King's Quest: Quest for the Crown
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King's Quest: Quest for the Crown is a Sega Master System graphic adventure game developed by Microsmiths and published by Parker Brothers. A port of the titular 1984 Sierra On-Line title King's Quest I, the game was released exclusively in the United States in July 1989, and adopts the original's verb/noun interface to a proprietary engine for use with the Master System Control Pad.
The game is one of few North American Sega Master System titles released by a third-party publisher, and one of few released exclusively in the United States.
Contents
Versions
King's Quest: Quest for the Crown uses its own engine, with a verb/noun interface similar to early LucasArts titles, and original tile and sprite-based graphics. It is based on the original iteration of King's Quest, and shares both the puzzles and points-list of that game. Some puzzles and rooms have been slightly arranged (for example, the boulder covering the dagger rolls a different direction), an extra item exists (three-leaf clovers), additional places to die were added, and progress is now saved with a password system.
Hints
Production credits
- Programmed by: Mark Lesser[3], Rex Bradford[3]
Magazine articles
- Main article: King's Quest: Quest for the Crown/Magazine articles.
Physical scans
Sega Retro Average | |||||||||
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60 | |
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Based on 1 review |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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128kB | Cartridge (US) | |||||||||||
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128kB | EPROM cartridge | Page | ||||||||||
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128kB | EPROM cartridge | Page |
References
King's Quest: Quest for the Crown | |
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Main page | Comparisons | Magazine articles | Reception |