Mighty Morphin Power Rangers: The Movie for the Sega Game Gear is a versus fighting game based on the 1995 film spin-off from the Mighty Morphin Power Rangers television show.
Story
A giant purple egg has been unearthed at a construction site. Lord Zedd, Rita Repulsa, and their henchmen arrive at the construction site and crack open the egg, releasing Ivan Ooze, a morphological being who ruled Earth 6,000 years ago before he was lured into a hyper-lock chamber and buried deep underground by Zordon and a group of young warriors. Ivan Ooze attacks the Command Center, incapacitating Zordon and robbing the Rangers of their powers. Zordon's assistant Alpha 5 sends the Rangers to the distant planet Phaedos to obtain the Great Power and save Zordon.
Gameplay
The game is an updated version of the earlier Mighty Morphin Power Rangers fighting game for the Game Gear, with new moves and characters from the movie. There is a single-player Story Game mode. The first three matches are based on episodes of the television series and play similarly to the first game. A Power Ranger fights a foe, with Putty Patrols sometimes jumping in to challenge the player like a beat-'em-up (but the player only ever fights one opponent at a time). After defeating the foe once, Lord Zedd uses his powers to grow the opponent to massive size, and the Rangers must battle the foe again in the Megazord, a giant fighting robot. The latter three matches, which roughly follow the plot of the movie, diverge from this style and consist of matches solely fought as either a Ranger or a Zord. Before every stage, except the stages fought solely in a Zord, the player chooses from any of the six Power Rangers to play. There is also a one-player Vs Game and a two-player Link Game (using the Gear-to-Gear Cable), where players choose from fifteen characters to compete in one-on-one matches. Computer-controlled opponents are chosen at random in the Vs Mode.
Characters move with and , crouch with , and jump with . They punch with and kick with , and they perform fierce attacks with +. They can throw opponents with + when in close range. Characters can dash forward with (or if facing left) or backflip away with (or if facing left). They guard by holding the D-Pad in the direction away from the opponent. Each character has three special moves performed by pressing (or if facing left) with , , or +. There is also a lightning icon that brightens as the player attacks the opponent. When the icon is filled, it starts to flash, which indicates that a high-damage "super special move" can be performed with + (or + if facing left).
The difficulty of computer-controlled opponents (Easy, Normal, or Hard) and the number of rounds in the versus modes (1, 3, or 5) can be changed in the options. An Extra Option menu is added after completing the game on Normal or Hard difficulty in the Story Game mode. This menu contains a stage select for the Story Game mode as well as a "Dream" setting for the Vs Game mode. The Dream Mode allows the player to choose the opponent in the Vs Game mode, including combinations of characters otherwise not allowed, such as mirror matches of the same character or human-sized characters versus Zords. This menu can also be enabled with a cheat code.
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
Heroes
The White, Red, Black, Blue, Pink, and Yellow Rangers (with the Megazord) can be played in the single-player mode.
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White Ranger
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The White Ranger is the leader of the Power Rangers. He is a serious and focused martial artist. He uses the short-sword Saba.
Move list
Name
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Command
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Description
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Special Move 1
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White Ranger jumps straight up while spinning with Saba.
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Special Move 2
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White Ranger jumps across the screen while doing a series of quick kicks.
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Special Move 3
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+
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White Ranger slashes Saba twice, releasing multiple fireballs a short distance in front of him.
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Super Special Move
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+
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White Ranger shoots a fireball across the screen from Saba's hilt.
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Red Ranger
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The Red Ranger is the second-in-command of the Power Rangers. He is a skilled martial artist and athlete. He uses a sword.
Move list
Name
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Command
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Description
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Special Move 1
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Red Ranger jumps into the air and slashes his sword on the way down.
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Special Move 2
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Red Ranger charges at his opponent while swiping his sword.
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Special Move 3
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+
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Red Ranger jumps into the air and slashes his sword on the way down. When he hits the ground, he charges at his opponent while swiping this sword. This ability combines the other two moves.
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Super Special Move
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+
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Red Ranger slashes his sword, sending an energy wave across the screen.
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Black Ranger
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The Black Ranger is a brave and selfless member of the team. He uses an axe.
Move list
Name
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Command
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Description
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Special Move 1
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Black Ranger shoots his axe like a gun, firing a fireball across the screen.
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Special Move 2
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Black Ranger does four fast kicks followed by a spinning jump kick.
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Special Move 3
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+
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Black Ranger leaps across the screen while swinging his axe above himself.
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Super Special Move
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+
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Black Ranger somersaults into the air while swinging his axe around himself.
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Blue Ranger
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The Blue Ranger is a genius scientist who often creates gadgets or devises plans for the team. He was trained in martial arts by the other Rangers. He uses a lance.
Move list
Name
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Command
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Description
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Special Move 1
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Blue Ranger rapidly jabs his lance five times in front of himself.
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Special Move 2
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Blue Ranger charges across the screen while holding his lance out.
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Special Move 3
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+
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Blue Ranger jumps diagonally into the air while spinning his lance like a helicopter blade.
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Super Special Move
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+
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Blue Ranger charges at his opponent with his lance. If the move connects, he follows up by jumping diagonally into the air while spinning his lance.
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Pink Ranger
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Real name: Kimberly Ann Hart
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The Pink Ranger is a talented gymnast who incorporates gymnastics into her fighting style. She uses a bow.
Move list
Name
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Command
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Description
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Special Move 1
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Pink Ranger swipes her bow up and down in front of herself.
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Special Move 2
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Pink Ranger does a backward flip kick while jumping straight up into the air.
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Special Move 3
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+
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Pink Ranger jumps into the air and shoots an arrow diagonally downward.
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Super Special Move
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+
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Pink Ranger does a series of front flips, ending with a takedown of her opponent by grabbing them with her legs.
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Yellow Ranger
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Power Coin: Saber-tooth Tiger
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The Yellow Ranger is an agile and courageous member of the team. She uses twin daggers.
Move list
Name
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Command
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Description
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Special Move 1
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Yellow Ranger throws a high dagger across the screen.
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Special Move 2
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Yellow Ranger throws a low dagger across the screen.
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Special Move 3
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+
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Yellow Ranger steps forward and slashes her daggers twice.
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Super Special Move
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+
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Yellow Ranger stabs her daggers into the ground, releasing bursts of energy directly upward.
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Thunder Megazord
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The Thunder Megazord is a giant robot formed by combining all of the team's Thunderzords (the Red Dragon, Lion, Unicorn, Griffin and Firebird).
Move list
Name
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Command
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Description
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Special Move 1
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Thunder Megazord swings its sword, sending a tornado across the screen.
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Special Move 2
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Thunder Megazord swipes its sword, then jumps diagonally into the air while swiping its sword again.
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Special Move 3
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+
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Thunder Megazord dashes across the screen while holding a flaming sword out.
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Super Special Move
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+
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Thunder Megazord charges across the screen with its sword.
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Ninja Megafalconzord
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The Ninja Megafalconzord is a giant robot formed by combining all of the team's Ninjazords (the Falcon, Bear, Crane, Wolf, Frog, and Ape).
Move list
Name
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Command
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Description
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Special Move 1
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Ninja Megafalconzord punches in front of itself, then dashes forward with a punch.
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Special Move 2
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Ninja Megafalconzord jumps up, then falls diagonally while spinning with its leg out.
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Special Move 3
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+
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The White Ninja Falconzord removes itself from the back of the Ninja Megafalconzord and shoots the ground in front of it.
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Super Special Move
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+
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Ninja Megafalconzord jumps into the air, then dives toward its opponent with its fiery fists first.
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Villains
The villains appear as adversaries in the single-player mode and can also be selected to play in the two-player mode.
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Putty Patrol
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The Putties are the basic foot soldiers of Rita Repulsa's army, mass produced from putty.
Move list
Name
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Command
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Description
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Special Move 1
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The Putty does a series of hand chops while moving forward, followed by a big chop.
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Special Move 2
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The Putty jumps diagonally into the air while kicking.
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Special Move 3
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+
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Another Putty dives onto the opponent from the air (as the original Putty disappears).
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Super Special Move
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+
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The Putty dashes forward with its leg out.
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Goldar
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Goldar is one of the lead henchmen in the service of Lord Zedd and Rita Repulsa. He resembles a gorilla with a broad pair of wings. He wears gold armor and fights with a sword.
Move list
Name
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Command
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Description
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Special Move 1
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Goldar shoots a series of eye beams diagonally downward.
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Special Move 2
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Goldar shoots energy waves across the screen from his sword.
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Special Move 3
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+
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Goldar flies across the screen with his wings, holding his sword out.
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Super Special Move
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+
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Goldar jumps into the air and fires a projectile that explodes when it hits the ground.
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Beam Caster
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Beam Caster is a monster modeled after a radio microphone.
Move list
Name
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Command
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Description
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Special Move 1
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Beam Caster throws an explosive in a low arc across the screen.
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Special Move 2
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Beam Caster throws an explosive in a high arc in front of itself.
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Special Move 3
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+
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Beam Caster slashes its sword.
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Super Special Move
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+
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Beam Caster shoots a Z-shaped projectile from its sword that stuns opponents on contact.
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The Jaws of Destruction
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The Jaws of Destruction is a samurai who wears and uses various sawblades.
Move list
Name
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Command
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Description
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Special Move 1
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Jaws of Destruction throws a spinning sawblade in an arc across the screen.
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Special Move 2
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Jaws of Destruction charges forward with a sawblade on its shoulder.
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Special Move 3
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+
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Jaws of Destruction jumps diagonally upward while extending a chainsaw.
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Super Special Move
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+
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Jaws of Destruction drills into the ground and emerges as a giant chainsaw bar.
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Ooze Man
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Ooze Men are creatures created by Ivan Ooze to serve as his minions.
Move list
Name
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Command
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Description
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Special Move 1
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The Ooze Man dashes forward and swipes its hand.
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Special Move 2
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The Ooze Man jumps directly upward while kicking.
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Special Move 3
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+
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The Ooze Man turns into a puddle of ooze and moves across the screen. If it connects with its opponent, it grabs and bites them.
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Super Special Move
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+
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The Ooze Man leaps across the screen and splashes down. If it hits its opponent, it rolls into a ball of ooze and continues to damage the opponent in the air.
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Hornitron
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Hornitron is a wasp-like Ecto-Morphicon Titan.
Move list
Name
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Command
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Description
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Special Move 1
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Hornitron charges forward, striking then throwing its opponent.
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Special Move 2
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Hornitron jumps across the screen with its stinger out.
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Special Move 3
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+
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Hornitron shoots a laser beam across the screen from its eyes.
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Super Special Move
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+
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Hornitron charges forward and does a combo of punches and kicks against its opponent.
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Ivan Ecto-Morphicon
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Ivan Ecto-Morphicon is Ivan Ooze merged with the Hornitron.
Move list
Name
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Command
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Description
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Special Move 1
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Ivan Ecto-Morphicon slashes an energy blade.
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Special Move 2
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Ivan Ecto-Morphicon charges forward with its energy blade.
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Special Move 3
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+
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Ivan Ecto-Morphicon jumps into the air with its energy blade.
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Super Special Move
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+
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Ivan Ecto-Morphicon charges forward, slashes its enemy on each side, and jumps into the air with its energy blade.
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Stages
These stages are played in the Story Game. Putty Patrols and Ooze Men only have a fraction of their health when they appear.
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Beam Caster
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Goldar
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The Jaws of Destruction
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Goldar appears but only needs to have a portion of his vitality removed before he escapes.
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Ooze Men
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Both phases of this stage are played as the Rangers, fighting waves of Ivan Ooze's goons. This is no Zord part or primary foe. Ivan Ooze appears at the end and uses an unavoidable attack.
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Hornitron
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This stage consists of a single phase played as the Megazord.
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Ivan Ecto-Morphicon
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Both phases of this stage are played as the Megazord.
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Production credits
- Programming: Masaki Akine
- Design: Hiroyuki Kikkawa, Tetsuya Takei, K. Arai, Nobuo Matsushima
- Sound: Satoshi Yamamoto
- Executive Producer: Kisaburou Higashi
- Producer: John Pedigo
- Director: Koji Ishitani, Takanobu Terada
- Marketing Manager: Lisa Wilson
- Lead Test: Atom Ellis
- Asst. Lead: Noah Mackenzie, Anthony Borba
- Testers: Hiroko Kato, Hideo Yamaguchi
- Special Thanks: Haim Saban, J. David Koch
- Developed by: SIMS Co.
- Presented by: Sega, Banpresto
Source: In-game credits[4]
Magazine articles
- Main article: Mighty Morphin Power Rangers: The Movie (Game Gear)/Magazine articles.
Promotional material
Print advert in
VideoGames (US) #82: "November 1995" (1995-10-24)
Print advert in
Hobby Consolas (ES) #51: "Diciembre 1995" (1995-xx-xx)
also published in:
Physical scans
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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Mighty Morphin Power Rangers: The Movie (Game Gear)
Game Gear, US
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Cart Manual
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Game Gear, EU
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Cart Manual
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Game Gear, BR
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Cover
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Cart
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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?
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CRC32
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b47c19e5
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MD5
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f9acd8f01caa8d11150a53b37b435aa2
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SHA-1
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dfe7dc7b2df143da4f4eeb32051a6d373dddba5d
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512kB
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Cartridge (US/EU)
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?
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1995-05-30
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Page
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External links
References
- ↑ File:MMPRTM GG EU Box Back.jpg
- ↑ 2.0 2.1 GamePro, "February 1996" (US; 199x-xx-xx), page 82
- ↑ 3.0 3.1 Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 85
- ↑ File:Mighty Morphin Power Rangers The Movie GG credits.pdf
- ↑ Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 83
- ↑ Gamers, "Dezember 1995" (DE; 1995-11-08), page 34
- ↑ Hobby Consolas, "Octubre 1995" (ES; 1995-xx-xx), page 120
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 71
- ↑ Player One, "Novembre 1995" (FR; 1995-1x-xx), page 144
- ↑ Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 75
- ↑ Super Juegos, "Octubre 1995" (ES; 1995-xx-xx), page 107
- ↑ Todo Sega, "Octubre 1995" (ES; 1995-xx-xx), page 53