Difference between revisions of "Border Down"

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Revision as of 10:54, 6 September 2024

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BorderDown title.png

Border Down
System(s): Sega NAOMI GD-ROM, Sega Dreamcast
Publisher:
Arcade (NAOMI GD-ROM)
Sega
Sega Dreamcast
G.rev
Developer:
Peripherals supported:
Sega Dreamcast
Dreamcast Arcade Stick, Jump Pack, Dreamcast VGA Box, Visual Memory Unit
Genre: Strategic Side-Scroll Shooting/Senryaku-kei Yoko Scroll Shooting (戦略系横スクロールシューティング)[1][2], Shooting[3]

















Number of players: 1-2
Release Date RRP Code
Arcade (NAOMI GD-ROM)
JP
¥? GDL-0023






















Sega Dreamcast
JP
¥6,800 (7,140)6,800e[2] T-46703M
Sega Rating: All Ages
Sega Dreamcast
JP
(Genteiban)
¥8,800 (9,240)8,800e[2] T-46702M
Sega Rating: All Ages

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Border Down (ボーダーダウン) is a Sega NAOMI GD-ROM horizontal shoot-'em-up game developed by G.rev, released in 2003. It was ported to the Sega Dreamcast in the same year, with both a standard and Limited Edition released.

Border Down is a pseudo sequel to Taito's Metal Black. The games share certain enemy designs, story elements, gameplay mechanics and staff members. The Dreamcast version features both original and remixed layouts for each stage. The remixed stages also offer a new soundtrack. Sega Logistics Service announced it would end service on the arcade machines on March 31, 2017.[4][5]

Gameplay

By default, holding A shoots straight, tapping A creates a homing shot, X changes movement speed and B fires a concentrated laser beam. Unlike other games, Border Down has no lives system but rather uses it's own "border" system. Each stage has 3 layouts, called green, yellow and red border respectively. When losing a life, the player is forced to go "down" to the next border. Reversing this is only possible by clearing a score goal set for the respective stage. Like most games released during this period, Border Down features detailed score mechanics and an external guide is recommended, although the game reveals some mechanics that are unlocked based on playtime.

History

Release

The game received a reprint on January 17th, 2008.[6]

Production credits

  • Director / Game Design: Hiroyuki Maruyama
  • Main Program: Katsuyuki Fujita
  • Stage / Player Program: Masakazu Takeda
  • Enemy Program: Shunsuke Ono
  • Main Graphic: R.Hideyuki.Katoh
  • Music Compose / Sound Effect: Yasuhisa Watanabe - Yack. -
  • Sub Graphic: Masami Kikuchi, Yokeno, Samejima, Ken Minefuji
  • Character Design: Kadotukasa
  • English Translation: Yuko Shirahashi
  • Special Thanks: Kenji Sasaki (Sega Rosso), Jun Taniguchi (Sega Rosso), Takashi Hiraro (Sega Rosso), Kaoru Uno (Sega), Toshiaki Yuasa (Sega), Shinji Hosoe, Norihiro Furukawa
  • Presented by: G.rev
Source:
In-game credits

Magazine articles

Main article: Border Down/Magazine articles.

Promotional material

BorderDown DC JP Flyer.pdf

PDF
Dreamcast flyer
BorderDown DC JP Flyer.pdf

Physical scans

NAOMI version

NAOMI GD-ROM, JP
BorderDown NAOMIGD JP Disc.jpg
Disc

Dreamcast version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Edge (UK) NTSC-J
60
[7]
Sega Dreamcast
60
Based on
1 review

Border Down

Dreamcast, JP
BorderDown DC JP Box Back.jpgBorderDown DC JP Box Front.jpg
Cover
BorderDown DC JP Disc.jpg
Disc
BorderDownDCJPManual.pdf
Manual
Dreamcast, JP (Genteiban)
BorderDown DC JP Box Back LE.jpgBorderDown DC JP Box Front LE.jpg
Cover
BorderDown DC JP Spinecard LE.jpg
Spinecard
BorderDownDCJPManual.pdf
Manual
BorderDown DC JP booklet.pdf
Booklet
BorderDown DC JP audiodisc.png
Audio CD

Technical information

Main article: Border Down/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Dreamcast
CRC32
MD5
SHA-1
1,196,692,896 2003-08-13 GD-ROM (JP) T-46702M, T-46703M V1.000 (Original, Genteiban)

External links

References


Border Down

BorderDown title.png

Main page | Magazine articles | Technical information | Bootlegs


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