Tsutomu Matsuo
From Sega Retro
Tsutomu Matsuo |
---|
Employment history: |
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Tsutomu Matsuo (松尾 力)
Production history
- Magic Knight Rayearth (Saturn; 1995) — イベントプログラム[1] (as 松尾 力)
- Magic Knight Rayearth (Saturn; 1995) — Event Program
- Dragon Force (Saturn; 1996) — プログラム[2] (as 松尾 力)
- Dragon Force (Saturn; 1996) — Programming
- Sakura Taisen (Saturn; 1996) — プログラマー /[3] (as 松尾 力)
- Hanagumi Taisen Columns (Saturn; 1997) — スペシャルサンクス[4] (as 松尾 力)
- Skies of Arcadia (Dreamcast; 2000) — マップシステムプログラミング (as 松尾 力)
- Skies of Arcadia (Dreamcast; 2000) — Map System
- Guru Guru Onsen 2 (Dreamcast; 2001) — プログラマー (as 松尾 力)
- Shinobi (PlayStation 2; 2002) — マップ(カメラ/コリジョン) (as 松尾 力)
- Shinobi (PlayStation 2; 2002) — Map(Camera/Collision)
- Skies of Arcadia (GameCube; 2002) — Programmer
- Nightshade (PlayStation 2; 2003) — メイン (as 松尾 力)
- Nightshade (PlayStation 2; 2003) — Main
- Blood Will Tell: Tezuka Osamu's Dororo (PlayStation 2; 2004) — Camera Systems[5]
- Sega Ages 2500 Series Vol. 18: Dragon Force (PlayStation 2; 2005) — セガサターン版ドラゴンフォース開発チーム (as 松尾 力)
- Sonic the Hedgehog (PlayStation 3; 2006) — Programmers
- Sonic the Hedgehog (Xbox 360; 2006) — Programmers