The Software Toolworks' Star Wars Chess
From Sega Retro
The Software Toolworks' Star Wars Chess | |||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||
Publisher: The Software Toolworks (US), Mindscape (Europe) | |||||||||||||||||||||||||
Developer: The Software Toolworks, LucasArts | |||||||||||||||||||||||||
Supporting companies: DMP Entertainment (voice-over production) | |||||||||||||||||||||||||
Distributor: Tec Toy (BR) | |||||||||||||||||||||||||
Genre: Simulation | |||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||
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The Software Toolworks' Star Wars Chess is a Sega Mega-CD chess game based on the Star Wars movie franchise.
Contents
Story
“ |
A long time ago in a galaxy far, far away... It is a time of great competition in the Galaxy. An uneasy state of peace has been established between the weakened forces of the Galactic Empire and the growing Rebel Alliance. During this uncertain period of truce, the old adversaries settle their differences through the ancient, eternal game of CHESS. With their greatest heroes as champions, the Empire and the Rebels fight battles of the mind. It is a new kind of warfare. One that will decide the fate of planets, civilizations and the future... |
„ |
— Opening crawl [4] |
Gameplay
The game follows the rules of chess, with characters from the Rebel Alliance portraying the white pieces and characters from the Imperial Army portraying the black pieces on an isometric chessboard. It can be played by one or two players.
Similar to Battle Chess, a popular PC game of the time, a short animated battle plays when one piece captures another. The object of the game is to checkmate the opponent's king, where the king is immediately threatened (in "check") with no way to escape. The king is considered checkmated if the player cannot capture the threatening piece, move another piece in between the attacker and the king, or move the king out of the attack. The game calls a draw if the same board position happens three times in the same game or the game goes 50 moves without a capture or a pawn move.
The player moves the cursor around the board with the D-Pad and picks up and places pieces by pressing . The player can receive a hint by pressing or switch between the "3D" (isometric) view and a conventional 2D view of the chessboard by pressing . The 2D chessboard has additional options, such as the ability to replay or undo moves, switch control of each faction, or add or remove pieces.
Options
In the options (accessible from the main menu before starting the game or from side menu on the 2D chessboard), the player can choose between four color schemes for the chessboard, whether the pieces face each other or the player, and whether the board is oriented with white or black on the top. The first two options only affect the 3D view. The player can set whether each faction is controlled by a human or a computer player. The game can be played by a human versus the computer, by two human players against each other, or by two computer players against each other. The computer players have four different difficulty levels (represented by Star Wars characters), which determines how long the computer considers each move before making it.
The 2D chessboard has additional options in its side menu that are not accessible in the 3D view:
- Battle: Switches back to the 3D (or "battle") view.
- Move!: Forces the computer player to make a move.
- Replay: Replays the last move if it was taken back with the Undo command.
- Undo: Takes back the last move. This can be done for either player.
- Switch: Switches control of the two factions. By default, the player is white and the computer is black.
- Resign: Ends the game in defeat.
- Captured Pieces: Shows all the pieces that have been captured so far in an inset below the menu.
- Set Up: Enters an editing mode where the player can add or remove any pieces from the game. The kings cannot be removed.
Options and up to four games in progress can be saved or loaded from the console's internal memory.
Pieces
Piece | Rebel Alliance | Imperial Army | Description |
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Pawns | R2-D2 | Stormtrooper | Pawns move straight ahead but capture diagonally. On its first move, a pawn can move one or two squares forward. Players have eight pawns each. |
Rooks | Yoda | AT-ST | Rooks can move any number of squares in a horizontal or vertical direction (unless they are blocked by another piece). Players have two rooks each. |
Knights | Chewbacca | Tusken Raider | Knights move in an L shape: two squares horizontally or vertically, then one square at a right angle. The knight is the only piece that can jump over other pieces. It only captures pieces on squares on which it lands. Players have two knights each. |
Bishops | C-3PO | Boba Fett | Bishops can move any number of squares in a diagonal direction (unless they are blocked by another piece). Players have two bishops each. |
Queen | Princess Leia | Darth Vader | The queen can move any number of squares in any direction (unless it is blocked by another piece). Each player has a single queen, but a pawn can be promoted to a queen if it makes it to the other side of the board. |
King | Luke Skywalker | Emperor Palpatine | The king can move a single square in any direction. Each player has a single king. The king is the most important piece in the game as the player is defeated if the king is trapped in a position from which it cannot escape (checkmate). |
Captures
There are 72 different animated sequences for pieces being captured. Animated sequences can be skipped with START .
Rebel Alliance
Imperial Army
Production credits
- Project Manager/Programming: Peter Lipson
- Art Direction: Becca Martinson
- Producer: Steve Hutchins
- Quality Assurance: Buck Irving, Craig Brisgell, Scott Van Schoick
- Capture Scripts: David K. Goodman, Steve Hutchins, Don Laabs, Vicki Sidley
- Technical Art Assistance: Chris Kosel
- Storyboard and Character Art: Erica Benson, Tansy Brooks, Cesar de Castro, Jeff Griffeath, Dan Guerra
- Background Art: Dan Guerra
- Principal Animation: CARTOONLAND
- Animation Director: Kevin Coffey
- Animators: Arnie Wong, Steven Lee, Steward Lee, Mike Smith, J. Garrett Sheldrew, Robbin Atherley
- Additional 3D Animation: John 'underground' Root
- Effects/Touch-up Artists: John Root, Peter Davis, David Gale, Duncan Knarr, Armen Petrosian, Wendy Piuck, Brad Reynolds, Jose A. Scarpitta, Stefanie Smith, David Weisman
- Intro Sequence By: Armen Petrosian
- VP Software Development: Don Laabs
- Documentation: Anne O'Brien
- Package Design: Julie Lippold, Ruth Weston
- Music Arrangement & Original Music: Peter Stone, Indescribable Creations
- Principal Music Composed By: John Williams
- Voice-over Production: DMP Entertainment
- Additional Character Voices: Dave Goodman, Becca 'Take That' Martinson, Andy Iverson, Bob Cooper
- Film Sound Effects Courtesy of: Lucasfilm Ltd.
- Audio Production: Steve 'wav' Hutchins, Zachary Fuller
- Chess Consultant: Don Laabs
- Star Wars Characters licensed from: Lucasfilm Ltd.
- Special Thanks to: Mike Duffy, Linda Norton, Julia Russo, Stacy Mollema, David Platshon, Joy Schneer, Rob Powers, Don Bies, George Lucas
- "STAR WARS"
- (John Williams)
- © 1977 WARNER-TAMERLANE PUBLISHING CORP. & BANTHA MUSIC. All rights administered by WARNER-TAMBERLANE PUBLISHING CORP. All Rights Reserved. Used By Permission.
- "EMPEROR THEME"
- from Main Title, "RETURN OF THE JEDI"
- (John Williams)
- © 1983 BANTHA MUSIC. All rights administered by WARNER-TAMBERLANE PUBLISHING CORP. All Rights Reserved. Used By Permission.
- "YODA THEME"
- from Main Title, "THE EMPIRE STRIKES BACK"
- (John Williams)
- © 1980 WARNER-TAMERLANE PUBLISHING CORP. & BANTHA MUSIC. All Rights Reserved. Used By Permission.
Magazine articles
- Main article: The Software Toolworks' Star Wars Chess/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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53 | |
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Based on 11 reviews |
Technical information
References
- ↑ GamePro, "December 1993" (US; 1993-xx-xx), page 247
- ↑ Computer Trade Weekly, "" (UK; 1994-08-15), page 25
- ↑ Computer & Video Games, "September 1994" (UK; 1994-08-15), page 61
- ↑ File:Star Wars Chess, Opening Crawl.pdf
- ↑ File:Star Wars Chess MCD credits.pdf
- ↑ File:Star Wars Chess MCD music credits.png
- ↑ Computer & Video Games, "October 1994" (UK; 1994-09-15), page 111
- ↑ GamePro, "November 1994" (US; 1994-xx-xx), page 120
- ↑ Games World: The Magazine, "October 1994" (UK; 1994-08-25), page 18
- ↑ MAN!AC, "01/95" (DE; 1994-12-07), page 94
- ↑ Mega, "August 1994" (UK; 1994-07-21), page 69
- ↑ Mean Machines Sega, "September 1994" (UK; 1994-07-30), page 83
- ↑ Play Time, "2/95" (DE; 1995-01-04), page 112
- ↑ Sega Magazine, "September 1994" (UK; 1994-08-xx), page 84
- ↑ Sega Power, "September 1994" (UK; 1994-08-04), page 62
- ↑ Sega Pro, "October 1994" (UK; 1994-09-08), page 57
- ↑ VideoGames, "November 1994" (US; 1994-1x-xx), page 114
The Software Toolworks' Star Wars Chess | |
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