Kenji Matsumura
From Sega Retro
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Kenji Matsumura |
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Place of birth: Machida, Tokyo, Japan[1] |
Employment history:
Divisions:
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Role(s): Designer |
Education: Tokyo Metropolitan Ogawa High School (1997)[2], Amusement Media Academy (1999-2001)[3] |
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Kenji Matsumura (松村 健司) is a Japanese video game developer. He began his career at Overworks in 2000 as a gameplay tester. He made his debut as a game designer with Nightshade, developed by Sega WOW. He was one of the members of Sega WOW who then migrated to Global Entertainment R&D Dept. 3 to work on the Phantasy Star franchise, with Matsumura specifically designing quests.
Matsumura left Sega in 2009 to work at Cave[2]. Since 2012 he has worked at HINATA Inc.[2].
Production history
- Sakura Taisen 3: Paris wa Moeteiru ka (Dreamcast; 2001) — <スペシャルサンクス> (as 松村 健司)
- Guru Guru Onsen 2 (Dreamcast; 2001) — チェック&デバッグ (as 松村 健司)
- Guru Guru Onsen 3 (Dreamcast; 2002) — チェックチーム (as 松村 健司)
- Sakura Taisen 4: Koi Seyo, Otome (Dreamcast; 2002) — <スペシャルサンクス> (as 松村 健司)
- Online Games: Dai Guru Guru Onsen (PlayStation 2; 2002) — チェック&デバッグ (as 松村 健司)
- Nightshade (PlayStation 2; 2003) — イベント (as 松村 健司)
- Nightshade (PlayStation 2; 2003) — Cutscenes
- Sakura Taisen 3: Paris wa Moeteiru ka (PlayStation 2; 2005) — アシスタントディレクター (as 松村健司)
- Phantasy Star Universe: Ambition of the Illuminus (Windows PC; 2007) — Quest
- Phantasy Star Universe: Ambition of the Illuminus (PlayStation 2; 2007) — Quest
- Phantasy Star Universe: Ambition of the Illuminus (Xbox 360; 2007) — Quest
- Phantasy Star Portable (PlayStation Portable; 2008) — Quest