Alan Ackerman
From Sega Retro
Alan Ackerman |
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Place of birth: United States |
Employment history:
Divisions:
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Role(s): Senior Artist[1] |
Education: Arizona State University (1984-1986; BA Art)[3] |
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Alan Ackerman is an American artist and 3D modeler[4], and former Sega Technical Institute senior artist.[1]
History
Alan Ackerman was hired by Mark Cerny in 1990 as an artist for the newly-founded Sega Technical Institute, where he produced artwork for a number of the division's Mega Drive games. He remained with the company through its transition from 2D into 3D, where he worked on both the STV and Saturn versions of Die Hard Arcade, among other titles.[2]
Following the 1997 restructuring of STI into Sega of America, Ackerman departed the company for a brief stint at Sony Computer Entertainment America, where he worked on 1995's Warhawk. He left one year later for Blizzard Entertainment North, where he would serve as senior game artist until 2003.[1]
Production history
- Dick Tracy (Mega Drive; 1991) — Background Artist
- Kid Chameleon (Mega Drive; 1992) — Art[5]
- Sonic the Hedgehog Spinball (Mega Drive; 1993) — Special Thanks[6]
- The Ooze (Mega Drive; 1995) — Artists[7]
- Die Hard Arcade (Sega Titan Video; 1996) — Back Ground Scr
- Die Hard Arcade (Saturn; 1997) — Back Ground Scr[8]
- Jester (Mega Drive; unreleased) — Artists
- Jester (Mega Drive; unreleased) — Animator
- Sonic X-treme (Saturn; unreleased) — Artists
External links
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 http://alanackerman.blogspot.com/2012/01/alans-resume.html (Wayback Machine: 2023-10-01 04:48)
- ↑ 2.0 2.1 2.2 2.3 https://www.linkedin.com/in/alanackerman/details/experience/
- ↑ https://www.linkedin.com/in/alanackerman/
- ↑ http://alanackerman.blogspot.com
- ↑ File:Kid Chameleon MD credits.pdf
- ↑ File:SonicSpinball MD US manual.pdf, page 21
- ↑ File:Ooze MD credits.pdf
- ↑ File:Die Hard Arcade Saturn credits.pdf