Captain America and the Avengers (Game Gear)
From Sega Retro
- For the Sega Mega Drive game, see Captain America and the Avengers.
Captain America and the Avengers | ||||||||||
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System(s): Sega Game Gear | ||||||||||
Publisher: Mindscape | ||||||||||
Developer: Realtime Associates | ||||||||||
Licensor: Marvel Entertainment Group, Data East USA | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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The Sega Game Gear version of Captain America and the Avengers is a side-scrolling beat-'em-up loosely based on an arcade game of the same name by Data East.
Contents
Story
The Red Skull has assembled an army of supervillains and other henchmen in a plot to take over the world.
Gameplay
The game is a beat-'em-up. Unlike its home console counterparts, this version of the game is only single-player and strictly side-scrolling instead of belt-scrolling. Stages have a similar design to original game (being split up into sub-levels) but are populated by less varied enemies and fewer set pieces. As an example, Whirlwind who emerges from a wall from the first stage in the arcade game, triggering a verbal response from the player characters, only appears as a boss fight at the end of the first stage and is not seen before this point.
Players can choose to play as one of four members of the Avengers: Captain America, Iron Man, Hawkeye, and Vision. Characters walk with and . Each character can fight hand-to-hand with or use a ranged special attack with + or +. Captain America throws his shield, Hawkeye shoots arrows, and Iron Man and Vision shoot energy beams. Characters can also pick up enemies with when close to them and throw them with again. Stages sometimes contain rocks and barrels that can be picked up in the same manner. Characters jump with and can use their ranged special attacks by pressing while in the air. Characters can also perform a diving kick by pressing twice rapidly.
Some stages feature autoscrolling sections that play like a shoot-'em-up. During these sections, the character can move in any direction with the D-pad and shoot with .
Characters have a life scale that starts at 100 and goes down as they take damage from opponents. The scale can be restored by collecting special items (and can also go higher than 100). When characters runs out of life, they are defeated, and the player must use a credit to continue. After being defeated, the player can choose a different hero to play. The game ends if the player runs out of credits.
Characters
Captain America | |
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Leader of the Avengers. A one-man army created as a result of the experimental "Super Soldier" project during World War II. His special ability is throwing his nearly indestructible shield. | |
Iron Man | |
Weapons inventor and president of Stark Industries. He wears a mechanized suit of armor that can shoot plasma beams from his hands. | |
Hawkeye | |
An expert marksman trained by Captain America. He has supernatural sight and is skilled with any thrown or aimed weapon. | |
Vision | |
An artificial being who draws his power from light collected by the gem in his forehead. He can fire this stored energy as a solar beam from the gem. |
Items
Purple Life Disc | |
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Increases the life scale by 5 points. | |
Red Life Disc | |
Increases the life scale by 10 points. | |
Winged Heart | |
Gives the player an extra continue. |
Levels
The Avengers | |
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The Avengers battle the Living Laser and Whirlwind. | |
Target Town | |
The Avengers battle Juggernaut and the Grim Reaper. | |
Challenge from the Bottom of the Sea | |
The Avengers battle the Living Laser. | |
The Giant Laser Cannon | |
The Avengers battle Juggernaut and Ultron. | |
The End of Red Skull | |
The Avengers battle Crossbones and Red Skull. |
Production credits
- Programming: Steve Ettinger
- Backgrounds: Phil Knowles
- Animations: Lance Hutto
- Assistant Programmer: Cheryl Harada
- Map Layouts: Alan Hickey
- Music and Sounds: Eric Swanson
- Producer for Realtime Associates: Dave Warhol
- Producer for Software Toolworks: Steve Hutchins
- Associate Producer for Realtime Associates: Ann Lediaev
- Testing: Robert Arellano, Marty Lafleur, Wikian Tang, Rob Vance
Magazine articles
Promotional material
also published in:
- Game Informer (US) #8: "January/February 1993" (199x-xx-xx)[2]
- Sega Visions (US) #11: "February/March 1993" (199x-xx-xx)[3]
Physical scans
Sega Retro Average | |||||||||||||||||||
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61 | |
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Based on 3 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (US/EU) |
References
- ↑ File:Captain America and the Avengers GG credits.pdf
- ↑ Game Informer, "January/February 1993" (US; 199x-xx-xx), page 19
- ↑ Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 103
- ↑ Electronic Gaming Monthly, "April 1994" (US; 1994-xx-xx), page 46
- ↑ GamePro, "May 1994" (US; 1994-xx-xx), page 132
- ↑ VideoGames, "April 1994" (US; 1994-0x-xx), page 81
Captain America and the Avengers (Game Gear) | |
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