- For the Mega-CD version, see Lunar: The Silver Star.
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Lunar Silver Star Story (ルナ シルバースターストーリー) is a role-playing game released by Game Arts in 1996. It is a remake of the Mega-CD game Lunar: The Silver Star. It was first released on the Sega Saturn exclusively in Japan before receiving a Japanese and North American release on the PlayStation. It had a sequel, Lunar 2: Eternal Blue, released in 1998.
An improved version called Complete or MPEG-Ban (ルナ シルバースターストーリー MPEG版) was released later.
History
Release
The Saturn version sold 115,343 units during its first week on sale in 1996 and went on to sell 200,035 units in Japan overall as of April 1999.[6]
Working Designs had planned to localise this game for the North American market as Lunar: Director's Cut (with a planned release date of March 1997[7]), but while featuring in some form at E3 1997, this version was not released.
Versions
The Saturn and PlayStation versions of Lunar Silver Star Story are broadly the same, however without the Video CD Card, all full motion videos in the Saturn version are played at a lower resolution than on the PlayStation. With the Video CD card, the roles are reversed.
Being released a two years later later in late 1998, the PlayStation version offers a number of minor enhancements over its Saturn counterpart, including shorter loading times and minor changes to graphics and audio (the logo, for example, has a strip of silver on the PlayStation). In the US, the PlayStation version refers to itself as Lunar Silver Star Story Complete, presumably to highlight the enhancements, though from a gameplay perspective is not thought to be any more "complete" than the Saturn original.
Production credits
Cast
Scenario Staff
- Original Story: Studio Alex
- Story: Kei Shigema, Toshiyuki Kubooka, Toshio Akashi, Takashi Hino
- Main Game Scenario: Ryoushirou Hasukawa (Tenpu)
- Game Scenario: Ryoushirou Hasukawa (Tenpu), Daisuke Tazawa, Takahiro Hasebe, Kei Shigema
- Image Board: Hajime Sato
Game Staff
- Game Design: Japan Art Media
- Main Programmer: Shigeyuki Sata
- Battle Programmer: Masaaki Ando, Tsuyoshi Tanaka
- System Programmer: Miyuki Inoue
- Music Programmer: Tsuyoshi Tanaka
- System Design: Tomonori Sugiyama (Vanguard), Shin Ito (Vanguard)
- Battle Balance: Go Sugiyama (Vanguard), Toru Yamazaki (Vanguard)
- Trap Design: Tomonori Sugiyama (Vanguard), Kazuhiro Ohtahara (Vanguard)
- Text: Mitsuru Takahashi, Shigeyuki Sata
- Character Demonstration: Mitsuru Takahashi, Shigeyuki Sata, Masaaki Ando
- Map Designer: Junichi Kamiya, Ryuichi Nawamura, Hidenori Sato, Tsuyoshi Suzuki, Kyosuke Naito, Shinichi Shibazaki, Kouzi Shinozaki, Junichi Kashiwagi, Masaki Kurosawa, Erika Kame (Neverland)
- Battle Map Designer: Ryuichi Nawamura, Kazumitsu Bokuzen
- Character Graphic: Naoko Sakurada, Daisuke Ito, Hirohisa Suzuki, Sachiko Yokose, Toshimasa Fukuyama
Animation Staff
- Storyboard/Character Design: Toshiyuki Kubooka
- Key Animation Supervisor: Takeshi Honda, Masami Ozone, Moriyuki Matsutane, Keiichi Sato, Mahiro Maeda, Toshiyuki Kubooka
- Animater: Tomohiro Hirata, Masami Ozone, Shoichi Masuo, Kunihiro Abe, Masahiko Okura, Hiroko Yoshizawa, Hiroaki Gouda, Yasushi Shingo, Tatsuo Yamada, Susumu Yamaguchi, Junichi Hayama, Koji Sugiura, Michinori Chiba, Tomohiro Kawahara, Ritsuko Watanabe, Takaaki Fukuyo, Toshiharu Murata, Noriyuki Matsutane, Akeri Funato, Takeshi Honda, Mahiro Maeda, Toshiyuki Kubooka
- Inbetween Checker: Tomoyuki Hou, Sachiyo Hiraide, Sachiko Kobayashi
- Inbetweeners Thanks to: Triangle Staff, Oh! Production, Wonbat, Studio Takuranke, Zero G Room, Studio Live, Dangun Pictures, Whisky Studio, Liberty, Line, Production I.G, Denki Gonzo
- Character Color Designer: Waka Mizuho
- Scan/Paint/2D Rendered: Raretrick, Jitensha, Daumu, Takahashi Production, T-2 studio, Tokyo Kids, Visual Work Shop, OLM, Denki Gonzo
- Art Director: Masanori Kikuchi
- Background Artists: Kusanagi, Studio Uni
- 2D Digital Effect: Tudo Koubo, Big X
- 3D C.G.: Toshio Akashi, Taku Sakuragawa, Hidenori Tanaka, Kenichi Iwaida
- CGI: Denki Gonzo
- Publicity Poster Thanks to:
- Animation Director: Keiichi Sugiyama
- Assistant Producer: Keiichi Kitada, Kazuki Tsunoda, Koji Nakano
- Animation Producer: Shoji Murahama
- Cinepak Data Creation: Sega Digital Studio
- Animation Production: Gonzo
Face Windows Staff
- Illustrator: Takeshi Mori
- Graphicker: Waka Mizuho
Battle Mode Background Art Staff
- Illustrator: Umanosuke Iida
- Background Artists: Kazuo Ogura, Yuji Kihara, Yoji Nakaza, Nobuhito Sue, Kusanagi
Music Staff
Debugging Staff
- Chief Debugger:
- Test Player:
- Title Logo Designer:
- Supervisor:
- Special Thanks to:
- Kadokawa Shoten Staff:
- Executive Producer: Tsuguhiko Kadokawa
Magazine articles
- Main article: Lunar Silver Star Story/Magazine articles.
Promotional material
PDF
Flyer (complete)
Physical scans
{{{{{icon}}}|L}}
|
Division by zero.
|
Based on 0 review
|
Saturn, JP
|
Cover
|
Spinecard Disc Manual Error creating thumbnail: libgomp: Thread creation failed: Resource temporarily unavailable Extra
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Saturn, JP (Complete)
|
Cover
|
Spinecard Disc
|
Technical information
- Main article: Lunar Silver Star Story/Technical information.
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
|
|
|
✔
|
|
648,716,880
|
1996-09-30
|
CD-ROM (JP)
|
T-27901G V1.05
|
|
|
|
✔
|
|
603,384,432
|
1997-05-27
|
CD-ROM (JP)
|
T-27904G V1.00
|
|
|
|
Track list
T-27901G
3. CD Warning message (special) (0:09)
|
► Running time: 2:36
T-27904G (Complete)
4. CD Warning message (special) (0:09)
|
► Running time: 2:36
T-27901G
This game has extra content which can be viewed when accessing the disc on a PC.
Saturn (JP) Extra files
Folder / File
|
Type
|
Size
|
description
|
\TEXT\AR_BOOK.TXT
|
TXT
|
25,089
|
Post recording sctipt.
|
T-27904G (Complete)
This game has extra content which can be viewed when accessing the disc on a PC.
Saturn (JP) Extra files
Folder / File
|
Type
|
Size
|
description
|
ABSTRACT.TXT
|
TXT (Abstract)
|
35
|
Title
|
AR_BOOK.TXT
|
TXT
|
25,089
|
Post recording sctipt.
|
BIB.TXT
|
TXT (Bibliographiced)
|
4
|
No message
|
CPYRIGHT.TXT
|
TXT (Copyright)
|
100
|
Copyright
|
References
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
- ↑ Sega Saturn Magazine, "1996-10 (1996-06-28)" (JP; 1996-06-14), page 14
- ↑ https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2019-07-28 12:30)
- ↑ Sega Saturn Magazine, "1997-13 (1997-04-25)" (JP; 1997-04-11), page 8
- ↑ htt (Wayback Machine: 2008-12-30 00:53)
- ↑ Electronic Gaming Monthly, "November 1996" (US; 1996-xx-xx), page 140
- ↑ Consoles +, "Janvier 1997" (FR; 199x-xx-xx), page 94
- ↑ Famitsu, "1996-11-01" (JP; 1996-10-18), page 1
- ↑ Famitsu, "1997-07-11" (JP; 1997-06-27), page 1
- ↑ Joypad, "Décembre 1996" (FR; 1996-1x-xx), page 86
- ↑ Saturn Fan, "1996 No. 22" (JP; 1996-10-18), page 193
- ↑ Saturn Fan, "1996 No. 25" (JP; 1996-11-29), page 70
- ↑ Sega Power, "January 1997" (UK; 1996-12-19), page 59
- ↑ Sega Saturn Magazine, "1996-19 (1996-11-08)" (JP; 1996-10-25), page 230
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 10