Warlock
From Sega Retro
Warlock | |||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||
Publisher: Acclaim Entertainment | |||||||||||||||||||||||||||||||||||
Developer: Realtime Associates, The White Team | |||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Sega-Ozisoft (AU), Tec Toy (BR) | |||||||||||||||||||||||||||||||||||
Licensor: Trimark Interactive, Trimark Entertainment | |||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
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Warlock is a 1994 action game for the Sega Mega Drive and SNES by Trimark Interactive and Realtime Associates based on the Warlock series of films. In Japan, it had been scheduled to be released in May 1995[2], but was canceled just before.
Contents
Gameplay
Button jumps, for attacks and holding down controls your orb: you can send it into 8 directions by pushing the directional buttons. Pushing and at the same time the Druid rolls on the floor. The Druid can also shots diagonaly up by holding down and then : there is also diagonaly down shot during jumps by holding down and then in mid air. The Druid can cast some spells on his inventory by holding and then START and you can also change it by holding and then START . Blue bottles recovers just one hit point and blue flames recovers all HPs; this spell can be also used as "lifes" if it left on inventory and if the Druid dies; there are also attack spells like red eyed skulls that can kills all enemies on the screen.
Versions
Mega Drive and SNES versions differ slightly in terms of content. While most of the graphics are identical (taking color limitations of the MD version and resolution limitation of the SNES in consideration), the game differs slightly in terms of stage layout and boss battles. E.g. stage one boss behaves completely different, there is no high elevator in stage 1, not bat ambush in stage 2 of the SNES version etc.).
Production credits
- Lead Programmer: Christopher MacDonald
- Asst. Programmer: David Keith Connelly
- Animation and Art: Darin Hilton, Phil Knowles, Barbara Lipton, Doran Fish, Jeff Cook, Mark Ferrari
- Animation: Jeff Berting, Brent Whittington
- Map Layouts: Alan Hickey, Kevin Chan
- Music and Sound: Greg Turner, Eric Swanson
- Production Asst.: Harold West, Chad E. Bunch
- Realtime Testers: Robert Arellano, Timothy Allen, Heriberto Corona
- Trimark Testers: Allen Edwards, Saam Shabahang, Matt Duncan, Keith Gould
- Producer for Realtime Associates: David Bean
- Exec. Producer for Realtime Associates: David Warhol
- Producers for Trimark Interactive: Kevin Goldberg, Allen Edwards, Kelly Flock
- Design Contributions: Victor Mercieca
- Produced for Acclaim by the White Team...: Dan Feinstein, Mark Thievanich, Brett Gow, Asif Chaudhri, Seth Rosenfeld, Nat Gunter, Shawn Rosen, Elizabeth Burgess
- Special Thanks...: Mike Dimambro, Andy Hsiung, Steve Martin, Thomas Peng, Jim Schuler
Magazine articles
- Main article: Warlock/Magazine articles.
Promotional material
Physical scans
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65 | |
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Based on 24 reviews |
Technical information
- Main article: Warlock/Technical information.
References
- ↑ 1.0 1.1 1.2 1.3 Sega Magazine, "April 1995" (UK; 1995-03-15), page 84
- ↑ Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 80
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 259
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 234
- ↑ Digitiser (UK) (1995-03-27)
- ↑ Electronic Games (1992-1995), "May 1995" (US; 1995-0x-xx), page 82
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 367
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 283
- ↑ Famitsu, "1995-06-02" (JP; 1995-05-19), page 1
- ↑ Freak, "5/95" (IL; 1995-xx-xx), page 1
- ↑ GameFan, "Volume 3, Issue 5: May 1995" (US; 1995-xx-xx), page 16
- ↑ GamePro, "April 1995" (US; 1995-xx-xx), page 46
- ↑ MAN!AC, "05/95" (DE; 1995-04-12), page 46
- ↑ Mega Fun, "05/95" (DE; 1995-04-19), page 78
- ↑ Magazina Igrushek, "3/1995" (RU; 1995-xx-xx), page 73
- ↑ Mean Machines Sega, "April 1995" (UK; 1995-02-28), page 85
- ↑ Next Generation, "June 1995" (US; 1995-05-23), page 114
- ↑ Player One, "Mars 1995" (FR; 1995-0x-xx), page 92
- ↑ Play Time, "5/95" (DE; 1995-04-05), page 105
- ↑ Sega Force, "2/95" (SE; 1995-04-19), page 26
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 163
- ↑ Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 134
- ↑ Todo Sega, "Mayo 1995" (ES; 1995-0x-xx), page 44
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 28
- ↑ VideoGames, "April 1995" (US; 1995-0x-xx), page 64
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