Difference between revisions of "Soul Reverse"

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| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[Sega Interactive R&D2]]{{ref|https://web.archive.org/web/20220629100657/https://www.famitsu.com/news/201702/11126702.html}}, {{company|[[Sega Interactive Product R&D]]|role=cabinet}}
 
| developer=[[Sega Interactive R&D2]]{{ref|https://web.archive.org/web/20220629100657/https://www.famitsu.com/news/201702/11126702.html}}, {{company|[[Sega Interactive Product R&D]]|role=cabinet}}
| support=[[AM Infrastructure R&D Dept.]], {{company|[[Sega Games - R&D Solution Div. -]]|role=motion capture}}, [[Sega (Shanghai) Software]], {{company|Qualia|role=World setting}}, [[81 Produce]], [[Marza Animation Planet]], {{company|[[Katsugekiza]]|role=motion capture}}
+
| support=[[AM Infrastructure R&D Dept.]], {{company|[[Sega Games - R&D Solution Div. -]]|role=motion capture}}, [[Sega (Shanghai) Software]], {{company|[[Qualia]]|role=World setting}}, [[81 Produce]], [[Marza Animation Planet]], {{company|[[Katsugekiza]]|role=motion capture}}
 
| system=[[ALLS UX]]
 
| system=[[ALLS UX]]
 
| players=1
 
| players=1
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{{creditstable|
 
{{creditstable|
 
{{creditsheader|VOICE ACTORS}}
 
{{creditsheader|VOICE ACTORS}}
*'''Voice Actors:''' Arthur Lounsbery, Chinatsu Akasaki, [[Kana Asumi]], Ryuzou Ishino, Reina Ueda, [[Takuya Eguchi]], Masashi Ebara, Emiri Kato, Kunihiro Kawamoto, Wataru Komada, Soma Saito, Keikou Sakai, Toshihiko Seki, Rie Takahashi, [[Minami Takayama]], Shunsuke Takeuchi, Reiou Tsuchida, Ayumi Tsunematsu, Koutaro Nishiyama, Miki Hase, Wataru Hatano, Sayuri Hara, Rina Honnizumi, Yurie Mikami, [[Shinichiro Miki|Shin-ichiro Miki]], [[Kenta Miyake]], Nanami Yamashita, Ryoka Yuzuki
+
*'''Voice Actors:''' Arthur Lounsbery, Chinatsu Akasaki, [[Kana Asumi]], Ryuzou Ishino, Reina Ueda, [[Takuya Eguchi]], [[Masashi Ebara]], Emiri Kato, [[Kunihiro Kawamoto]], Wataru Komada, Soma Saito, [[Keikou Sakai]], [[Toshihiko Seki]], Rie Takahashi, [[Minami Takayama]], Shunsuke Takeuchi, Reiou Tsuchida, [[Ayumi Tsunematsu]], Koutaro Nishiyama, Miki Hase, Wataru Hatano, Sayuri Hara, Rina Honnizumi, Yurie Mikami, [[Shinichiro Miki|Shin-ichiro Miki]], [[Kenta Miyake]], Nanami Yamashita, Ryoka Yuzuki
 
{{creditsheader|MOTION ACTORS (MOTION ACTORS JAPAN)}}
 
{{creditsheader|MOTION ACTORS (MOTION ACTORS JAPAN)}}
 
*'''Motion Actors:''' [[Wataru Koga]], [[Akira Sugihara]], [[Keiichi Wada]], Yutaka Kambe, [[Motoki Kawana]], Hidetaka Ichiyama, Makoto Arakawa, Jyunya Matsukami, Nokuhiko Tanaka, Motokuni Nakagawa, Shoji Kurata, Toshihide Matsuura, Takahiro Honma, Yuka Hino, [[Ayako Hino]]
 
*'''Motion Actors:''' [[Wataru Koga]], [[Akira Sugihara]], [[Keiichi Wada]], Yutaka Kambe, [[Motoki Kawana]], Hidetaka Ichiyama, Makoto Arakawa, Jyunya Matsukami, Nokuhiko Tanaka, Motokuni Nakagawa, Shoji Kurata, Toshihide Matsuura, Takahiro Honma, Yuka Hino, [[Ayako Hino]]
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*'''Technical Director:''' [[Masayuki Sumi]]
 
*'''Technical Director:''' [[Masayuki Sumi]]
 
*'''Lead Game Designer:''' Shuntaro Nitta
 
*'''Lead Game Designer:''' Shuntaro Nitta
*'''Game Designers:''' Masahito Ito, [[Masaki Yano]], [[Minori Oda]], [[Takayuki Yokoyama]], Hiroshi Ito, [[Ryuji Matsumoto]], Yuuki Watanabe, Akiya Ikeda, Takahiro Kodama, Hirotaka Suzuki, Junpei Isayama, Masato Fujita, Ryota Sasaki, Shigetaro Taguchi, Daisuke Ishii, Sho Suzuki
+
*'''Game Designers:''' Masahito Ito, [[Masaki Yano]], [[Minori Oda]], [[Takayuki Yokoyama (designer)|Takayuki Yokoyama]], Hiroshi Ito, [[Ryuji Matsumoto]], Yuuki Watanabe, Akiya Ikeda, Takahiro Kodama, Hirotaka Suzuki, Junpei Isayama, Masato Fujita, Ryota Sasaki, Shigetaro Taguchi, Daisuke Ishii, Sho Suzuki
 
*'''Lead Programmer:''' [[Takayuki Muramatsu]]
 
*'''Lead Programmer:''' [[Takayuki Muramatsu]]
 
*'''Programmers:''' [[Takuji Masuda]], [[Ryutaro Hayakawa]], [[Junichiro Matsuura]], [[Dai Matsuzaki]], [[Takeshi Yamaguchi]], [[Masanori Sakurai]], [[Takayoshi Suzuki]], Yuichi Kumada, Yusuke Echigoya, [[Takuya Nagayasu]], Toshimichi Okajima, [[Kensuke Ito]], [[Masayuki Watanabe]], Shuhei Okuzawa
 
*'''Programmers:''' [[Takuji Masuda]], [[Ryutaro Hayakawa]], [[Junichiro Matsuura]], [[Dai Matsuzaki]], [[Takeshi Yamaguchi]], [[Masanori Sakurai]], [[Takayoshi Suzuki]], Yuichi Kumada, Yusuke Echigoya, [[Takuya Nagayasu]], Toshimichi Okajima, [[Kensuke Ito]], [[Masayuki Watanabe]], Shuhei Okuzawa
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*'''Hardware Engineers:''' [[Mikio Shinohara]], [[Naoki Nakamura]], [[Koichi Kimata]]
 
*'''Hardware Engineers:''' [[Mikio Shinohara]], [[Naoki Nakamura]], [[Koichi Kimata]]
 
*'''Network Engineers:''' [[Satoshi Motoike]], [[Masato Yoshida]]
 
*'''Network Engineers:''' [[Satoshi Motoike]], [[Masato Yoshida]]
{{creditsheader|SEGA Games Co., Ltd. - R&D Solution Div. - SEGA Motion Capture Section}}
+
{{creditsheader|[[SEGA Games Co., Ltd.]] - R&D Solution Div. - SEGA Motion Capture Section}}
 
*'''Manager:''' [[Takeo Iwata]]
 
*'''Manager:''' [[Takeo Iwata]]
 
*'''Design Team:''' [[Hitoshi Noda]], [[Shinya Sanada]], [[Mitsuru Okayasu]], [[Takahiro Kakidaira]], [[Hiroki Sugamata]], [[Takuro Kasai]]
 
*'''Design Team:''' [[Hitoshi Noda]], [[Shinya Sanada]], [[Mitsuru Okayasu]], [[Takahiro Kakidaira]], [[Hiroki Sugamata]], [[Takuro Kasai]]
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*'''Technical Support Team:''' [[Katsuo Saito]], [[Masaki Odagiri]], [[Takahiro Ishibashi]]
 
*'''Technical Support Team:''' [[Katsuo Saito]], [[Masaki Odagiri]], [[Takahiro Ishibashi]]
 
*'''IT Support Team:''' [[Keishi Suzuki]], [[Manabu Hikichi]], [[Tomohiro Uchibori]], [[Kiyoshi Okada]]
 
*'''IT Support Team:''' [[Keishi Suzuki]], [[Manabu Hikichi]], [[Tomohiro Uchibori]], [[Kiyoshi Okada]]
{{creditsheader|SEGA(SHANGHAI) SOFTWARE CO., LTD.}}
+
{{creditsheader|[[SEGA(SHANGHAI) SOFTWARE CO., LTD.]]}}
 
*'''Supervisor:''' [[Makoto Uchida]]
 
*'''Supervisor:''' [[Makoto Uchida]]
 
*'''Technical Support:''' [[Katsunori Kosuge]]
 
*'''Technical Support:''' [[Katsunori Kosuge]]
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{{creditsheader|Character Design}}
 
{{creditsheader|Character Design}}
 
*'''Character Design:''' Kazuhiro Oya
 
*'''Character Design:''' Kazuhiro Oya
{{creditsheader|World setting Cooperation(Qualia)}}
+
{{creditsheader|World setting Cooperation([[Qualia]])}}
*'''World setting Cooperation(Qualia):''' Kazuaki Shinma, Takao Yagi, Makoto Yodawara, Ken Shimomura, Fuu Furuse
+
*'''World setting Cooperation([[Qualia]]):''' Kazuaki Shinma, Takao Yagi, Makoto Yodawara, Ken Shimomura, Fuu Furuse
 
{{creditsheader|Cooperative Companies}}
 
{{creditsheader|Cooperative Companies}}
 
*'''Cooperative Companies:''' *Artz, [[ACT-AGE|株式会社 ACT-AGE]], [[81 Produce|株式会社 81プロデュース]], [[Katsugekiza|株式会社 活劇座]], 株式会社 grasys, [[CREEK & RIVER|株式会社 クリーク・アンド・リバー社]], {{rolloverText|株式会社 サーチフィールド|Searchfield Co., Ltd.}}, {{rolloverText|株式会社 ドリームス|Dreams Co., Ltd.}}, {{rolloverText|株式会社 フォトン・アーツ|Photon Arts Co., Ltd.}}, {{rolloverText|株式会社 フロンティア・エージェント|FRONTIER AGENT Co., Ltd.}}, [[Marza Animation Planet|マーザ・アニメーションプラネット株式会社]], 株式会社 土龍屋本舗
 
*'''Cooperative Companies:''' *Artz, [[ACT-AGE|株式会社 ACT-AGE]], [[81 Produce|株式会社 81プロデュース]], [[Katsugekiza|株式会社 活劇座]], 株式会社 grasys, [[CREEK & RIVER|株式会社 クリーク・アンド・リバー社]], {{rolloverText|株式会社 サーチフィールド|Searchfield Co., Ltd.}}, {{rolloverText|株式会社 ドリームス|Dreams Co., Ltd.}}, {{rolloverText|株式会社 フォトン・アーツ|Photon Arts Co., Ltd.}}, {{rolloverText|株式会社 フロンティア・エージェント|FRONTIER AGENT Co., Ltd.}}, [[Marza Animation Planet|マーザ・アニメーションプラネット株式会社]], 株式会社 土龍屋本舗
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==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Patents==
 +
<gallery>
 +
Patent JPA 2018114192-000000.pdf|JPA 2018114192
 +
</gallery>
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 01:43, 31 October 2024

n/a

Notavailable.svg
Soul Reverse
System(s): ALLS UX
Publisher: Sega
Developer:
Supporting companies:
Genre: Action

















Number of players: 1
Release Date RRP Code
Arcade (ALLS UX)
JP
¥? ?











This teeny-tiny article needs some work. You can help us by expanding it.


Soul Reverse (ソウルリバース) is an arcade game.

Gameplay

The game combines multiple aspects of previous AM2 arcade titles, action RPG's like Quest of D and Shining Force Cross and competetive aspects of Border Break. The game sees two camps of players fight each other. The game supports up to 10 vs 10 players. In order to win, each team is looking to kill the Priest of the opposing team. The classes are Warrior, Knight, Mage, Ranger, King Arthur, Pandora and Lancelot.

A tie-in mobile release exists as Soul Reverse Zero.

Development

Several of the game designers, including director Daishi Odashima and lead game designer Shuntaro Nitta, previously worked at Bandai Namco Entertainment on the Soulcalibur series.

Production credits

VOICE ACTORS
MOTION ACTORS (MOTION ACTORS JAPAN)
SOUL REVERSE Staff
Sound Staff
VE Staff
Official Website Staff
  • Web Producer: Shin Ishikawa
  • Web Lead Engineer: Shuhei Nakayama
  • Web Project Manager: Tetsu Koyama
  • Web Planners: Anna Matsunaga, Takeshi Okusora, Shione Nishikawa
  • Web Programmers: Akira Yamauchi, Hayato Takeuchi
  • Front-end Engineers: Minako Okamoto, Kento Nakayama, Yuya Tohkubo, Yoshie Kumagai, Asuka Iwai
  • Web Artists: Ayumi Goto, Haruka Murayama
Product R&D Dept.
AM Infrastructure R&D Dept.
SEGA Games Co., Ltd. - R&D Solution Div. - SEGA Motion Capture Section
Character Design
  • Character Design: Kazuhiro Oya
World setting Cooperation(Qualia)
  • World setting Cooperation(Qualia): Kazuaki Shinma, Takao Yagi, Makoto Yodawara, Ken Shimomura, Fuu Furuse
Cooperative Companies
Special Thanks

© SEGA

Source:
In-game credits [3]

Magazine articles

Main article: Soul Reverse/Magazine articles.

Patents

References