro Moriyama
  • Special Thanks: Yutaka Kondo, Ichiro Ide, Kazuya Kasahara
  • Sound Designer And Music Composer: Yukinori Kikuchi, (Electric Zoo)
  • Usa Voice Recording Producer: Kayoko K. Dietsche
  • Recording Director / Casting: Lani Minella (Pro-Motions Production Co.)
Voice Staff
  • Voice actors: Marc Biagi, Steve Brodie, Dan Castle, Ryan Drummond, Lani Minella, Jorg Tittel, Kai Vilmelnsen, Bill Corkery, Tetsuro Sugimori
  • Recording Studio: Bill Corkery Productions
Motion Capture Crew
  • Motion Actors: Masashi Ogawa, Mako Shumizu
  • Motion Capture Staff: (Jungle Corp.), Masaharu Inoue, Akio Tatematsu, Meguni Hirano, Takeo Koga, Jun Nagase, Masashige Hiranuma, Tetsuya Kawada, Makoto Shioura, Shinichiro Kato, Norie Takahashi, Fumie Kobayashi, Sonoko Kawada
Sega Corporation Staff
Source:
In-game credits

Magazine articles

Main article: Illbleed/Magazine articles.

Promotional material

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Print advert in Official Dreamcast Magazine (US) #12: "March 2001" (2001-01-28)
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Print advert in Dreamcast Magazine (JP) #2001-07: "2001-07 (2001-03-09)" (2001-02-23)
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Print advert in Dreamcast Magazine (JP) #2001-10ex: "2001-10 extra (2001-04-13ex)" (2001-03-30)
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Print advert in 576 Konzol (HU) #39: "Május 2001" (2001-xx-xx)
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Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
100% Consoles (FR) NTSC-U
71
[6]
576 Konzol (HU)
90
[7]
Bonus (YU) NTSC
68
[8]
Consoles + (FR) NTSC-U
75
[9]
Dreamcast Magazine (JP) NTSC-J
80
[10]
Dreamcast Magazine (UK) NTSC-U
87
[11]
Dorimaga (JP) NTSC-J
82
[12]
Dreamzone (FR) NTSC-J
80
[13]
Edge (UK) NTSC-J
60
[14]
Electronic Gaming Monthly (US) NTSC-U
68
[15]
Entsiklopediya igr dlya Dreamcast (RU)
81
[16]
Famitsu (JP) NTSC-J
70
[17]
GamePro (US) NTSC-U
68
[18]
Game Informer (US) NTSC-U
44
[19]
MAN!AC (DE) NTSC-J
76
[20]
Neo Plus (PL)
80
[21]
Next Generation (US) NTSC-U
50
[22]
Play (PL)
82
[23]
PSX Extreme (PL) NTSC-J
70
[24]
Strana Igr (RU)
70
[25]
Sega Dreamcast
73
Based on
20 reviews

Illbleed

Dreamcast, JP
Illbleed DC JP Box Back.jpgIllbleed DC JP Box Front.jpg
Cover
Illbleed DC JP Spine.jpg
Spinecard
Illbleed DC JP Disc.jpg
Disc
Illbleed DC JP Manual.pdf
Manual
Dreamcast, US
Illbleed DC US Box Back.jpgIllbleed DC US Box Front.jpg
Cover
Illbleed DC US Disc.jpg
Disc
IllbleedDCUSInlay.jpg
Inlay

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
2001-01-15 GD-R Page

External links

  • Sega of Japan catalogue pages (Japanese): Dreamcast

References

  1. File:Illbleed DC JP Box Back.jpg
  2. 2.0 2.1 2.2 2.3 http://sega.jp/dc/010309/ (Wayback Machine: 2014-08-03 12:34)
  3. https://sega.jp/history/hard/dreamcast/software_l.html#tab02 (Wayback Machine: 2020-02-01 22:57)
  4. Official Dreamcast Magazine, "Holiday 2000" (US; 2000-11-28), page 20
  5. http://sega.jp/corp/release/2002/1203_1/ (Wayback Machine: 2007-11-18 20:38)
  6. 100% Consoles, "Juin/Juillet 2001" (FR; 2001-0x-xx), page 57
  7. 576 Konzol, "Május 2001" (HU; 2001-xx-xx), page 34
  8. Bonus, "5/2001" (YU; 2001-06-25), page 35
  9. Consoles +, "Juin 2001" (FR; 2001-0x-xx), page 86
  10. Dreamcast Magazine, "2001-10 (2001-04-06,13)" (JP; 2001-03-23), page 22
  11. Dreamcast Magazine, "No. 23" (UK; 2001-06-14), page 56
  12. Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
  13. Dreamzone, "Mai 2001" (FR; 2001-0x-xx), page 40
  14. Edge, "June 2001" (UK; 2001-05-21), page 72
  15. Electronic Gaming Monthly, "June 2001" (US; 2001-05-08), page 103
  16. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 101
  17. Famitsu, "2001-04-06" (JP; 2001-03-23), page 33
  18. GamePro, "May 2001" (US; 2001-0x-xx), page 80
  19. Game Informer, "June 2001" (US; 2001-0x-xx), page 87
  20. MAN!AC, "06/2001" (DE; 2001-05-02), page 47
  21. Neo Plus, "Maj 2001" (PL; 2001-xx-xx), page 66
  22. Next Generation, "July 2001" (US; 2001-06-19), page 86
  23. Play, "Lipiec 2001" (PL; 2001-xx-xx), page 41
  24. PSX Extreme, "05/2001" (PL; 2001-0x-xx), page 37
  25. Strana Igr, "May 2001 1/2" (RU; 2001-xx-xx), page 56
Illbleed

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Main page | Development | Magazine articles | Video coverage | Reception | Technical information | Bootlegs


Books: Illbleed Zekkyou Survival Manual (2001)
Sega Dreamcast
Prototypes: 2001-01-15