Difference between revisions of "Blackthorne"
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Revision as of 15:07, 31 May 2012
Blackthorne | |||||
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System(s): Sega 32X | |||||
Publisher: Interplay | |||||
Developer: Blizzard Entertainment Paradox | |||||
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Blackthorne is a cinematic platformer developed by Blizzard Entertainment and published by Interplay in 1995 for the Sega 32X, SNES, MS-DOS, GBA, and Mac.
Contents
Production Credits
Blizzard Entertainment
- Level Design: Ronald Millar Sr.
- Programming: Frank Pearce Jr., Patrick Wyatt
- Additional Programming: James Edward Anhalt III
- Producers: Ronald Millar Sr., Matthew Findley
- Executive Producers: Allen Adham, Alan Pavlish
- Artwork: Roman Kenney, Stuart Rose, Jason Magness, Ronald Millar Sr., Sam Didier
- Art Technician: Joeyray Hall
- Sound: Glenn Stafford
- Music: Glenn Stafford
- Text and Dialog: Micky Neilson, Ronald Millar Sr., Frank Pearce Jr.
- Play Test: Interplay Productions, Blizzard Entertainment
32X Quality Assurance
- Director: Jeremy S. Barnes
- Assistant Director: David L. Simon
- Lead Tester: Dan Forsyth
- Testers: Jason Paul Coggeshall, Chris Parker, Jeff Woods, Lawrence Smith, Derek Gibbs, Aaron Olaiz, Martin Bauer
32X Conversion by Paradox
- Programming: Chris Sehy, James Higgins
- Artwork: Paul Interante, Terry Lloyd, Damon DuBois
- Sound: Michael Bartlow, Brian Schmidt
- Music: Michael Bartlow, Brian Schmidt
- Additional Level Design: Terry Lloyd
- Interplay Producer: Feargus Urquhart
- Assistant Producer : Reginald J. Arnedo