Difference between revisions of "Bobscreen"
From Sega Retro
(25 intermediate revisions by 3 users not shown) | |||
Line 10: | Line 10: | ||
| 288 × 224 = 1 <!--Flashgal, appears to use square pixels.--> | | 288 × 224 = 1 <!--Flashgal, appears to use square pixels.--> | ||
| 384 × 496 = (372/384) <!--Vertical arcade (e.g. Gain Ground)--> | | 384 × 496 = (372/384) <!--Vertical arcade (e.g. Gain Ground)--> | ||
+ | | 248 × 224 = (320/248) <!-- PC Engine --> | ||
+ | | 256 × 212 = (283/256) <!-- MSX2 --> | ||
+ | | 320 × 256 = (341/320) <!-- Amiga --> | ||
+ | | 256 × 240 = 1.25 <!--X68000--> | ||
+ | | 256 × 239 = 1.25 <!--NES/SNES--> | ||
+ | | 256 × 232 = (309/256) <!--X68000--> | ||
+ | | 512 × 224 = 0.625 <!--SNES--> | ||
+ | | 304 × 224 = (320/304) <!-- Amiga --> | ||
+ | | 384 × 224 = (320/384) <!-- Capcom arcade --> | ||
+ | | 416 × 224 = (320/416) <!-- Burning Rival --> | ||
| 1 | | 1 | ||
}}}}}}{{#vardefine:vscale|{{#expr:{{#switch:{{#mediadimensions:{{{1}}}}} | }}}}}}{{#vardefine:vscale|{{#expr:{{#switch:{{#mediadimensions:{{{1}}}}} | ||
Line 21: | Line 31: | ||
| 496 × 384 = (372/384) <!--Model 1/2 (e.g. Virtua Fighter)--> | | 496 × 384 = (372/384) <!--Model 1/2 (e.g. Virtua Fighter)--> | ||
| 320 × 200 = (240/200) <!--IBM PC--> | | 320 × 200 = (240/200) <!--IBM PC--> | ||
+ | | 640 × 350 = (240/175) <!--IBM PC--> | ||
| 640 × 400 = (240/200) <!--IBM PC--> | | 640 × 400 = (240/200) <!--IBM PC--> | ||
| 640 × 300 = (320/200) <!--IBM PC (Hercules)--> | | 640 × 300 = (320/200) <!--IBM PC (Hercules)--> | ||
| 720 × 348 = (720/464) <!--IBM PC (Hercules)--> | | 720 × 348 = (720/464) <!--IBM PC (Hercules)--> | ||
| 352 × 200 = (264/200) <!-- Amiga --> | | 352 × 200 = (264/200) <!-- Amiga --> | ||
− | | {{#ifeq:{{{forcewidescreen}}}|yes|0.8 | + | | 320 × 199 = (240/199) <!-- Amiga --> |
− | }}}}}}{{#vardefine:is3d|{{#switch:{{#mediadimensions:{{{1}}}}} | + | | 336 × 240 = (252/240) <!-- Atari 8-bit --> |
+ | | 352 × 184 = (264/184) <!-- VIC-20 --> | ||
+ | | 360 × 240 = (270/240) <!-- VIC-20 --> | ||
+ | | 320 × 210 = (240/210) <!-- Atari 2600 --> | ||
+ | | 320 × 214 = (240/214) <!-- Atari 2600 --> | ||
+ | | 280 × 192 = (210/192) <!-- Apple II --> | ||
+ | | 320 × 192 = (240/192) <!-- Amiga --> | ||
+ | | 768 × 400 = (576/400) <!-- X68000 (Bonanza Bros.)--> | ||
+ | | 312 × 192 = (234/192) <!-- Amiga --> | ||
+ | | 400 × 254 = (240/203) <!-- Midway arcade --> | ||
+ | | #default = 1 | ||
+ | }}}}}}{{#ifeq:{{{forcewidescreen|}}}|yes|{{#vardefine:vscale|{{#expr:{{#var:vscale}}*0.8}}}}|}}{{#vardefine:is3d|{{#switch:{{#mediadimensions:{{{1}}}}} | ||
| 512 × 192 = yes <!--Master System--> | | 512 × 192 = yes <!--Master System--> | ||
| 496 × 192 = yes <!--Master System (cropped)--> | | 496 × 192 = yes <!--Master System (cropped)--> | ||
Line 146: | Line 168: | ||
| [[File:SpaceHarrier Amiga title.png|320px]] | | [[File:SpaceHarrier Amiga title.png|320px]] | ||
| {{bobscreen|SpaceHarrier Amiga title.png|width=320}} | | {{bobscreen|SpaceHarrier Amiga title.png|width=320}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|FroggerII A8B Level1.png|width=320}}</nowiki> | ||
+ | | [[File:FroggerII A8B Level1.png|320px]] | ||
+ | | {{bobscreen|FroggerII A8B Level1.png|width=320}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|AfterBurnerII PCE Title.png}}</nowiki> | ||
+ | | [[File:AfterBurnerII PCE Title.png]] | ||
+ | | {{bobscreen|AfterBurnerII PCE Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|Columns MSX2 Title2.png}}</nowiki> | ||
+ | | [[File:Columns MSX2 Title2.png]] | ||
+ | | {{bobscreen|Columns MSX2 Title2.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|BuckRogers VIC20 Title.png}}</nowiki> | ||
+ | | [[File:BuckRogers VIC20 Title.png]] | ||
+ | | {{bobscreen|BuckRogers VIC20 Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|BuckRogers VIC20 Gameplay.png}}</nowiki> | ||
+ | | [[File:BuckRogers VIC20 Gameplay.png]] | ||
+ | | {{bobscreen|BuckRogers VIC20 Gameplay.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|Frogger 2600 Gameplay.png}}</nowiki> | ||
+ | | [[File:Frogger 2600 Gameplay.png]] | ||
+ | | {{bobscreen|Frogger 2600 Gameplay.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|SuperZaxxon AppleII Gameplay.png}}</nowiki> | ||
+ | | [[File:SuperZaxxon AppleII Gameplay.png]] | ||
+ | | {{bobscreen|SuperZaxxon AppleII Gameplay.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|Carnival 2600 Gameplay.png}}</nowiki> | ||
+ | | [[File:Carnival 2600 Gameplay.png]] | ||
+ | | {{bobscreen|Carnival 2600 Gameplay.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|GLOC Amiga Title.png}}</nowiki> | ||
+ | | [[File:GLOC Amiga Title.png]] | ||
+ | | {{bobscreen|GLOC Amiga Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|HotRod Amiga Title.png}}</nowiki> | ||
+ | | [[File:HotRod Amiga Title.png]] | ||
+ | | {{bobscreen|HotRod Amiga Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|SpaceHarrier X68 JP SSBoss.png}}</nowiki> | ||
+ | | [[File:SpaceHarrier X68 JP SSBoss.png]] | ||
+ | | {{bobscreen|SpaceHarrier X68 JP SSBoss.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|BonanzaBros_X68_JP_SSTitle.png}}</nowiki> | ||
+ | | [[File:BonanzaBros_X68_JP_SSTitle.png]] | ||
+ | | {{bobscreen|BonanzaBros_X68_JP_SSTitle.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|AlienSyndrome X68 JP SSIngame.png}}</nowiki> | ||
+ | | [[File:AlienSyndrome X68 JP SSIngame.png]] | ||
+ | | {{bobscreen|AlienSyndrome X68 JP SSIngame.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|LastBattle Amiga Title.png}}</nowiki> | ||
+ | | [[File:LastBattle Amiga Title.png]] | ||
+ | | {{bobscreen|LastBattle Amiga Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|Doom SNES Title.png}}</nowiki> | ||
+ | | [[File:Doom SNES Title.png]] | ||
+ | | {{bobscreen|Doom SNES Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|Flashback Amiga Title.png}}</nowiki> | ||
+ | | [[File:Flashback Amiga Title.png]] | ||
+ | | {{bobscreen|Flashback Amiga Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|GhoulsnGhosts Arcade Title.png}}</nowiki> | ||
+ | | [[File:GhoulsnGhosts Arcade Title.png]] | ||
+ | | {{bobscreen|GhoulsnGhosts Arcade Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|DarkCastle Amiga Title.png}}</nowiki> | ||
+ | | [[File:DarkCastle Amiga Title.png]] | ||
+ | | {{bobscreen|DarkCastle Amiga Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|Lemmings IBMPC EGA Title.png}}</nowiki> | ||
+ | | [[File:Lemmings IBMPC EGA Title.png]] | ||
+ | | {{bobscreen|Lemmings IBMPC EGA Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|MortalKombat Arcade Title.png}}</nowiki> | ||
+ | | [[File:MortalKombat Arcade Title.png]] | ||
+ | | {{bobscreen|MortalKombat Arcade Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|BurningRival title.png}}</nowiki> | ||
+ | | [[File:BurningRival title.png]] | ||
+ | | {{bobscreen|BurningRival title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|VirtuaRacing Model1 US WDUD Widescreen.png|forcewidescreen=yes|height=240}}</nowiki> | ||
+ | | [[File:VirtuaRacing Model1 US WDUD Widescreen.png]] | ||
+ | | {{bobscreen|VirtuaRacing Model1 US WDUD Widescreen.png|forcewidescreen=yes|height=240}} | ||
|} | |} | ||
[[Category:Breakout box templates]] | [[Category:Breakout box templates]] | ||
</noinclude> | </noinclude> |
Revision as of 08:55, 8 February 2020
This template sets the maximum width of a screenshot to 320 pixels, and corrects its aspect ratio.
Usage
{{bobscreen|MagicalPuzzlePopils title.png}}
returns
This is how the game appears on an actual Sega Game Gear. The original image taken from an emulator is below:
Options
{{bobscreen|MagicalPuzzlePopils title.png|width=120}}
returns
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.