Difference between revisions of "Kinetic Connection"

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| bobscreen=KineticConnection title.png
 
| bobscreen=KineticConnection title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sadato Taneda]], [[Sega]]
+
| developer=[[Japan System House]]{{ref|http://gdri.smspower.org/wiki/index.php/Biox}}
 +
| distributor={{company|[[Samsung]]|region=KR}}
 
| system=[[Sega Game Gear]]
 
| system=[[Sega Game Gear]]
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
| genre=Puzzle
+
| genre=Puzzle{{fileref|KineticConnection GG JP Box Front.jpg}}{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}}
 
| releases={{releasesGG
 
| releases={{releasesGG
| gg_date_jp=1991-03-29
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| gg_date_jp=1991-03-29{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}}
 
| gg_code_jp=G-3401
 
| gg_code_jp=G-3401
 
| gg_rrp_jp=3,800
 
| gg_rrp_jp=3,800
 +
| gg_date_kr=199x
 +
| gg_code_kr=GH1007JG
 
}}
 
}}
 +
| savetype={{SaveType
 +
|GG|battery
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' (キネティック コネクション) is a [[Sega Game Gear]] puzzle game released only in Japan. It appears to be part of a series of games by [[Sadato Taneda]] but the relationship is unknown. In the game, you must reconstruct a scrambled video loop by swapping and rotating tiles.
+
}}
 +
'''''{{PAGENAME}}''''' (キネティック コネクション) is a [[Sega Game Gear]] puzzle game. It appears to be part of a series of games by [[Sadato Taneda]] but the relationship is unknown.
 +
 
 +
The game has a cameo from [[Opa-Opa]] of ''[[Fantasy Zone]]'' fame, who also features prominently on the cover art.
 +
 
 +
==Gameplay==
 +
{{ScreenThumb|Kinetic Connection, Game 1.png|width=160|Game 1}}
 +
{{ScreenThumb|Kinetic Connection, Game 2.png|width=160|Game 2}}
 +
{{ScreenThumb|Kinetic Connection, Game 3.png|width=160|Game 3}}
 +
The objective of the game is to reconstruct a scrambled video loop by swapping and rotating tiles. Tiles can be flipped on both the X- and Y-axis in order to fit together. Players can choose from seven different puzzles and can view the complete picture before scrambling it. There are three different ways to play the game, which affect the way the tiles are moved.
 +
 
 +
The player controls a cursor with the D-pad that can be used to select tiles. There are also buttons around the frame of the picture that correspond to an entire column or row. Tiles can be selected and buttons can be pressed with {{2}}. Flipping tiles is done by toggling the ◀▶ (for flipping a tile horizontally) or ▲▼ (for flipping a tile vertically) buttons below the picture with {{1}} and then selecting a tile, column, or row. The flip mode can be deactivated afterwards in the same manner.
 +
 
 +
The game has a timer to keep track of how long it takes the player to complete a puzzle and uses a [[battery backup]] to record the top times for each puzzle and mode.
 +
 
 +
===Game 1===
 +
In this mode, the player can select any tile. When two tiles are selected, their positions are swapped. Entire columns or rows can also be selected using the buttons around the frame; when two columns or two rows are selected, their entire contents are swapped.
 +
 
 +
===Game 2===
 +
This mode is similar to a [[wikipedia:Sliding puzzle|sliding puzzle]]. One of the tiles, which the player chooses before beginning the game, is omitted, leaving an empty spot to which another tile can be moved. The player can select any tile adjacent to the empty spot, which moves the selected tile to that position. Selecting other tiles has no effect, and the column and row buttons are only used for flipping.
 +
 
 +
===Game 3===
 +
In this mode, the player cannot select and move tiles individually but can instead rotate entire columns and rows, somewhat like a [[wikipedia:Rubik's Cube|Rubik's Cube]]. Pressing a button around the frame moves the entire line of tiles in that direction, with the tile at one end moving to the other end.
  
The game has numerous cameos from [[Opa-Opa]] of ''[[Fantasy Zone]]'' fame.
+
===Puzzles===
 +
{{gallery|widths=160|screens=yes|
 +
{{gitem|Kinetic Connection, Puzzles, Cockpit.png|Cockpit}}
 +
{{gitem|Kinetic Connection, Puzzles, Opa-Opa.png|Opa-Opa}}
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{{gitem|Kinetic Connection, Puzzles, Pentan.png|Pentan}}
 +
{{gitem|Kinetic Connection, Puzzles, Climber.png|Climber}}
 +
{{gitem|Kinetic Connection, Puzzles, Pipeline.png|Pipeline}}
 +
{{gitem|Kinetic Connection, Puzzles, Cube.png|Cube}}
 +
{{gitem|Kinetic Connection, Puzzles, Monolith.png|Monolith}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Promotional material==
 +
{{gallery
 +
|{{galleryPrintAd|bemega|1991-03|140}}
 +
}}
  
 
==Physical scans==
 
==Physical scans==
<section begin="GG_ratings" />{{ratings
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{{ratings|GG}}
| icon=GG
 
| segapro=78
 
| segapro_source={{num|4|page=18|pdf=SegaPro UK 04.pdf}}
 
}}<section end="GG_ratings" />
 
 
{{Scanbox
 
{{Scanbox
 
| console=Game Gear
 
| console=Game Gear
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| square=yes
 
| square=yes
 
| cart=KineticConnection GG JP Cart.jpg
 
| cart=KineticConnection GG JP Cart.jpg
 +
}}
 +
{{Scanbox
 +
| console=Game Gear
 +
| region=KR
 +
| front=KineticConnection GG KR Box Front.jpg
 +
| spinemissing=
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| square=yes
 +
| cart=
 
}}
 
}}
  
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==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{KineticConnectionOmni}}

Revision as of 16:07, 3 October 2024

n/a

KineticConnection title.png

Kinetic Connection
System(s): Sega Game Gear
Publisher: Sega
Developer:
Distributor: Samsung (KR)
Genre: Puzzle[2][3]

















Number of players: 1
Release Date RRP Code
Sega Game Gear
JP
¥3,8003,800 G-3401
Sega Game Gear
KR
GH1007JG

Kinetic Connection (キネティック コネクション) is a Sega Game Gear puzzle game. It appears to be part of a series of games by Sadato Taneda but the relationship is unknown.

The game has a cameo from Opa-Opa of Fantasy Zone fame, who also features prominently on the cover art.

Gameplay

Kinetic Connection, Game 1.png

Game 1

Kinetic Connection, Game 2.png

Game 2

Kinetic Connection, Game 3.png

Game 3

The objective of the game is to reconstruct a scrambled video loop by swapping and rotating tiles. Tiles can be flipped on both the X- and Y-axis in order to fit together. Players can choose from seven different puzzles and can view the complete picture before scrambling it. There are three different ways to play the game, which affect the way the tiles are moved.

The player controls a cursor with the D-pad that can be used to select tiles. There are also buttons around the frame of the picture that correspond to an entire column or row. Tiles can be selected and buttons can be pressed with 2. Flipping tiles is done by toggling the ◀▶ (for flipping a tile horizontally) or ▲▼ (for flipping a tile vertically) buttons below the picture with 1 and then selecting a tile, column, or row. The flip mode can be deactivated afterwards in the same manner.

The game has a timer to keep track of how long it takes the player to complete a puzzle and uses a battery backup to record the top times for each puzzle and mode.

Game 1

In this mode, the player can select any tile. When two tiles are selected, their positions are swapped. Entire columns or rows can also be selected using the buttons around the frame; when two columns or two rows are selected, their entire contents are swapped.

Game 2

This mode is similar to a sliding puzzle. One of the tiles, which the player chooses before beginning the game, is omitted, leaving an empty spot to which another tile can be moved. The player can select any tile adjacent to the empty spot, which moves the selected tile to that position. Selecting other tiles has no effect, and the column and row buttons are only used for flipping.

Game 3

In this mode, the player cannot select and move tiles individually but can instead rotate entire columns and rows, somewhat like a Rubik's Cube. Pressing a button around the frame moves the entire line of tiles in that direction, with the tile at one end moving to the other end.

Puzzles

Kinetic Connection, Puzzles, Cockpit.png

Cockpit
Kinetic Connection, Puzzles, Cockpit.png

Kinetic Connection, Puzzles, Opa-Opa.png

Opa-Opa
Kinetic Connection, Puzzles, Opa-Opa.png

Kinetic Connection, Puzzles, Pentan.png

Pentan
Kinetic Connection, Puzzles, Pentan.png

Kinetic Connection, Puzzles, Climber.png

Climber
Kinetic Connection, Puzzles, Climber.png

Kinetic Connection, Puzzles, Pipeline.png

Pipeline
Kinetic Connection, Puzzles, Pipeline.png

Kinetic Connection, Puzzles, Cube.png

Cube
Kinetic Connection, Puzzles, Cube.png

Kinetic Connection, Puzzles, Monolith.png

Monolith
Kinetic Connection, Puzzles, Monolith.png

Magazine articles

Main article: Kinetic Connection/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1991-03: "March 1991" (1991-02-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
65
[4]
Console XS (UK) PAL
72
[5]
Hippon Super (JP) NTSC-J
70
[6]
Sega Pro (UK)
78
[7]
Sega Pro (UK) PAL
72
[8]
Sega Saturn Magazine (JP) NTSC-J
65
[9]
Sega Game Gear
70
Based on
6 reviews

Kinetic Connection

Game Gear, JP
KineticConnection GG JP Box Back.jpgNospine-small.pngKineticConnection GG JP Box Front.jpg
Cover
KineticConnection GG JP Cart.jpg
Cart
Game Gear, KR
KineticConnection GG KR Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Game Gear
 ?
CRC32 4af7f2aa
MD5 3393b5a16edd56194b1bb869e6324cb1
SHA-1 7447e0ad5e8e14c3ae05a274d393ca34de044855
128kB Cartridge (JP) 8kB backup

References


Kinetic Connection

KineticConnection title.png

Main page | Hidden content | Magazine articles | Reception


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