- For the Sega Saturn version, see Lunar Silver Star Story.
Lunar: The Silver Star (ルナ ザ・シルバースター) is a role-playing game developed by Game Arts for the Sega Mega-CD and released in 1992. It was translated by Working Designs and released in the United States in 1993. The game makes use of the CD format to feature high quality audio, full-motion video, and voice acting to narrate a fantasy story set in a magical world. It was critically and commercially successful, becoming the best-selling Mega-CD title in Japan,[6] and it is often considered one of the best RPGs of the 16-bit era.
It is the first game in the Lunar series of RPGs, and it was followed by Lunar: Eternal Blue in 1994. Game Arts released an expanded remake, Lunar: Silver Star Story, for the Sega Saturn in 1996 and for the Sony PlayStation in 1998.
Story
The game takes place in the fantasy land of Lunar, a small habitable world orbiting the massive, barren blue planet (known as the Blue Star), forming a loose parallel between the game's world and the Earth and its moon. Centuries before the start of the game, the Blue Star was rendered unlivable by years of war. The powerful and benevolent goddess Althena relocated humanity to the Silver Star, the world of Lunar, and entrusted four dragons to safeguard the elements of the new world. From this point on, those who would use the power of the dragons to serve the goddess and protect the world were known as "Dragonmasters," and no such Dragonmaster was more revered than Dyne, a legendary hero who defended the goddess and succumbed to an unknown fate.
The stories surrounding Dyne's exploits would form the life model for a young boy named Alex, the game's protagonist and central character, who aspires to become a Dragonmaster himself. At the behest of Ramus, eager son of the town mayor, Ramus and Alex embark on their first real adventure, with Alex's adopted sister Luna and their talking flying pet Nall, to the mysterious Dragon's Cave in search of a valuable diamond. Making their way through the cavern, the group meets Quark, an aged dragon who senses great potential in Alex and urges him to complete the trials of other dragons to become the next Dragonmaster, champion of the Goddess Althena, and protector of the world. Quark shows an interest in Luna as well, remarking that she has a familiar aura about her.
Gameplay
The game is a role-playing game with an overhead perspective. Alex and his companion Nall must navigate towns, fields, and harsh environments. Other characters join Alex in his quest throughout the game. Short video and audio interludes accompany the game's narrative.
The game has an overworld that contains towns and dungeons. Towns contain stores where the player can exchange silver, the game's currency, for weapons, armor, and other items as well as interact with non-player characters to learn more about the world and glean hints about how to progress. Dungeons have the party fight toward story-based objectives that move the plot forward, finding treasure along the way. Players may find weapons, equipment, and assorted items during gameplay that increase the effectiveness of characters in battle, such as causing more damage to opponents and increasing their stamina.
While traveling in the overworld or dungeons, players randomly encounter enemy monsters that must be defeated or avoided to progress. At the start of an encounter, the player can choose to fight, run, or consult Nall to gauge the strength of the enemies. Battle sequences are turn-based, and the positioning of allies and enemies adds a strategic element. A character can only move a limited distance in a single turn before attacking, and characters only able to strike enemies if they are close enough to their target or using a ranged attack. Characters have different movement ranges, and some characters can attack twice per turn. The player issues a commands to each controlled character in their party, which are then carried out in sequence until the battle ends. Characters can be commanded to attack the enemy, cast a spell, use an item, flee into a corner, stand their ground, or run from the battle entirely. The player can also choose AI to allow the computer to control the character for that turn.
When all the enemies are defeated, the characters are rewarded with experience and silver. Characters who are defeated or who ran from battle do not receive experience at the end of the battle. Characters who are defeated in combat are rescued by Nall and return to the party with one hit point after the battle completes. If the entire party is defeated, the game ends; the player may choose to load a previous save file or restart the game at an automatically saved checkpoint.
Characters increase their levels from gaining experience, which teaches them new abilities and improves their statistics:
- Max HP: The character's hit points. The character is forced to withdraw from combat when his or her hit points are exhausted.
- Max MP: The character's magic points. Casting spells costs magic points, and a spell cannot be cast if the character lacks sufficient magic points.
- Atk Pwr: The strength of the character's attacks.
- Def Pwr: The character's defensive power against physical attacks.
- Agility: The character's speed, which affects turn order in battle.
- Anti-Magic: The character's defensive power against magic attacks.
- # of Atks: The number of times that the character can attack during a single turn (if within range of an enemy).
- # of Moves: The number of spaces that a character can move in a single turn.
Outside of battle, the player can invoke a menu with to use magic or items, equip items, view each character's statistics, or change the AI behavior. The party has a large shared inventory for storing items. Each character has his or her own inventory, which is smaller. Characters must equip items such as weapons, armor, and jewelry into their inventory to make use of them, and they can only use consumable items (such as healing items) in combat if they have been added into their inventory before battle. The AI behavior can be changed to allow the computer to use magic or items when controlling each character in battle. The player can also use Nall to load or save the game at any point outside of combat, change the turn order of the party, and drop items from the shared inventory.
After obtaining the White Dragon's Wings item, Alex can use it to transport the party instantly to any previously visited town.
Overworld
Certain landmarks appear in the overworld to assist the party in between battles.
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Stone Monument
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Activating a Stone Monument with restores all of the party's hit points.
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|
Stone Circle
|
Activating a Stone Circle with restores all of the party's magic points.
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Shrine of Althena
|
The party can enter a Shrine of Althena and rest to restore their hit points and magic points.
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Characters
Alex and Nall are always present in the party. Other members join and leave according to story events. The party can contain up to five members at a time.
The levels at which spells are learned vary sometimes depending on random chance.
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Alex (アレス)
|
The main character. A young boy from the small farming village of Burg who plays a harp and dreams of becoming an adventurer. He idolizes the Dragonmaster Dyne, a legendary hero who defended the Goddess Althena and succumbed to an unknown fate. He is a capable fighter with high speed, attack, and defense. In addition, after completing the Trial Cave, he learns a number of powerful fire and light spells and some healing abilities.
Spell |
MP cost |
Effect |
Prerequisite
|
Flame
|
2
|
Damages an enemy for 45 hit points.
|
Complete Trial Cave
|
Power Litany
|
4
|
Heals an ally for 44 hit points.
|
Level 10
|
Little Litany
|
5
|
Heals an ally for 100 hit points.
|
Level 12
|
Flamer
|
4
|
Damages all enemies for 40 hit points.
|
Level 14
|
Blazing Fire
|
6
|
Damages an enemy for 80 hit points.
|
Level 20
|
Calm Litany
|
9
|
Heals all allies for 80 hit points.
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Level 24
|
Flame Bomb
|
8
|
Damages all enemies for 80 hit points.
|
Level 28
|
Light Ray
|
14
|
Damages an enemy for 120 hit points.
|
Level 34
|
Bright Blast
|
15
|
Damages all enemies for 100 hit points.
|
Level 36
|
Dashing Flame
|
23
|
Damages an enemy for 160 hit points.
|
Level 40
|
Glow Beam
|
30
|
Damages all enemies for 160 hit points.
|
Level 44
|
Light Rain
|
35
|
Damages all enemies for 200 hit points.
|
Level 50
|
Dashing Flame
|
23
|
Damages an enemy for 160 hit points.
|
Level 40
|
Dragon Bolt
|
40
|
Damages all enemies for 180 hit points.
|
Acquire White Dragon's Wings
|
Dragon Fire
|
60
|
Damages all enemies for 240 hit points.
|
Acquire Red Dragon's Shield
|
Dragon Tear
|
23
|
Damages all enemies for 310 hit points.
|
Acquire Blue Dragon's Helmet
|
Dragon Quake
|
100
|
Damages all enemies for 400 hit points.
|
Acquire Black Dragon's Armor
|
Holy Light
|
120
|
Damages all enemies for 510 hit points.
|
Acquire Althena's Sword
|
|
|
Nall (ナル)
|
A small, winged creature resembling a white cat who has been with Alex since birth. Nall accompanies Alex for his entire journey. In battle, he is a noncombatant who can be called upon to assess the difficulty of the enemies when deciding whether to fight or run. He also saves allies from death by carrying them away when they are defeated in battle.
|
|
Luna (ルーナ)
|
Alex's childhood friend and love interest. She was adopted by Alex's parents when she was very young, and they have been close friends ever since. She is renowned for her singing voice, which has the unique ability to heal. She learns a number of songs for healing allies and controlling enemies.
Song |
MP cost |
Effect |
Prerequisite
|
Healing
|
2
|
Heals an ally for 30 hit points.
|
—
|
Cascade
|
2
|
Increases the attack power of all allies by 16.
|
—
|
Good Luck
|
4
|
Causes enemies to attack each other for one round.
|
—
|
Purification
|
7
|
Cures all allies of poison.
|
—
|
Temptation
|
10
|
Puts all enemies to sleep.
|
Level 4
|
Supersonic
|
12
|
Damages all enemies for 20 hit points.
|
Level 5
|
Tranquility
|
15
|
Heals all allies for 75 hit points.
|
Level 8
|
Destruction
|
17
|
Damages all enemies for 70 hit points.
|
Level 10
|
|
|
Ramus (ラムス)
|
The son of the Mayor of Burg who dreams of one day opening his own shop. He begins Alex's adventuring career by having him fetch a priceless diamond from the Dragon's Cave, but he leaves early in the adventure when Alex decides to travel to Vane to study magic. He is an adequate fighter early on with strong defense, though he is soon surpassed by Alex. He does not learn any magic.
|
|
Nash (ナッシュ)
|
An arrogant magic student who is junior premier of the floating city of Vane. He has a crush on his fellow student Mia. He is an adept mage who learns lightning magic.
Spell |
MP cost |
Effect |
Prerequisite
|
Thunder Attack
|
2
|
Damages an enemy for 60 hit points.
|
—
|
Thunder Wave
|
4
|
Damages all enemies for 40 hit points.
|
—
|
Thunder Thumper
|
10
|
Freezes all enemies for one round.
|
Level 12
|
Thunder Ball
|
6
|
Damages an enemy for 80 hit points.
|
Level 14
|
Thunder Bomb
|
8
|
Damages all enemies for 55 hit points.
|
Level 15
|
Thunder Fang
|
10
|
Damages an enemy for 120 hit points.
|
Level 21
|
Thunder Wall
|
12
|
Damages an enemy for 85 hit points.
|
Level 24
|
Thunder Shot 1
|
14
|
Damages all enemies for 110 hit points.
|
Level 28
|
Thunder Shot 2
|
18
|
Damages all enemies for 140 hit points.
|
Level 32
|
Thunder Thrust
|
20
|
Damages all enemies for 160 hit points.
|
Level 41
|
|
|
Mia (ミア)
|
Another junior premier of Vane, though much more reserved than Nash. She is the daughter of Lemia, one of the Four Heroes. She learns several fire and water skills, and she learns some unique abilities that steal hit points and magic points from enemies.
Spell |
MP cost |
Effect |
Prerequisite
|
Little Litany
|
5
|
Heals an ally for 100 hit points.
|
—
|
Luck Litany
|
16
|
Causes enemies to attack each other for one round.
|
—
|
De-Protect
|
5
|
Reduces the defense of all enemies by 20.
|
—
|
Ice Attack
|
6
|
Damages all enemies for 60 hit points.
|
—
|
Flamer
|
4
|
Damages all enemies for 40 hit points.
|
—
|
Fullstone
|
5
|
Damages an enemy for 100 hit points.
|
—
|
Flame Bomb
|
5
|
Damages all enemies for 80 hit points.
|
Level 25
|
Psychotron
|
10
|
Teleports the party to the entrance of the current dungeon.
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Level 26
|
De-Heal
|
10
|
Steals 52 hit points from an enemy.
|
Level 29
|
Tornado
|
8
|
Damages an enemy for 120 hit points.
|
Level 31
|
Waterfall
|
10
|
Damages all enemies for 80 hit points.
|
Level 34
|
Spill Attack
|
12
|
Damages an enemy for 150 hit points.
|
Level 36
|
Ice Wall
|
14
|
Damages all enemies for 110 hit points.
|
Level 37
|
Blizzard
|
16
|
Damages all enemies for 130 hit points.
|
Level 38
|
Splillter
|
20
|
Steals 105 hit points from an enemy.
|
Level 39
|
Wind Blast
|
0
|
Steals 30 magic points from an enemy.
|
Level 40
|
Sand Spike
|
18
|
Damages all enemies for 150 hit points.
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Level 41
|
Trouble Bubble
|
20
|
Damages all enemies for 170 hit points.
|
Level 44
|
Flameria
|
25
|
Damages all enemies for 180 hit points.
|
Level 46
|
Landquake
|
30
|
Damages all enemies for 200 hit points.
|
Level 48
|
Byebye Air
|
40
|
Damages an enemy for 250 hit points.
|
Level 50
|
|
|
Jessica (ジェシカ)
|
A tomboy who is training to be a priestess. She is the daughter of Mel de Alkirk, the governor of Meribia and one of the Four Heroes. Her father is a beastman and her mother was a human. She often finds herself at odds with the chauvinistic Kyle. She is proficient with healing magic.
Spell |
MP cost |
Effect |
Prerequisite
|
Little Litany
|
5
|
Heals an ally for 100 hit points.
|
—
|
Purity Litany
|
5
|
Cures an ally of poison.
|
—
|
Calm Litany
|
9
|
Heals all allies for 80 hit points.
|
—
|
Little Litany
|
5
|
Heals an ally for 100 hit points.
|
—
|
Fusion Litany
|
8
|
Cures an ally of paralysis.
|
Level 25
|
Cascade Litany
|
10
|
Increases the attack power of all allies by 25.
|
Level 27
|
Mental Litany
|
12
|
Cures an ally of confusion.
|
Level 28
|
Tempter
|
14
|
Freezes all enemies for one round.
|
Level 30
|
Luck Litany
|
16
|
Causes enemies to attack each other for one round.
|
Level 32
|
Holy Defender
|
20
|
Surrounds an ally in a barrier that protects against physical attacks.
|
Level 35
|
Rest Litany
|
5
|
Heals an ally for 200 hit points.
|
Level 37
|
Magic Defense
|
25
|
Surrounds an ally in a barrier that protects against magic attacks.
|
Level 39
|
Heal Litany
|
5
|
Heals all allies for 120 hit points.
|
Level 25
|
Camp Defender
|
30
|
Surrounds all allies in barriers that protect against physical attacks.
|
Level 44
|
Charm Defense
|
5
|
Repels enemies.
|
Level 45
|
Healing Litany
|
5
|
Heals all allies for 175 hit points.
|
Level 48
|
Magic Box
|
7
|
Silences an enemy so it cannot use magic.
|
Level 50
|
Magic Camp
|
25
|
Surrounds all allies in barriers that protect against magic attacks.
|
Level 51
|
Althena Litany
|
30
|
Restores all hit points for the entire party.
|
Level 53
|
|
|
Kyle (キリ)
|
A headstrong and womanizing bandit. He is the protector of the Nanza Barrier, a fortified town separating the civilized areas from the frontier. He is a strong fighter with high defense who learns abilities that mostly enhance his own combat prowess.
Spell |
MP cost |
Effect |
Prerequisite
|
Sprint
|
6
|
Doubles the moves for the caster.
|
—
|
Fastcut
|
7
|
Attacks an enemy from any distance.
|
—
|
Sidestep
|
8
|
Surrounds the caster in a barrier that protects against physical attacks.
|
Level 32
|
Kiai Slice
|
10
|
Increases the attack power of the caster by 16.
|
Level 40
|
Sybillium
|
30
|
Attacks an enemy with three hits.
|
Level 50
|
Slayride
|
18
|
Damages an enemy for 220 hit points.
|
Level 54
|
|
|
Ghaleon (ガレオン)
|
A powerful sorcerer and the teacher of Nash. He is one of the Four Heroes. He joins Alex in his quest for a brief time. He is a skillful spellcaster with devastating offensive magic demonstrating mastery of all the elements.
Spell |
MP cost |
Effect |
Prerequisite
|
Thunder Blow
|
20
|
Damages all enemies for 120 hit points.
|
—
|
Inferno
|
22
|
Damages all enemies for 135 hit points.
|
—
|
Water Fang
|
25
|
Damages all enemies for 160 hit points.
|
—
|
Rock 'n' Roll
|
30
|
Damages all enemies for 195 hit points.
|
—
|
Anesthesia
|
35
|
Blows all enemies off the side of the screen.
|
—
|
|
|
Laike (レイク)
|
A formidable swordsman and expert adventurer who acts as a mentor to Alex. Like Ghaleon, he is much stronger than the rest of the party and joins Alex for a brief time.
Spell |
MP cost |
Effect |
Prerequisite
|
Sprint
|
6
|
Doubles the moves for the caster.
|
—
|
Fastcut
|
7
|
Attacks an enemy from any distance.
|
—
|
Coup de Grace
|
18
|
Increases the attack power of the caster by 255.
|
—
|
Sybillium
|
30
|
Attacks an enemy with three hits.
|
—
|
|
|
Tempest (テムジン)
|
Tempest and his wife Fresca are plains-dwelling fighters. They live in the small village of Pao, which is being ravaged by a disease. Tempest briefly joins Alex and his party to search for the Goddess' Seal to cure the disease afflicting their village.
Spell |
MP cost |
Effect |
Prerequisite
|
Wayout
|
4
|
Surrounds the caster in a barrier that protects against physical attacks.
|
—
|
Swift Sniper
|
8
|
Increases the attack power of the caster by 30.
|
—
|
Party Shot
|
15
|
Attacks all enemies with the caster's weapon.
|
—
|
|
Items
Item |
Cost (in silver) |
Description
|
Meal Rations |
30 |
Heals all allies for 30 hit points.
|
Herb |
50 |
Heals an ally for 45 hit points.
|
Special Rations |
100 |
Heals all allies for 80 hit points.
|
Jasmine |
80 |
Heals an ally for 100 hit points.
|
Calm Herb |
100 |
Heals an ally for 200 hit points.
|
Holy Flute |
200 |
Heals all allies for 200 hit points.
|
Vigor Peach |
— |
Heals all allies for 255 hit points.
|
Herb of Althena |
2,300 |
Restores all hit points for the entire party.
|
Putrid Lunch |
— |
Damages an ally for 30 hit points.
|
Mystery Potion |
220 |
Damages an ally for 60 hit points.
|
Smoked Fish |
4 |
Restores 5 magic points to an ally.
|
Starlight |
50 |
Restores 30 magic points to an ally.
|
Garlic |
24 |
Restores 45 magic points to an ally.
|
Silver Light |
120 |
Restores 80 magic points to an ally.
|
Seed of Vigor |
4,000 |
Restores 255 magic points to an ally.
|
Holy Water |
10 |
Cures an ally of poison.
|
Holy Smoke |
20 |
Cures an ally of sleep and confusion.
|
Mint Essence |
30 |
Cures all allies of sleep and confusion.
|
Rainbow Drops |
500 |
Cures an ally of sleep and confusion.
|
Cloud Drops |
450 |
Reduces the defense of an enemy by 20.
|
Sun Drops |
1,300 |
Damages an enemy for 60 hit points.
|
Fire Essence |
680 |
Damages an enemy for 80 hit points.
|
Thunder Essence |
900 |
Damages all enemies for 40 hit points.
|
Wind Essence |
1,800 |
Teleports the party to the entrance of the current dungeon.
|
Power Barrier |
1,500 |
Surrounds all allies in barriers that protect against physical attacks.
|
Light Barrier |
740 |
Surrounds all allies in barriers that protect against magic attacks.
|
Magic Bullet |
1,800 |
Damages an enemy for 120 hit points.
|
Magic Hand |
40 |
Steals magic points from an enemy.
|
Hyram Nut |
— |
Permanently increases the agility of an ally by 3.
|
Alcana Nut |
— |
Permanently increases the magic power of an ally by 3.
|
Itaka Nut |
— |
Permanently increases the attack power of an ally by 3.
|
Dover Nut |
— |
Permanently increases the defense of an ally by 3.
|
Music Box |
— |
Plays music.
|
Mia's Bromide |
— |
Increases the defense of Nash by 1 when equipped on him.
|
Jewelry
Item |
Cost (in silver) |
Description
|
Cascade Ring |
650 |
Increases the attack power of the wearer by 16.
|
Amulet |
— |
Reduces the random enemy encounter rate.
|
Snake Ring |
— |
Increases the random enemy encounter rate.
|
Gold Ring |
— |
No effect, can be sold for silver.
|
Jewel |
— |
No effect, can be sold for silver.
|
Diamond Ring |
— |
No effect, can be sold for silver.
|
Weapons
Knives and swords
Item |
Cost (in silver) |
Attack |
Equippable by
|
Harisen |
— |
1 |
Alex, Luna, Ramus, Nash, Mia, Jessica, Tempest
|
Dagger |
100 |
5 |
Alex, Luna, Ramus, Nash, Mia, Jessica, Tempest
|
Short Sword |
500 |
12 |
Alex, Ramus, Nash, Tempest
|
Saber |
2,500 |
30 |
Alex, Ramus
|
Long Sword |
4,500 |
45 |
Alex
|
Scimitar |
5,800 |
53 |
Alex, Laike
|
Dark Sword |
6,200 |
75 |
Kyle
|
Samurai Blade |
10,000 |
90 |
Alex
|
Great Sword |
12,000 |
110 |
Kyle
|
Dyne's Sword |
16,800 |
130 |
Alex
|
Insane Sword |
22,000 |
160 |
Kyle
|
Althena's Sword |
— |
200 |
Alex
|
Ranged
Item |
Cost (in silver) |
Attack |
Equippable by
|
Sling |
100 |
12 |
Alex, Luna, Ramus, Nash, Mia, Jessica, Kyle
|
Poison Darts |
280 |
20 |
Alex, Luna, Ramus, Nash, Jessica, Kyle
|
Bow |
700 |
15 |
Alex, Nash, Kyle
|
Crossbow |
2,400 |
36 |
Alex, Nash, Kyle
|
Boomerang |
5,200 |
56 |
Alex, Nash, Kyle
|
Whip |
8,200 |
45 |
Tempest
|
Pixie's Bow |
8,200 |
106 |
Nash, Kyle, Tempest
|
Pixie's Whip |
12,400 |
115 |
Tempest
|
Axes
Item |
Cost (in silver) |
Attack |
Equippable by
|
Axe |
1,500 |
23 |
Alex, Ramus
|
Battle Axe |
8,600 |
70 |
Alex
|
Claws
Item |
Cost (in silver) |
Attack |
Equippable by
|
Claw |
1,000 |
20 |
Alex, Jessica
|
Silver Claw |
20,000 |
100 |
Alex, Jessica, Kyle
|
Flails
Item |
Cost (in silver) |
Attack |
Equippable by
|
Mace |
3,800 |
40 |
Alex, Jessica
|
Flail |
7,300 |
65 |
Alex, Jessica
|
Canes
Item |
Cost (in silver) |
Attack |
Equippable by
|
Cane |
300 |
7 |
Alex, Luna, Ramus, Nash, Mia, Jessica, Ghaleon
|
Water Cane |
— |
10 |
Nash
|
Fire Cane |
4,000 |
15 |
Alex, Nash, Mia
|
Ice Cane |
1,000 |
18 |
Alex, Nash, Mia
|
Recovery Cane |
— |
22 |
Nash, Mia, Jessica
|
Sage's Cane |
9,400 |
27 |
Nash, Mia
|
Earth Cane |
13,800 |
33 |
Nash
|
Goddess' Cane |
— |
35 |
Mia
|
Armor
Chest armor
Item |
Cost (in silver) |
Physical defense |
Magic defense |
Equippable by
|
Tattered Clothes |
12 |
1 |
— |
Alex, Luna, Ramus, Nash
|
Peasant Clothes |
12 |
3 |
— |
Alex, Luna, Ramus, Nash
|
Heavy Clothes |
12 |
5 |
— |
Alex, Luna, Ramus, Nash, Laike
|
Leather Clothes |
90 |
8 |
— |
Alex, Luna, Ramus, Nash, Kyle
|
Cool Robe |
1,000 |
10 |
5 |
Alex, Ramus, Nash, Mia, Jessica, Kyle
|
Leather Armor |
1,700 |
13 |
— |
Alex, Ramus, Nash, Jessica, Kyle
|
Carapace Armor |
2,700 |
18 |
— |
Alex, Ramus, Nash, Jessica, Kyle
|
Chain Mail |
3,400 |
20 |
— |
Alex, Jessica, Kyle
|
Iron Armor |
5,000 |
25 |
— |
Alex, Jessica, Kyle
|
Magic Robe |
6,200 |
30 |
5 |
Nash, Mia, Jessica, Ghaleon
|
Steel Armor |
7,600 |
35 |
— |
Alex, Kyle
|
Sage's Clothes |
9,200 |
40 |
10 |
Alex, Nash, Mia, Jessica
|
Insane Armor |
13,000 |
55 |
16 |
Kyle
|
Saint Clothes |
15,000 |
58 |
26 |
Jessica
|
Holy Clothes |
18,000 |
63 |
20 |
Nash, Mia
|
Dragon Armor |
— |
70 |
30 |
Alex
|
Gloves
Item |
Cost (in silver) |
Physical defense |
Magic defense |
Equippable by
|
Gloves |
50 |
2 |
— |
Alex, Luna, Ramus, Nash, Mia, Jessica, Kyle, Ghaleon, Laike, Tempest
|
Leather Gauntlet |
90 |
3 |
— |
Alex, Nash, Jessica, Kyle, Laike, Tempest
|
Iron Gauntlet |
480 |
7 |
— |
Alex, Kyle, Tempest
|
Bracelet |
300 |
5 |
10 |
Luna, Mia, Jessica
|
Charm |
— |
— |
10 |
Alex, Luna, Ramus, Nash, Mia, Jessica, Kyle, Ghaleon, Laike, Tempest
|
Headgear
Item |
Cost (in silver) |
Physical defense |
Magic defense |
Equippable by
|
Headband |
12 |
1 |
— |
Alex, Ramus, Nash, Kyle
|
Tiara |
100 |
2 |
5 |
Luna, Mia, Jessica
|
Helmet |
180 |
4 |
— |
Alex, Kyle
|
Chain Helmet |
630 |
6 |
— |
Alex, Kyle
|
Iron Helmet |
— |
9 |
— |
Alex, Kyle
|
Steel Helmet |
1,500 |
12 |
— |
Alex, Kyle
|
Insane Helmet |
— |
15 |
15 |
Kyle
|
Dragon Helmet |
— |
20 |
20 |
Alex
|
Shields
Item |
Cost (in silver) |
Physical defense |
Magic defense |
Equippable by
|
Garbage Can Lid |
— |
2 |
— |
Alex, Ramus
|
Wood Shield |
230 |
5 |
— |
Alex, Ramus, Jessica
|
Iron Shield |
900 |
10 |
— |
Alex, Jessica
|
Mirror Shield |
2,000 |
15 |
15 |
Alex, Jessica
|
Steel Shield |
3,400 |
20 |
— |
Alex, Jessica
|
Holy Shield |
6,000 |
25 |
10 |
Alex, Jessica
|
Dragon Shield |
— |
30 |
20 |
Alex
|
History
Development
- Main article: Lunar: The Silver Star/Development.
Release
According to Victor Ireland of Working Designs, the game sold 50,000 units in the American market.[7]
The game was included in the Japanese version of the Mega Drive Mini 2, along with its sequel. Both Lunar games (as well as Popful Mail, which was also localized by Working Designs for the American market) were omitted from the American and European versions because Sega and Victor Ireland were unable to come to an agreement over royalties. Though Working Designs sold the rights to the English script to Game Arts, Ireland still holds the rights to the vocal recordings.[9]
Legacy
The game has been remade as Lunar: Silver Star Story for the Sega Saturn in 1996 and for the Sony PlayStation in 1998, Lunar Legend for the Game Boy Advance in 2002, and Lunar: Silver Star Harmony for the PlayStation Portable in 2009.
Production credits
Japanese version
- : Youichi Miyaji, Mitsuhiro Mazda, Kazunari Tomi, Kei Shigema, Toshiyuki Kubooka, Toshiyuki Uchida, Satoshi Uesaka, Takashi Hino, Ayano Koshiro, Hiroaki Okabe, Hiroyuki Koyama, Toshio Akashi, Takahiro Okano, Yuzo Sunaga, Takahiro Ohura, Akitoshi Satoh, Shunji Suzuki, Hajime Satoh, Sadao Kobayashi, Meiko Wada, Masatoshi Azumi, Masahiko Ikeya, Akiko Satoh, Harue Ohno, Daisuke Itoh, Kenzaburou Hirai, Katushirou Hirai, Itie Satoh, Makoto Satoh, Takeshi Takakura, Nobuaki Okachi, Mariko Uemura, Ari Kamijoh, Mr. Tom, Takeshi Miyaji, Tetsuya Amabiki, Kazuyuki Ohata, Toshimichi Masubuchi, Yoshihisa Segawa, Rika Okabe, Harumi Uesaka, Masae Satoh, Akira Kashiwagi, Hideki Kanai, Tsukasa Nishino, Kazuhiro Nakazawa
- Cube: Isao Mizoguchi, Noriyuki Iwadare, Hiroshi Fujioka, Yoshiaki Kubodera, Dougen Shibuya
- Studio Page One: Eiji Minami
- Vocal: Mayumi Sudou
- Voice Actor: Kikuko Inoue, Rokurou Naya, Kouichi Kitamura, Rei Sakuma
- Studio Ash: Souichi Tsuji
- Copyright©1992 Game Arts/Studio Alex
Source: In-game credits[10]
US version
- Cast
- Alex: Ashley Angel
- Luna: Rhonda Gibson
- Nall: Jackie Powers
- Quark: Hal Delahousse
- Ghaleon: John Truitt
USA Team
- Producer: Victor Ireland
- Translation: Ryoji Mori, Hiroko Mori, Sayuri Howard, Victor Ireland
- Proofing: Andy Hedman, Don Shirley
- Assistants: Don Shirley, Dean Williams
- Audio Re-Recording: Bill Staeck, Bill King, Victor Ireland
- Opening Song
Japan Team
- : Youichi Miyaji, Mitsuhiro Mazda, Kazunari Tomi, Kei Shigema, Toshiyuki Kubooka, Toshiyuki Uchida, Satoshi Uesaka, Takashi Hino, Ayano Koshiro, Hiroaki Okabe, Hiroyuki Koyama, Toshio Akashi, Takahiro Okano, Yuzo Sunaga, Takahiro Ohura, Akitoshi Satoh, Shunji Suzuki, Hajime Satoh, Sadao Kobayashi, Meiko Wada, Masatoshi Azumi, Masahiko Ikeya, Akiko Satoh, Harue Ohno, Daisuke Itoh, Kenzaburou Hirai, Katushirou Hirai, Itie Satoh, Makoto Satoh, Takeshi Takahura, Nobuaki Okashi, Mariko Uemura, Ari Kamijoh, Mr. Tom, Takeshi Miyaji, Tetsuya Amabiki, Kazuyuki Ohata, Toshimichi Masubuchi, Yoshihisa Segawa, Rika Okabe, Harumi Uesaka, Masae Satoh, Akira Kashiwagi, Hideki Kanai, Tsukasa Nishino, Kazuhiro Nakazawa
- Cube: Isao Mizoguchi, Noriyuki Iwadare, Hiroshi Fujioka, Yoshiaki Kubodera, Dougen Shibuya
- Studio Page One: Eiji Minami
- Studio Ash: Souichi Tsuji
- Special Thanks: Cindy, Youichi Miyaji, S. Schmitt, Mike's Music & Sound, Jane Chaney, Sega, ...and You!
- "Wheaties" Is a Registered Trademark of General Mills, Inc. Used with Permission.
- Copyright 1993 Working Designs
- Game Arts/Studio Alex
Source: In-game credits[11]
Digital manuals
Mega Drive Mini 2 JP manual
Magazine articles
- Main article: Lunar: The Silver Star/Magazine articles.
Promotional material
- Main article: Lunar: The Silver Star/Promotional material.
Physical scans
{{{{{icon}}}|L}}
|
Division by zero.
|
Based on 0 review
|
Mega-CD, JP
|
Cover
|
|
Mega-CD, US
|
Cover
|
Disc Manual Reg Card Alt disc 1 Alt disc 2 Alt disc 3 Alt disc 4 Alt disc 5 Alt disc 6
|
Technical information
- Main article: Lunar: The Silver Star/Technical information.
External links
References
- ↑ 1.0 1.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
- ↑ Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 12
- ↑ 3.0 3.1 3.2 GamePro, "January 1994" (US; 199x-xx-xx), page 258
- ↑ http://www.workingdesigns.com/museum/sega_cd/ourgames/index.html (Wayback Machine: 2002-08-13 22:47)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/K13rcfhdLO0/m/0lVPzsWqd4oJ
- ↑ Beep! MegaDrive, "January 1994" (JP; 1993-12-08), page 32
- ↑ htt (Wayback Machine: 2000-08-19 16:52)
- ↑ http://operationrainfall.com/2016/03/04/victor-ireland-gaijinworks-talks-localization-summon-night-5-punching-puppets-part-three/
- ↑ File:Lunar Silver Star MCD JP credits.pdf
- ↑ File:Lunar Silver Star MCD credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 168
- ↑ Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 35
- ↑ Consoles +, "Avril 1994" (FR; 1994-0x-xx), page 144
- ↑ Edge, "April 1994" (UK; 1994-02-24), page 75
- ↑ Electronic Games (1992-1995), "January 1994" (US; 1993-12-21), page 115
- ↑ Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 51
- ↑ Famitsu, "1992-07-03" (JP; 1992-06-19), page 40
- ↑ GameFan, "Volume 2, Issue 1: December 1993" (US; 1993-xx-xx), page 27
- ↑ Game Players, "Vol. 7 No. 2 February 1994" (US; 1994-0x-xx), page 85
- ↑ Game Informer, "March/April 1994" (US; 1994-0x-xx), page 18
- ↑ Hippon Super, "July 1992" (JP; 1992-06-04), page 39
- ↑ Joypad, "Juin 1994" (FR; 1994-0x-xx), page 59
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 37
- ↑ Mega Force, "Juillet/Août 1994" (FR; 1994-07-04), page 90
- ↑ Mega Fun, "02/94" (DE; 1994-01-19), page 46
- ↑ Mega Play, "December 1993" (US; 1993-1x-xx), page 68
- ↑ Mega Power, "March 1994" (UK; 1994-02-17), page 78
- ↑ MegaTech, "March 1994" (UK; 1994-02-20), page 38
- ↑ Mean Machines Sega, "March 1994" (UK; 1994-01-28), page 50
- ↑ Sega Power, "March 1994" (UK; 1994-02-03), page 62
- ↑ Sega Pro, "March 1994" (UK; 1994-01-27), page 46
- ↑ Sega Zone, "February 1994" (UK; 1994-01-27), page 52
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 108
- ↑ Video Games, "3/94" (DE; 1994-02-23), page 74
- ↑ VideoGames, "February 1994" (US; 1994-0x-xx), page 62