NiGHTS into Dreams/Bugs

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All versions

Easy acrobatics

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After passing through a Power Loop, head for the ground or ceiling and repeatedly alternate between L and R (or the equivalent triggers for non-Saturn versions) without pressing both of them simultaneously to very quickly build up points. This happens because collision with the terrain will cancel out the acrobatic animations, allowing the player to pull off more acrobatics much more quickly, making this bug an essential strategy for high score runs.

Not fixed in any version.

Saturn version

Sitting NiGHTS

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At the start of each dream, a cutscene occurs where Nightmaren will take the Ideya away from Claris or Elliot and place them inside the Ideya Captures. It is still possible to move Claris/Elliot towards the Ideya Palace during this cutscene, and if done so, NiGHTS will start flying aound in a sitting position when the cutscene ends. Performing a dash or interacting with an object will restore NiGHTS' animation to normal.

YouTube
YouTube video showing the bug in action.

Fixed in the PlayStation 2 and HD versions.

Inflated NiGHTS

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The bouncy terrain in Soft Museum will make NiGHTS briefly inflate like a balloon when bounced off of. However, if the player bounces between the floor and ceiling in a particular spot, it is possible for NiGHTS to stay inflated. Performing a dash or interacting with an object will restore NiGHTS' model to normal.

YouTube
YouTube video showing the bug in action.

Fixed in the PlayStation 2 and HD versions.

Out of bounds in Soft Museum

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At the start of Soft Museum, have Claris enter the museum and reach a set of two door-like textures to the right of a bust, then repeatedly jump while heading straight into the wall. After a while, Claris will clip through the wall and can explore outside the dream's boundaries. By jumping into certain places it is possible to return to the dream.

YouTube
YouTube video showing the bug in action.

Fixed in the PlayStation 2 and HD versions.

Reala cutscene animation error

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During the intro cutscene for Reala's boss fight, perform a dash while holding Up-right, and if done correctly, Reala's cutscene animation will be interrupted. This occurs because the Reala boss object is active but invisible during the cutscene, and so can be attacked preemptively by NiGHTS.

YouTube
YouTube video showing the bug in action.

Fixed in the PlayStation 2 and HD versions.

References


NiGHTS into Dreams

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Main page | Comparisons | Achievements | Downloadable content | Credits | Hidden content | Bugs | Development | Magazine articles | Video coverage | Reception | Promotional material | Merchandise


Books: NiGHTS Nice Night Tours (1996) | NiGHTS Kouryaku Guide (1996) | NiGHTS Hisshou Kouryaku Hou (1996) | NiGHTS Koushiki Guide Book (1996) | Prima's Secrets of the Games: NiGHTS into Dreams: The Official Strategy Guide (1996) | Sega Saturn "NiGHTS" Original Soundtrack (1996)
Music: NiGHTS Theme Song: Dreams Dreams (1996) | NiGHTS Original Soundtrack (1996) | A NiGHTS Remix: Another Dreams (1997) | NiGHTS into Dreams: Perfect Album (2008) | NiGHTS into Dreams (2024)
Videos: Sega Official Video Library Vol. 6: NiGHTS into Dreams (1996)

Sega Saturn
Prototypes: 1996-05-14