Difference between revisions of "Grid Runner"
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{{Bob | {{Bob | ||
| bobscreen=GridRunner title.png | | bobscreen=GridRunner title.png | ||
− | | | + | | bobscreen2=GridRunner_Saturn_JP_SSTitle.png |
− | | | + | | bobscreen3=GridRun Saturn EU Title.png |
− | | publisher=[[Virgin Interactive]] | + | | tab1=NTSC-U |
+ | | tab2=NTSC-J | ||
+ | | tab3=PAL | ||
+ | | publisher=[[Virgin Interactive Entertainment]] | ||
| developer=[[Radical Entertainment]] | | developer=[[Radical Entertainment]] | ||
+ | | distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Sega-Ozisoft]]|region=AU}}, {{company|[[Tec Toy]]|region=BR}} | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | + | | sounddriver=SCSP/CD-DA (18 tracks) | |
− | | sounddriver= | + | | peripherals={{SAT}} [[Saturn Backup Memory]] |
− | | peripherals= | ||
| players=1-2 | | players=1-2 | ||
− | | genre=Action | + | | genre=Action{{fileref|GridRunner Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20191002103132/https://sega.jp/fb/segahard/ss/soft_licensee2.html}} |
− | | | + | | releases={{releasesSat |
− | | | + | | sat_date_jp=1996-12-27{{ref|https://web.archive.org/web/20191002103132/https://sega.jp/fb/segahard/ss/soft_licensee2.html}} |
− | | | + | | sat_code_jp=T-7009G |
− | | | + | | sat_rrp_jp=5,800 |
− | | | + | | sat_rating_jp=all |
− | | | + | | sat_date_us=1996-11-20{{ref|https://web.archive.org/web/19961215060114/http://sega-saturn.com/software.htm}} |
− | | | + | | sat_code_us=T-7025H |
− | | | + | | sat_rating_us=ka |
− | | | + | |
− | | | + | | sat_date_eu=1996-11 |
− | | | + | | sat_code_eu=T-7017H-50 |
− | | | + | | sat_rating_eu=3 |
− | | | + | | sat_date_uk=1997-02-28{{magref|ctw|626|41}}<!--1996-11{{magref|mms|49|22}}--> |
− | | | + | | sat_code_uk=T-7017H-50 |
− | | | + | | sat_rating_uk=3 |
− | | | + | | sat_rrp_uk=44.99{{magref|cvg|184|80}}{{magref|mms|49|22}} |
− | | | + | | sat_date_de=1996-11 |
− | | | + | | sat_code_de=T-7017H-50 |
− | | | + | | sat_rating_de=12 |
− | | | + | | sat_date_br=199x |
− | | | + | | sat_code_br=191166 |
− | | | + | | sat_rating_br=13 |
− | | | + | | sat_date_au=199x |
+ | | sat_code_au=VFGRI00SSC | ||
+ | | sat_rating_au=g8 | ||
+ | | sat_date_pl=1997 | ||
+ | | sat_date_pt=199x | ||
+ | }} | ||
+ | | otherformats={{NonSega|PS|PC}} | ||
+ | }} | ||
+ | {{sub-stub}}'''''{{PAGENAME}}''''' (グリッド ランナー), known as '''''Grid Run''''' in Europe, is a [[Sega Saturn]] game developed by [[Radical Entertainment]] and published by [[Virgin Interactive Entertainment]]. | ||
+ | |||
+ | ==Gameplay== | ||
+ | It is like a game of tag, set in space, in which the player who isn't "it" needs to run around a play area changing the color of flags. Once a set number of flags have been changed to the player's color, the player wins. | ||
+ | |||
+ | ===Planets=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Solaria | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Nimbus | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Circe | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Aquar IV | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Galacia | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Ash | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Hexol | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Aquar II | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Virion | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Ferrinar | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Forge | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Trepidaria | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Iris | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Lair | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Fortress | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==History== | ||
+ | ''Grid Runner'' originally started as a Super Nintendo game called '''''Eurit''''', before development was brought over to the Saturn and [[PlayStation]]. A SNES prototype from May 1995 has since been found. | ||
+ | |||
+ | ==Versions== | ||
+ | ===Localised names=== | ||
+ | {{aka | ||
+ | |us_name=Grid Runner | ||
+ | |jp_name=グリッド ランナー | ||
+ | |jp_rom=Grid Runner | ||
+ | |eu_name=Grid Run | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|[[Virgin Interactive Entertainment, Inc.]]}} | ||
+ | *'''VP of Product Development:''' Eric Lux | ||
+ | *'''Producer:''' Stacy Allyn Hendrickson | ||
+ | *'''Associate Producer:''' Harvard Bonin | ||
+ | *'''Assistant Producer:''' Ken Rosman | ||
+ | *'''Virgin Design Clinic:''' Julian Rignall, Chris Bauer | ||
+ | *'''Director of Technology:''' Tim Page | ||
+ | *'''Director of QA:''' David Maxey | ||
+ | *'''QA Administrative, Planning Analyst:''' Chris McFarland | ||
+ | *'''QA Supervisor:''' Stacey Mendoza | ||
+ | *'''QA Technical Specialist:''' Paul Moore | ||
+ | *'''QA Technical Manager:''' Charlie Engen | ||
+ | *'''Lead Analyst:''' Greg Corzine | ||
+ | *'''QA Team:''' Gordon Madison, Glenn Burtis, David E. Johnson, Robert Dearborn, Stuart Roch, Paul Shoener, Robert Smith, Jason Lewis, Khanh Nguyen, Gary Mountain, Victor Rodriguez, David Walsh, Wallace Wachi, Jr., Tuan Bui, Matt Orlich, Aaron Lenz, Rick Bruno, Dave Hunt, Dylan Manger, Paul Ahn | ||
+ | *'''Media Replicator:''' Jon Gross | ||
+ | *'''Package Design:''' [[BRD Design]] | ||
+ | |||
+ | {{creditsheader|Marketing}} | ||
+ | *'''VP of Marketing:''' Russell Kelban | ||
+ | *'''Director of Marketing:''' Jane Gilbertson | ||
+ | *'''Product Manager:''' Nancy Feiner | ||
+ | *'''Manual Editors:''' Lisa Marcinko, Sarah Tringali | ||
+ | *'''Director of Production:''' Gail Hetland | ||
+ | *'''Special Thanks:''' Mike Merren, Anil Khedun | ||
+ | |||
+ | {{creditsheader|[[Radical Entertainment, Inc.]]}} | ||
+ | *'''Original Concept:''' Mark and Ryan Slemko | ||
+ | *'''Programming:''' Michael Gyori | ||
+ | *'''Additional Programming:''' Lyle Brulhart, Steve Lyons, Tam Niwinski, Andy Rogers | ||
+ | *'''Movie Player:''' Aaron Arndt, Jason Dorie, Aaron Holtzman | ||
+ | *'''Game and AI:''' Johan 'Yo' Thornton | ||
+ | *'''Character Animations, Introductions:''' Glenn Barnes | ||
+ | *'''Level Backgrounds, Maze Tiles:''' Ken Brown | ||
+ | *'''Movie Sequences:''' Cliff Garbutt | ||
+ | *'''Game Design:''' Ryan Slemko | ||
+ | *'''Front End, Additional Movie:''' Philip Tse | ||
+ | *'''Music Tracks, SFX:''' Paul Ruskay | ||
+ | *'''Testing:''' Rolf Wilkinson | ||
+ | *'''Level Design:''' Chris Mair | ||
+ | *'''Technical Director:''' Anja Haman | ||
+ | *'''Co-Producer:''' Sean Murch | ||
+ | *'''Producer:''' Brian Thalken | ||
+ | |||
+ | {{creditsheader|Special Thanks}} | ||
+ | *'''Music Production:''' Craig Zurba | ||
+ | *'''Drum Performance:''' Ian Browne | ||
+ | *'''Additional Artwork:''' Brian Brotherson, Ian Sebryk, Natterjack Animation, Network of Animation | ||
+ | *'''Technical Help:''' Mike Biddlecombe, Chris Robertson | ||
+ | | console=SAT | ||
+ | | source=US manual | ||
+ | | pdf=Gridrunner sat us manual.pdf | ||
+ | | pdfpage=12 | ||
+ | }} | ||
}} | }} | ||
− | |||
− | ==Physical | + | ==Magazine articles== |
− | {{ratings | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} |
− | | | + | |
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |egm2|29|205 | ||
+ | |egm|89|45 | ||
+ | |egm|91|75 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |ssmjp|1996-22|29 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |cvg|181|25 | ||
+ | |ssm|14|13 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|SAT}} | ||
+ | {{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=JP | ||
+ | | front=GridRunner Saturn JP Box Front.jpg | ||
+ | | back=GridRunner Saturn JP Box Back.jpg | ||
+ | | square=yes | ||
+ | | spinecard=GridRunner_Saturn_JP_Spinecard.jpg | ||
+ | | disc=GridRunner_Saturn_JP_Disc.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 45: | Line 232: | ||
| front=GridRunner Saturn US Box Front.jpg | | front=GridRunner Saturn US Box Front.jpg | ||
| back=GridRunner Saturn US Box Back.jpg | | back=GridRunner Saturn US Box Back.jpg | ||
− | |||
| disc= | | disc= | ||
+ | | manual=Gridrunner sat us manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
| region=EU | | region=EU | ||
− | | | + | | cover=GridRunner Saturn EU Box.jpg |
| disc= | | disc= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
− | | region= | + | | region=FR (Blister pack) |
− | | front= | + | | front=GridRun Sat FR blister pack.jpg |
− | | | + | }}{{Scanbox |
− | | | + | | console=Saturn |
− | | | + | | region=PT |
+ | | cover=GridRun Saturn PT Box.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=AU | ||
+ | | front=GridRunner Saturn AU cover.jpg | ||
+ | | back=GridRunner Saturn AU back.jpg | ||
+ | | spinemissing=yes | ||
| disc= | | disc= | ||
+ | }}{{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=BR | ||
+ | | front=GridRunner Sat BR cover.jpg | ||
}} | }} | ||
− | + | ==Technical information== | |
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | + | ||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{GridRunnerOmni}} |
Latest revision as of 07:48, 27 October 2024
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Grid Runner | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Virgin Interactive Entertainment | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Radical Entertainment | ||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Sega-Ozisoft (AU), Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (18 tracks) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Saturn Backup Memory | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Grid Runner (グリッド ランナー), known as Grid Run in Europe, is a Sega Saturn game developed by Radical Entertainment and published by Virgin Interactive Entertainment.
Contents
Gameplay
It is like a game of tag, set in space, in which the player who isn't "it" needs to run around a play area changing the color of flags. Once a set number of flags have been changed to the player's color, the player wins.
Planets
Solaria | |
---|---|
Nimbus | |
Circe | |
Aquar IV | |
Galacia | |
Ash | |
Hexol | |
Aquar II | |
Virion | |
Ferrinar | |
Forge | |
Trepidaria | |
Iris | |
The Lair | |
Fortress | |
History
Grid Runner originally started as a Super Nintendo game called Eurit, before development was brought over to the Saturn and PlayStation. A SNES prototype from May 1995 has since been found.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English (US) | Grid Runner | Grid Runner |
Japanese | グリッド ランナー | Grid Runner |
English (Europe) | Grid Run | Grid Run |
Production credits
- VP of Product Development: Eric Lux
- Producer: Stacy Allyn Hendrickson
- Associate Producer: Harvard Bonin
- Assistant Producer: Ken Rosman
- Virgin Design Clinic: Julian Rignall, Chris Bauer
- Director of Technology: Tim Page
- Director of QA: David Maxey
- QA Administrative, Planning Analyst: Chris McFarland
- QA Supervisor: Stacey Mendoza
- QA Technical Specialist: Paul Moore
- QA Technical Manager: Charlie Engen
- Lead Analyst: Greg Corzine
- QA Team: Gordon Madison, Glenn Burtis, David E. Johnson, Robert Dearborn, Stuart Roch, Paul Shoener, Robert Smith, Jason Lewis, Khanh Nguyen, Gary Mountain, Victor Rodriguez, David Walsh, Wallace Wachi, Jr., Tuan Bui, Matt Orlich, Aaron Lenz, Rick Bruno, Dave Hunt, Dylan Manger, Paul Ahn
- Media Replicator: Jon Gross
- Package Design: BRD Design
- VP of Marketing: Russell Kelban
- Director of Marketing: Jane Gilbertson
- Product Manager: Nancy Feiner
- Manual Editors: Lisa Marcinko, Sarah Tringali
- Director of Production: Gail Hetland
- Special Thanks: Mike Merren, Anil Khedun
- Original Concept: Mark and Ryan Slemko
- Programming: Michael Gyori
- Additional Programming: Lyle Brulhart, Steve Lyons, Tam Niwinski, Andy Rogers
- Movie Player: Aaron Arndt, Jason Dorie, Aaron Holtzman
- Game and AI: Johan 'Yo' Thornton
- Character Animations, Introductions: Glenn Barnes
- Level Backgrounds, Maze Tiles: Ken Brown
- Movie Sequences: Cliff Garbutt
- Game Design: Ryan Slemko
- Front End, Additional Movie: Philip Tse
- Music Tracks, SFX: Paul Ruskay
- Testing: Rolf Wilkinson
- Level Design: Chris Mair
- Technical Director: Anja Haman
- Co-Producer: Sean Murch
- Producer: Brian Thalken
- Music Production: Craig Zurba
- Drum Performance: Ian Browne
- Additional Artwork: Brian Brotherson, Ian Sebryk, Natterjack Animation, Network of Animation
- Technical Help: Mike Biddlecombe, Chris Robertson
Magazine articles
- Main article: Grid Runner/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #89: "December 1996" (1996-xx-xx)[8]
- Electronic Gaming Monthly (US) #91: "February 1997" (199x-xx-xx)[9]
also published in:
- Sega Saturn Magazine (UK) #14: "December 1996" (1996-11-14)[10]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
72 | |
---|---|
Based on 21 reviews |
Technical information
- Main article: Grid Runner/Technical information.
References
- ↑ File:GridRunner Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
- ↑ http://sega-saturn.com/software.htm (Wayback Machine: 1996-12-15 06:01)
- ↑ Computer Trade Weekly, "" (UK; 1997-02-24), page 41
- ↑ 5.0 5.1 Computer & Video Games, "March 1997" (UK; 1997-02-12), page 80
- ↑ Mean Machines Sega, "November 1996" (UK; 1996-10-04), page 22
- ↑ File:Gridrunner sat us manual.pdf, page 12
- ↑ Electronic Gaming Monthly, "December 1996" (US; 1996-xx-xx), page 45
- ↑ Electronic Gaming Monthly, "February 1997" (US; 199x-xx-xx), page 75
- ↑ Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 13
- ↑ Console Mania, "Marzo 1997" (IT; 1997-0x-xx), page 51
- ↑ Edge, "April 1997" (UK; 1997-03-28), page 90
- ↑ Electronic Gaming Monthly, "October 1996" (US; 1996-xx-xx), page 61
- ↑ GameFan, "Volume 4, Issue 11: November 1996" (US; 1996-xx-xx), page 20
- ↑ GamePro, "October 1996" (US; 1996-xx-xx), page 90
- ↑ Game Informer, "October 1996" (US; 1996-xx-xx), page 43
- ↑ Hacker, "02/1997" (HR; 1997-xx-xx), page 63
- ↑ LeveL, "Březen 1997" (CZ; 1997-03-01), page 88
- ↑ MAN!AC, "04/97" (DE; 1997-03-12), page 87
- ↑ Mega Fun, "04/97" (DE; 1997-03-05), page 70
- ↑ Saturn Fan, "1996 No. 26" (JP; 1996-12-13), page 200
- ↑ Saturn Fan, "1997 No. 4" (JP; 1997-02-14), page 110
- ↑ Sega Magazin, "April 1997" (DE; 1997-03-12), page 82
- ↑ Sega Power, "December 1996" (UK; 1996-10-24), page 50
- ↑ Sega Saturn Magazine, "March 1997" (UK; 1997-02-19), page 70
- ↑ Sega Saturn Magazine, "1996-22 (1996-12-27)" (JP; 1996-12-13), page 281
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 17
- ↑ Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 46
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 29
- ↑ Ultra Game Players, "December 1996" (US; 1996-11-05), page 104
Grid Runner | |
---|---|
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