Thermo Nuclear War Games
From Sega Retro
|Thermo Nuclear War Games|
|Number of players: 1|
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M.A.S.T.A The huge defence computer in Norad has developed its own intelligence and is playing World War III.
Only you, and Dr. Norton, M.A.S.T.A.'s creator, know this and can stop total disaster.
Hidden deep within Norad's command centre inside Cheyenne Mountain is a security disk and access code.
It's up to you to get into Norad, find the code and stop World War III. HURRY!
Can you save the World?
— Box backcover 
Gameplay is based on the Scott Adams Standard 2-word verb-noun parser. It appears to be played under a time limit to increase tension, but it doesn't seem to be measured in real time and is based more on progress or number of moves/commands.
The game features full colour graphics of your location to complement the text description. The SC-3000 version features superior graphics over the Commodore 64 version.
The game features a reference to another Softgold graphical text adventure. When the player starts the game and attempts to travel North, the player is told that it would take them back to Bastow Manor, which is a reference to The Secret of Bastow Manor.
|Softgold Graphic Text Adventure Games for the Sega SC-3000|
|Alien (1984) | Ninja (1984) | The Search for King Solomon's Mines (1984) | The Secret of Bastow Manor (1984) | Skull Island (1984) | Thermo Nuclear War Games (1984) | The Case of the Mad Mummy (1985)|