Math Blaster: Episode 1
From Sega Retro
Math Blaster: Episode 1 | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Davidson & Associates | |||||||||||||||
Developer: Spidersoft[1] | |||||||||||||||
Supporting companies: Western Technologies (production)[2] | |||||||||||||||
Brand: Sega Club | |||||||||||||||
Licensor: Davidson & Associates | |||||||||||||||
Genre: Educational | |||||||||||||||
Number of players: 1 | |||||||||||||||
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Math Blaster: Episode 1 is a Sega Mega Drive math edutainment game developed by Spidersoft and Adrenalin Entertainment, and published by Davidson & Associates. A port of the publisher's titular 1987 Apple II game Math Blaster Plus!, it was released exclusively in the United States in September 1994.
Branded as part of Sega of America's children's-oriented Sega Club, Math Blaster: Episode 1 teaches basic mathematics skills, and features adjustable difficulty for players of different ages.
Contents
Story
The game's story is a simple rescue mission, centering on the efforts of Blasternaut to retrieve Spot from the clutches of the malicious "Trash Alien," who apparently litters out of sheer spite. The garbage he leaves behind consists primarily of empty containers and bad food, though coil-springs, boots and fish skeletons are also present.
In the opening scenes, Spot and Blasternaut are preparing for a journey aboard their rocket-like spaceship, only to find that the ship is not functional. Blasternaut, jumping to conclusions, sends Spot to repair a mechanism known as the "polytronic combustion regulator" and Spot reluctantly begins repairs, while Blasternaut goes below deck.
As Spot works, the Trash Alien flies by, captures Spot and departs, leaving garbage everywhere. Blasternaut, upon discovering this, contacts his superior officer, Galactic Commander, and notifies her of the situation. Galactic Commander immediately identifies the criminal and sends Blasternaut to collect the trash, use it to fuel his ship, track down the Trash Alien and destroy his spacecraft.
Gameplay
Gameplay in Math Blaster: Episode 1 is divided into three main components: Trash Zapper, Platform Chase and Final Battle.
Production credits
- Produced for Davidson & Associates by: Western Technologies
- Developed by: Spidersoft
- Project Management: Chris Longpre, George deGolian, Steve Marsden
- Programming: Tony Reeves
- Graphics: Simon Britnell, Roddy McMillan
- Music: Mark Cooksey
- Sound F/X: Mark Cooksey
- Producer: Michael Albanese
- Product Manager: Andre Zietsman
- Graphics: Luke Anderson, Stephen Beam
- Music Composer: Tom Zehnder
- Voices: Mark Sawyer, Laura Boedeker
- Manual: Andre Zietsman, Jennie Nash
- Documentation: Cathy Johnson, Joe Skelley
- Package Design: Kathy Carter, Delina Roberts, Hamagami/Caroll and Associates
- Quality Assurance: Roger Hu
- Special Thanks: Davidson's Quality Assurance Team, Dori Friedman
Magazine articles
- Main article: Math Blaster: Episode 1/Magazine articles.
Physical scans
Sega Retro Average | |||||||||
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30 | |
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Based on 1 review |
Technical information
- Main article: Math Blaster: Episode 1/Technical information.
References
- ↑ http://gdri.smspower.org/wiki/index.php/Spidersoft
- ↑ http://gdri.smspower.org/wiki/index.php/Adrenalin_Entertainment
- ↑ File:Math Blaster MD US Manual.pdf, page 8
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 175
Math Blaster: Episode 1 | |
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Main page | Magazine articles | Reception | Region coding | Technical information |