Difference between revisions of "Hustle"
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{{Bob | {{Bob | ||
− | | publisher=[[Gremlin]] | + | | bobscreen=Hustle title.png |
− | | developer= | + | | publisher=[[Gremlin Industries]] |
− | | system=[[ | + | | developer=[[Gremlin Industries]] |
− | | | + | | system=[[Blockade hardware]] |
− | + | | romsize=20,512 [[byte]]s | |
− | |||
| players=1 | | players=1 | ||
| genre= | | genre= | ||
+ | | releases={{releasesArcade | ||
+ | | arcade_date_us=1977-05 | ||
+ | | arcade_date_de=197x | ||
}} | }} | ||
− | ''''' | + | }} |
+ | {{sub-stub}}'''''{{PAGENAME}}''''' is a 1977 [[arcade]] game released by [[Gremlin Industries]] on [[Blockade hardware]] that is effectively the first version of ''[[:wikipedia:Snake (video game)|Snake]]'', except that the normal pellets are replaced with larger pieces containing various point values that you get if you touch the piece before it disappears. Multiple pieces may also appear at once. You have one life; the game ends either when you hit yourself/a boundary or run out of time (the operator is presumably able to change how much time you can play for). | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{gitem|Hustle Arcade US Flyer.pdf|page=1|US flyer}} | ||
+ | |{{gitem|Hustle Arcade US Flyer Alt1.pdf|page=1,2|US flyer (Alt)}} | ||
+ | |{{gitem|Hustle Arcade US Flyer Alt2.pdf|page=1,2|US flyer (Alt 2)}} | ||
+ | |{{gitem|Hustle_Arcade_DE_Flyer.jpg|DE flyer}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
− | [[Category:Blockade | + | [[Category:Blockade hardware games]] |
Revision as of 15:51, 27 February 2021
Hustle | |||||||||
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System(s): Blockade hardware | |||||||||
Publisher: Gremlin Industries | |||||||||
Developer: Gremlin Industries | |||||||||
Number of players: 1 | |||||||||
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Hustle is a 1977 arcade game released by Gremlin Industries on Blockade hardware that is effectively the first version of Snake, except that the normal pellets are replaced with larger pieces containing various point values that you get if you touch the piece before it disappears. Multiple pieces may also appear at once. You have one life; the game ends either when you hit yourself/a boundary or run out of time (the operator is presumably able to change how much time you can play for).