Thomas Szirtes
From Sega Retro
Thomas Szirtes |
---|
Company(ies): Sega Europe[1], European Developer Technical Support[1] |
Role(s): Technical Manager[1], Senior Software Engineer[1], Technical Support Engineer[1] |
This teeny-tiny article needs some work. You can help us by expanding it.
Thomas "Tom" Szirtes is a British programmer and former Sega Europe technical manager and senior software engineer.[1]
Production history
- Scud: The Disposable Assassin (Saturn; 1997) — Special Thanks[2]
- Command & Conquer (Saturn; 1996)[3]
- Sonic 3D: Flickies' Island (Windows PC; 1997) — Sound Effects (SOE)
- Sonic R (Saturn; 1997) — Sound Programming[4]
- Sonic R (Saturn; 1997) — Technical Support[4]
- Sonic 3D: Flickies' Island (Saturn; 1996) — Sound Effects (SOE)[5]
- Sonic 3D: Flickies' Island (Saturn; 1996) — Additional Programming (SOE)[5]
- Toy Commander (Dreamcast; 1999) — Senior Software Engineer
- Daytona USA 2001 (Dreamcast; 2000) — Special Thanks (as Tom Szirtes)
- Headhunter (Dreamcast; 2001) — Special Thanks to (as Tom Szirtes)
- Ecco the Dolphin: Defender of the Future (PlayStation 2; 2002) — Special Thanks[6] (as Tom Szirtes)
Photographs
- Main article: Photos of Thomas Szirtes
External links
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 https://www.linkedin.com/in/tomszirtes/details/experience/
- ↑ File:Scud Saturn credits.pdf
- ↑ File:Commandandconquer sat us manual.pdf, page 20
- ↑ 4.0 4.1 File:Sonic R Saturn credits.pdf
- ↑ 5.0 5.1 File:Sonic 3D Blast Saturn credits.pdf
- ↑ File:Ecco DotF PS2 UK Manual.pdf, page 16