Aero Elite: Combat Academy/Production credits

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Production credits

F-16 Fighting Falcon and F-104 Starfighter are Trademarks of Lockheed Martin Corporation used under license to Sega Corporation. Created by SEGA‑AM2. Original Game ©SEGA‑AM2, ©SEGA‑AM2/SEGA,2002,2003. Produced by SEGA

Source:
In-game credits[1]

Breakdown

Yukinori Kaneko

  • Main programmer.[2]
  • Worked on the simulator engine.[2]

Hajime Take

  • Programmed the briefing screen.[2]
  • Programmed the sound.[2]

Hitoshi Iizawa

  • Worked on missions.[2]

Yoshiki Kanou

  • Programmed effects, such as clouds.[2]

Toshiyuki Adachi

Kazuya Suzuki

  • Created terrain models.[2]
  • Created aircraft models.[2]

Seiji Aoki

  • Designed weapons.[2]
  • Designed effects.[2]

Genta Takahashi

  • Created terrains for stages.[2]
  • Modeled the first aircraft available.[2]

Masayuki Takahashi

  • Created aircraft models.[2]

Seiichi Hamada

  • Created sound effects.[2]
  • Edited voice clips.[2]

Music credits

Name Description Credits Used Comments
New Generation Opening Yes
Break Silence Yes
Recurrent Fever Yes
Aftershock Yes
A Morning Calm Yes
Anti Air Raid Yes
Impractical Theory Yes
New Generation Yes
Sea Urchin Eggs Yes
Instructions Yes
Grow Strained Yes Reuses a section from BGM 1 (Unused) from Daytona USA 2: Battle on the Edge.
Wave Mechanics Yes
Loop Yes
Turn Around Yes
Tryno Bass No. 041 Yes Part of a series of "Tryno Bass" songs written by Fumio Ito.
Wave Mechanics (Other Version) Yes
Be Encouraged Yes
Regret Yes

References


Aero Elite: Combat Academy

AeroEliteCombatAcademy title.png

Main page | Credits | Magazine articles


Books: Aero Dancing 4 New Generation Complete Guide (2002)

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