Cyborg Hunter

From Sega Retro

n/a

CyborgHunter title.png

Cyborg Hunter
System(s): Sega Master System
Publisher: Sega Enterprises, Ltd. (Europe), Activision (US), Tec Toy (Brazil)
Developer:
Distributor: Tec Toy (BR)
Genre: Action[1]

















Number of players: 1
Release Date RRP Code
Sega Master System
US
QC-002
Sega Master System
EU
MK-25003-50
Sega Master System
UK
£22.9522.95[5] MK-25003-50
Sega Master System
SE
Sega Master System
AU
$69.9569.95[6] 25003
Sega Master System
BR

This short article is in need of work. You can help Sega Retro by adding to it.


Cyborg Hunter is an action game produced by Sega for the Sega Master System and distributed by Activision in the US. It is a reskinned version of Chouon Senshi Borgman.

Story

The year is 2242. Monstrous Cyborgs, under control of their violent leader, Vipron want to take over the universe. Players will assume control of "Paladin", a bounty hunter who managed to infiltrate the headquarters and preparing for the final showdown with Vipron. He is assisted by Adina who will provide support during the operation. Paladin must attack different locations within the Cyborg Fortress and acquire weapons and equipment that will help him survive this tough mission.

Gameplay

Cyborg Hunter is a side scrolling action game. Button one attacks with selected weapon while button two jumps. Players can access inventory screen by pressing any button on the second controller.

Similar to Cyber Shinobi, a large status screen covers the upper part of the gameplays screen. A pseudo-3D screen on the left part allows players to detect enemies from afar. Status screen also gives a rough map of the area.

In each area, players must defeat a number of "Chief Cyborgs" in order to proceed. Chief Cyborgs are depicted in white while regular cyborgs are red.

In addition to the new weapons and equipment, players can collect power ups to recover life or psycho power meters.

Cyborg Fortress is divided into four sections and each of these has one or more areas needed to be completed. Getting necessary Key Card from the boss of the section will allow characters to get to the next block. Vipron is located in Area G of Section 4. Some bosses can only be defeated with a certain weapon.

Similar to Metroid series, players can revisit each location but once the necessary items is obtained, there is little reason to do so as the game is quite linear and playing the areas in order is the only way to proceed.

Weapons and Equipment

Normal Punch Your standard method of attack. Avaiable from start.

Psycho Punch Ranged and powerful projectile attack. Each shot reduces the P.P. gauge. Avaiable from start.

Ray Gun Causes same damage as normal punch but ranged. Does not use P.P. gauge.

Light Gun Same as Ray Gun but each shot will pierce the darkness momentarily. Does not use P.P. gauge.

Psycho Gun Most powerful ranged weapon but will drain P.P. gauge quickly.

Bomb Set with pressing Up. Damages all enemies in the screen. Not too powerful.

Shield Allows players to pass through the force field in Area B.

ID Cards Acquired from bosses, these cards will allow you to pass the next section of the Cyborg Fortress.

Jet Engine Allows player to fly. Prevents going through doors while active.

Production credits

Source:
Uncredited


  • Producer: Tom Sloper
  • Management: John Crompton
  • Testing: Kelly Zmak
  • Manual: Liz Armstrong
  • Manual Editor: Laura Singer
Source:
US manual
Cyborghunter sms us manual.pdf
[8]


Magazine articles

Main article: Cyborg Hunter/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in (US) #5: "January 1989" (198x-xx-xx)
also published in:
  • (US) #3: "April 1989" (1989-0x-xx)[9]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (UK) #90: "April 1989" (1989-03-16)
also published in:
  • (UK) #21: "April 1, 1989" (1989-03-30)[10]
  • (UK) #91: "May 1989" (1989-04-11)[11]
  • (UK) #23: "April 15, 1989" (1989-04-13)[12]
  • (UK) #20: "May 1989" (1989-04-06)[13]
  • (UK) #92: "June 1989" (1989-05-16)[14]
  • (UK) #21: "June 1989" (1989-05-04)[15]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (UK) #94: "September 1989" (1989-08-16)
also published in:
  • (UK) #24: "September 1989" (1989-08-03)[16]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (UK) #95: "October 1989" (1989-09-16)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
48
[5]
(UK)
74
[17]
(UK)
74
[18]
(UK) PAL
71
[19]
(UK) PAL
62
[20]
(UK)
76
[21]
(JP) NTSC-J
55
[22]
(UK)
71
[23]
(AU) PAL
73
[6]
(UK) PAL
64
[24]
(UK) PAL
50
[25]
(UK)
63
[26]
(UK) PAL
62
[27]
(DK)
80
[28]
(NL)
72
[29]
Sega Master System
66
Based on
15 reviews

Cyborg Hunter

Master System, US
CyborgHunter US cover.jpg
Cover
CyborgHunter SMS US Cart.jpg
Cart
Cyborghunter sms us manual.pdf
Manual
Master System, EU
CyborgHunter EU cover.jpg
Cover
CyborgHunter EU cart.jpg
Cart
CyborgHunterSMSEUManual2L.pdf
Manual
Master System, EU (Sega®)
CyborgHunter EU R cover.jpg
Cover
CyborgHunterSMSEURCartridge.jpg
Cart
CyborgHunterSMSEUManual2L.pdf
Manual
Master System, SE

Master System, AU
CyborgHunter AU cover.jpg
Cover
CyborgHunter SMS AU cart.jpg
Cart
Master System, BR
CyborgHunter SMS BR Box.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 908e7524
MD5 ac90d79743cac1afcd7049f7b4e73bc4
SHA-1 b6131585cb944d7fae69ad609802a1b5d51b442f
128kB Cartridge (EU/US)

References

  1. File:CyborgHunter EU cover.jpg
  2. Computer Entertainer, "February 1989" (US; 1989-02-20), page 13
  3. 3.0 3.1 The Official Sega Club, "Issue 4" (UK; 1989-07-xx), page 2
  4. File:BristolEveningPost UK 1989-08-10 Page 83.jpg
  5. 5.0 5.1 ACE, "May 1989" (UK; 1989-04-06), page 44
  6. 6.0 6.1 Megazone, "June 1990" (AU; 1990-0x-xx), page 49
  7. https://sbtransr02.wixsite.com/kazuhiko-nagai/my-works-1 (Wayback Machine: 2021-04-10 08:56)
  8. File:Cyborghunter sms us manual.pdf, page 2
  9. VideoGames & Computer Entertainment, "April 1989" (US; 1989-0x-xx), page 35
  10. New Computer Express, "April 1, 1989" (UK; 1989-03-30), page 9
  11. Computer & Video Games, "May 1989" (UK; 1989-04-11), page 84
  12. New Computer Express, "April 15, 1989" (UK; 1989-04-13), page 7
  13. ACE, "May 1989" (UK; 1989-04-06), page 68
  14. Computer & Video Games, "June 1989" (UK; 1989-05-16), page 89
  15. ACE, "June 1989" (UK; 1989-05-04), page 76
  16. ACE, "September 1989" (UK; 1989-08-03), page 82
  17. Complete Guide to Consoles, "" (UK; 1989-10-16), page 52
  18. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 94
  19. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 55
  20. Console XS, "June/July 1992" (UK; 1992-04-23), page 139
  21. Computer & Video Games, "April 1989" (UK; 1989-03-16), page 102
  22. Famitsu, "" (JP; 1989-xx-xx), page 1
  23. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
  24. S: The Sega Magazine, "May 1990" (UK; 1990-04-05), page 13
  25. Sega Power, "October 1991" (UK; 1991-09-05), page 56
  26. Sega Pro, "December 1991" (UK; 1991-11-21), page 21
  27. Sega Pro, "April 1993" (UK; 1993-03-11), page 70
  28. Soft Today, "Maj 1989" (DK; 1989-04-20), page 14
  29. Software Gids, "Sept./Okt. 1990" (NL; 1990-09-xx), page 39


Cyborg Hunter

CyborgHunter title.png

Main page | Comparisons | Magazine articles | Reception | Bootlegs


No results