Thunder Blade (サンダーブレード) is a 1987 Sega X Board arcade rail shooter game developed by Sega R&D 1. Putting players in the cockpit of an advanced military helicopter, the game uses extensive sprite scaling to simulate three-dimensional gameplay, and was very well-received by the gaming public. It has since been regarded as a classic and seminal Sega arcade game, and has been re-released on a number of home systems.
The government forces of X Country are secretly developing an ultra-high-performance jet helicopter named Thunder Blade. Meanwhile, the guerilla army, which had not been heard from in three years, but had significantly grown in power, launches an attack. The government's army is outnumbered and less powerful, so makes a desperate move by entrusting everything to the under-developed Thunder Blade, ordering it to wipe out the guerilla army and destroy its fortifications[10].
Gameplay
Thunder Blade has the player pilot a helicopter which can fire with either its machine gun or missile launcher to destroy various enemy vehicles.
The game was notable for its differing view changes and sprite scaling techniques. Though the game starts off as a top-down shooter, the player can adjust his/her height, zooming in and out of battle while doing so. Half way through the level, the viewpoint changes to a third-person perspective, creating a game that is similar to Space Harrier or After Burner (though with improved graphics as the technology is more advanced).
Stages
Stage 1
Stage 2
Stage 3
Stage 4
History
Development
Thunder Blade is considered a spiritual successor to Sega's electro-mechanical arcade game Heli-Shooter (1977).[11]Thunder Blade takes notable inspiration from the 1983 film Blue Thunder, going so far as to feature a digitized screen capture of the movie for its title screen.[12]
Legacy
The game was ported to a variety of platforms including the Amiga, Amstrad CPC, Atari ST, Commodore 64, IBM PC, MSX, Sega Master System, X68000, PC Engine and ZX Spectrum. Surprisingly most of these ports retain the sprite scaling, albeit with less detailed graphics, but often require the user to manually adjust the speed of the helicopter (unlike in the Arcade game where it was done for you). The Sega Master System version of the game omits the overhead scaling entirely.
Thunder Blade was followed by Super Thunder Blade, a launch title of the Sega Mega Drive which is essentially the same game but without the overhead segments.
Sega's arcade helicopter game Air Rescue (1992) is considered a spiritual successor to Thunder Blade.[13]