Difference between revisions of "Smilebit"

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'''Smilebit''' is a [[Sega]]'s video game developer founded in 2000. Dissolved soon after the release of [[Panzer Dragoon Saga]] In 1998., After the Team Andromeda disbanded, many of its members moved into [[Sega]]'s restructured Smilebit and [[SEGA United Game Artists|United Game Artists]] development teams. also moved on to several new companies, including former staff currently at Polyphony Digital and [[Artoon]]. It was formerly [[Sega]]'s R&D division known as '''AM6'''. Smilebit was a second-party developer for SEGA best known for creating the ''[[Jet Set Radio]]'' franchise of games. It was folded back into Amusement Vision in 2003.
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{{CompanyBob
the Team President of [[Shun Arai]] Until 2003. But Later unknown. and Assistant President Team of [[Takayuki Kawagoe]], He was
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| logo=Smilebit.svg
Became the President of Smilebit. next year, He was founded New Entertainment R&D Dept. #3. (also Known Sports Design R&D Dept. and New Smilebit)
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| founded=2000-04-21{{fileref|IR EN 2003-07-30.pdf|page=4}}
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| defunct=2004-07-01{{fileref|IR EN 2004-05-18.pdf}}
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| headquarters=Japan
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| prevdate=2000-04-21
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| prev=[[Sega Software R&D Dept. 6]]
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| nextdate=2004-07-01{{fileref|IR EN 2004-05-18.pdf}}
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| next=[[Sega Sports Design R&D Dept.]]
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}}
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'''Smilebit''' (スマイルビット) was a research and development subsidiary of [[Sega Corporation (2000-2015)|Sega Corporation]]. It is best seen as a logical continuation of [[Sega Software R&D Dept. 6]] (formerly known as [[Sega CS1]]). It is largely different to CS1, with the majority of those developers leaving Sega to join the new start-ups [[Artoon]] and [[Land Ho!]], or having joined the new [[Sega Software R&D Dept. 9]]/[[United Game Artists]]. Smilebit is largely based on [[Sega PC]] instead. Over time, Smilebit became the de facto studio for sports games, with the majority being aimed at Japan. Internationally, Smilebit was known for it's high-end Dreamcast and Xbox titles. Those developers ended up at largely at [[New Entertainment R&D Dept.]].
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Following a corporate restructure at Sega in October 2003, Smilebit was redefined as a developer exclusively dedicated to sports games{{ref|https://web.archive.org/web/20231122221751/https://dengekionline.com/data/news/2003/10/2/4de4797b84de660ec1f84f185bf76b5d.html}}{{ref|https://web.archive.org/web/20231130002500/https://www.4gamer.net/games/999/G999905/20180418132/}}. President [[Shun Arai]] was transferred to [[Sega Creative Center]], replaced by [[Takayuki Kawagoe]], and the developers associated with the ''[[:category:Panzer Dragoon (franchise)|Panzer Dragoon]]'' and ''[[:category:Jet Set Radio|Jet Set Radio]]'' franchises migrated to [[Amusement Vision]]{{ref|https://web.archive.org/web/20231122221751/https://dengekionline.com/data/news/2003/10/2/4de4797b84de660ec1f84f185bf76b5d.html}}, taking with them the in-development arcade game ''[[Ollie King]]''.
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The company was reintegrated with [[Sega Corporation (2000-2015)|Sega Corporation]] as '''Smilebit Div''' (スマイルビットDiv) in July 2004, and rebranded as [[Sega Sports Design R&D Dept.]] in November the same year.{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}}
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==Company statistics==
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*'''Capital:''' 120 million yen{{magref|dmjp|2000-26|35}}{{ref|https://web.archive.org/web/20010412114044/http://www.smilebit.com/gaiyou.html}}, 220 million yen{{ref|https://web.archive.org/web/20040612191953/http://www.smilebit.com/company/company.html}}
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*'''Number of Employees:''' 105 (2000-07-01){{magref|dmjp|2000-26|35}}, 106 (2000-07-01){{ref|https://web.archive.org/web/20010412114044/http://www.smilebit.com/gaiyou.html}}, roughly 60 (2003-10-01){{ref|https://web.archive.org/web/20040612191953/http://www.smilebit.com/company/company.html}}
  
 
==Softography==
 
==Softography==
*''[[Jet Set Radio]]'' (2000)
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{{CompanyHistoryAll|Smilebit|Smilebit Div}}
*''The Typing of the Dead'' (2000)
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*''Jet Set Radio Future'' (2002)
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==List of staff==
*''[[Panzer Dragoon Orta]]'' (2002)
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{{StaffList|Smilebit|employees=yes}}
*''Gunvalkyrie'' (2002)
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==Photo gallery==
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<gallery>
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HundredSwords developers DCM JP 2000-37.jpg|''[[Hundred Swords]]'' lead developers
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</gallery>
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==External links==
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* [http://web.archive.org/web/20040609212523/http://www.smilebit.com/index.html Smilebit Official websites (Japanese, Internet Archive)]
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==References==
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<references />
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{{clear}}
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{{SoJ}}
  
[[Category:Companies]]
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[[Category:Sega companies]]
[[Category:Developers]]
 

Latest revision as of 20:25, 19 January 2024

https://segaretro.org/images/4/4a/Smilebit.svg

Smilebit.svg
Smilebit
Founded: 2000-04-21[1]
Defunct: 2004-07-01[2]
Headquarters:
Japan
2000-04-21
2004-07-01[2]

Smilebit (スマイルビット) was a research and development subsidiary of Sega Corporation. It is best seen as a logical continuation of Sega Software R&D Dept. 6 (formerly known as Sega CS1). It is largely different to CS1, with the majority of those developers leaving Sega to join the new start-ups Artoon and Land Ho!, or having joined the new Sega Software R&D Dept. 9/United Game Artists. Smilebit is largely based on Sega PC instead. Over time, Smilebit became the de facto studio for sports games, with the majority being aimed at Japan. Internationally, Smilebit was known for it's high-end Dreamcast and Xbox titles. Those developers ended up at largely at New Entertainment R&D Dept..

Following a corporate restructure at Sega in October 2003, Smilebit was redefined as a developer exclusively dedicated to sports games[3][4]. President Shun Arai was transferred to Sega Creative Center, replaced by Takayuki Kawagoe, and the developers associated with the Panzer Dragoon and Jet Set Radio franchises migrated to Amusement Vision[3], taking with them the in-development arcade game Ollie King.

The company was reintegrated with Sega Corporation as Smilebit Div (スマイルビットDiv) in July 2004, and rebranded as Sega Sports Design R&D Dept. in November the same year.[5]

Company statistics

  • Capital: 120 million yen[6][7], 220 million yen[8]
  • Number of Employees: 105 (2000-07-01)[6], 106 (2000-07-01)[7], roughly 60 (2003-10-01)[8]

Softography

Chihiro

Triforce

Dreamcast

PlayStation 2

GameCube

Xbox

Game Boy Advance

Windows PC

i-mode 90x

J-Sky (50KB)

List of staff

Photo gallery

Magazine articles

Main article: Smilebit/Magazine articles.

External links

References


Timeline of Sega of Japan research and development divisions








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