Difference between revisions of "Tomonori Dobashi"
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− | == | + | {{PersonBob |
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+ | | company=[[Sega of Japan]] | ||
+ | | role=Artist, Designer | ||
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+ | }} | ||
+ | {{sub-stub}}'''{{PAGENAME}}''' (土橋 朋教) | ||
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+ | ==Production history== | ||
+ | {{multicol| | ||
+ | {{ProductionHistory|Tomonori Dobashi|土橋 朋教}} | ||
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* ''[[Sonic Adventure]]'' (1999) — Event Motion Designer | * ''[[Sonic Adventure]]'' (1999) — Event Motion Designer | ||
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* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Character Designer | * ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Character Designer | ||
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− | + | ==References== | |
+ | <references/> |
Revision as of 16:56, 11 October 2018
Tomonori Dobashi |
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Company(ies): Sega of Japan |
Role(s): Artist, Designer |
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Tomonori Dobashi (土橋 朋教)
Production history
- Shinseiki Evangelion (Saturn; 1996) — デザイン[1] (as 土橋 朋教)
- NiGHTS into Dreams (Saturn; 1996) — Artists[2]
- Christmas NiGHTS into Dreams (Saturn; 1996) — Visual Designers
- Burning Rangers (Saturn; 1998) — Graphic Artist[3]
- ChuChu Rocket! (Dreamcast; 1999) — Game Object Designer
- Phantasy Star Online (Dreamcast; 2000) — Chartacter Motion
- ChuChu Rocket! (Game Boy Advance; 2001) — Game Object Designer[4]
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Character Motion
- Phantasy Star Online Episode I & II (GameCube; 2002) — Chartacter Motion
- Phantasy Star Online Episode I & II (Xbox; 2003) — Chartacter Motion
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Character Designers
- Phantasy Star Universe: Ambition of the Illuminus (Windows PC; 2007) — Event
- Phantasy Star Universe: Ambition of the Illuminus (PlayStation 2; 2007) — Event
- Phantasy Star Universe: Ambition of the Illuminus (Xbox 360; 2007) — Event
- Sonic Adventure (1999) — Event Motion Designer
- Sonic Adventure DX: Director's Cut (2003) — Character Designer