Body Count
From Sega Retro
- For the unreleased Electronic Arts game, see Body Count (Electronic Arts).
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Probe Software | |||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Menacer, Sega Mouse | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||
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Body Count is a light-gun game released for the Sega Mega Drive exclusively in Europe and Brazil (though plans were made to bring the game to North America). It is designed primarily for the Sega Menacer or Sega Mouse.
It is the only known Mega Drive game to have compatibility issues with the Japanese and European versions of the Sega Mouse.
Contents
Story
A hostile race of aliens have invaded the planet Earth. A lone soldier takes up arms to fight against the invaders and drive them away.
Gameplay
The game is an arcade-style rail shooter where players shoot from a first-person perspective. Similar to T2: The Arcade Game, players are equipped with continuously firing machine guns rather than pistols as in most light gun games.
The game supports play using a control pad, Sega Menacer, or Sega Mouse. Using a control pad, the D-Pad moves the targeting crosshair and fires. Players can use grenades, which are also aimed at the location of the crosshair, with . Using a Menacer, the trigger fires and the top button throws grenades. The machine gun has limited ammunition, which goes down slowly as the gun is fired. When it runs out of ammo, it continues to fire but more slowly. Additional ammo and grenades fall down the screen occasionally and can be collected by shooting them. Grenades are also limited in supply, and there are multiple types of grenades with different effects. Collecting another grenade item adds another "stack" of grenades with its own counter, with previous stacks of grenades kept in reserve.
Each stage presents wave of enemies, and after a sufficient number of enemies have been eliminated, the players proceed to the next area. At the end of the stage, the players must destroy a boss to move on to the next stage. Bosses have a numeric health meter. They are large and have multiple vulnerable parts, with different parts being targetable at different phases.
Players have five hearts to represent their health. Hearts shrink three times before they are lost as the player takes damage from enemies. If the player runs out of hearts, the player is defeated and can only continue playing at the cost of a credit.
The game supports two-player simultaneous play, with both players using control pads or with one player using the Menacer and the other player using a control pad. Players share credits. There are three difficulty levels (Easy, Normal, and Hard).
Items
Items are collected by shooting them.
Restores a health heart. | |
Restores 3 health hearts. | |
Awards an extra credit. | |
Temporarily makes the player invulnerable. | |
Gives the player another 3 units of machine gun ammunition. | |
Gives the player another 6 units of machine gun ammunition. | |
Increases the damage of the machine gun. | |
Supplies the player with a stack of 12 red grenades, which explode fireballs in eight directions from the targeting crosshair. | |
Supplies the player with a stack of 10 blue grenades, which fire large energy waves laterally from the targeting crosshair. | |
Supplies the player with a stack of 10 black grenades, which do large damage in a small area. | |
Supplies the player with a stack of 12 purple grenades, which spray a volley of plasma balls in an area. | |
Destroys all enemies on the screen. |
Stages
Stage 1 | |
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Stage 2 | |
Stage 3 | |
Stage 4 | |
Stage 5 | |
Magazine articles
- Main article: Body Count/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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73 | |
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Based on 15 reviews |
Technical information
- Main article: Body Count/Technical information.
References
- ↑ 1.0 1.1 1.2 Sega Magazine, "July 1994" (UK; 1994-06-16), page 88
- ↑ Computer Trade Weekly, "" (UK; 1994-07-18), page 8
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 34
- ↑ Consoles +, "Mars 1994" (FR; 1994-0x-xx), page 138
- ↑ Hyper, "March 1994" (AU; 1994-xx-xx), page 59
- ↑ Joypad, "Juin 1994" (FR; 1994-0x-xx), page 122
- ↑ Mega, "July 1994" (UK; 1994-06-16), page 42
- ↑ Mean Machines Sega, "August 1994" (UK; 1994-06-30), page 68
- ↑ Player One, "Mars 1994" (FR; 1994-0x-xx), page 90
- ↑ Power Up!, "Saturday, July 16, 1994" (UK; 1994-07-16), page 1
- ↑ Sega Power, "August 1994" (UK; 1994-07-07), page 67
- ↑ Sega Force, "4/94" (SE; 1994-06-01), page 10
- ↑ Sonic the Comic, "July 22nd 1994" (UK; 1994-07-09), page 10
- ↑ Supersonic, "Avril 1994" (FR; 1994-xx-xx), page 27
- ↑ Todo Sega, "Marzo 1994" (ES; 1994-0x-xx), page 80
- ↑ Tricks Gold, "Sega dlya strategov" (RU; 2003-01-09), page 28
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