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Supreme Warrior is a full motion video game developed and published by Digital Pictures in 1994. It was released for Sega Mega-CD and 3DO consoles, and DOS, Macintosh and Windows computers. It is also one of five games to be released as part of the Sega Mega-CD 32X range.
Supreme Warrior is a fighting game, set in ancient China.
During development the game was known as Dai Bing. A Sega Saturn version was also planned[4] for release in March 1996[5].
Production credits
- A DIGITAL PICTURES PRODUCTION
- A U-DIRECT® INTERACTIVE FILM
- Executive Producers: Tom Zito, Tyler Johnson
- Original Concept: Steve DeFrisco, Cuyler Gee, Kevin Welsh
- Interactive Design: Steven C. Cole, Noah Falstein, Amanda Lathroum, Amir H. Raubvogel
- Music: Ray Bunch
- Editing: Kate McGowen
- Production Design: Bernard Hides
- Director of Photography: Paul Murphy
- Screenplay: Tim Curnen, J. Garrett Glover
- Computer Programming: Steven C. Cole
- Produced by: David Calloway, Amanda Lathroum
- Directed by: Guy Norris
- Associate Producer: Ryan Sinnock
- Computer Graphics: Cuyler Gee
- Lead Tester: David Popovich
- Package & Manual: The Design Office of Wong & Yeo
- Character Biographies: Ron Winston Yuan, Michael Quebec
Cast
- Yu Ching: Vivian Wu
- Earth Warlord: Richard Norton
- Fire Warlord: Chuck Jeffreys
- Wind Warlord: Ron Winston Yuan
- Fang Tu: Roger Yuan
Source: US manual[6]
Magazine articles
- Main article: Supreme Warrior/Magazine articles.
Promotional material
Print advert in
Next Generation (US) #1: "Premiere Issue 1995" (1994-12-08)
Print advert in
GamePro (US) #68: "March 1995" (1995-xx-xx)
also published in:
Physical scans
Mega-CD version
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Spinecard Disc 1 Disc 2 Manual
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Mega-CD 32X version
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Mega-CD 32X, US
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Technical information
- Main article: Supreme Warrior/Technical information.
ROM dump status
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References
- ↑ Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 12
- ↑ 2.0 2.1 File:NewReleasesCatalogueApril-May1995AU.pdf, page 25
- ↑ 3.0 3.1 Sega Magazin, "August 1995" (DE; 1995-07-12), page 18
- ↑ Sega Visions, "September 1995" (US; 1995-xx-xx), page 40
- ↑ Intelligent Gamer's Fusion, "Volume 2, Number 8: March 1996" (US; 1996-0x-xx), page 47
- ↑ File:Supremewarrior mcd us manual.pdf, page 36
- ↑ Next Generation, "April 1995" (US; 1995-03-21), page 60
- ↑ GamePro, "April 1995" (US; 1995-xx-xx), page 59
- ↑ Electronic Games (1992-1995), "April 1995" (US; 1995-0x-xx), page 68
- ↑ GamePro, "April 1995" (US; 1995-xx-xx), page 51
- ↑ MAN!AC, "04/95" (DE; 1995-03-08), page 71
- ↑ Player One, "Avril 1995" (FR; 1995-0x-xx), page 117
- ↑ Sega Power, "May 1995" (UK; 1995-03-16), page 48
- ↑ VideoGames, "March 1995" (US; 1995-02-xx), page 72
- ↑ Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 38
- ↑ GamePro, "June 1995" (US; 1995-xx-xx), page 66
- ↑ HiTech, "Mayo 1995" (ES; 1995-0x-xx), page 68
- ↑ MAN!AC, "06/95" (DE; 1995-05-10), page 71
- ↑ Mega Force, "Été 1995" (FR; 1995-0x-xx), page 89
- ↑ Mega Play, "June/July 1995" (US; 1995-0x-xx), page 49
- ↑ Player One, "Juillet/Août 1995" (FR; 1995-0x-xx), page 117
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 28
- ↑ Video Games, "7/95" (DE; 1995-06-28), page 98