Difference between revisions of "Grid Runner"

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{{Bob
 
{{Bob
 
| bobscreen=GridRunner title.png
 
| bobscreen=GridRunner title.png
 +
| bobscreen2=GridRunner_Saturn_JP_SSTitle.png
 +
| bobscreen3=GridRun Saturn EU Title.png
 +
| tab1=NTSC-U
 +
| tab2=NTSC-J
 +
| tab3=PAL
 
| publisher=[[Virgin Interactive Entertainment]]
 
| publisher=[[Virgin Interactive Entertainment]]
 
| developer=[[Radical Entertainment]]
 
| developer=[[Radical Entertainment]]
 +
| distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Sega-Ozisoft]]|region=AU}}, {{company|[[Tec Toy]]|region=BR}}
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
 
| sounddriver=SCSP/CD-DA (18 tracks)
 
| sounddriver=SCSP/CD-DA (18 tracks)
| peripherals=
+
| peripherals={{SAT}} [[Saturn Backup Memory]]
 
| players=1-2
 
| players=1-2
 
| genre=Action{{fileref|GridRunner Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20191002103132/https://sega.jp/fb/segahard/ss/soft_licensee2.html}}
 
| genre=Action{{fileref|GridRunner Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20191002103132/https://sega.jp/fb/segahard/ss/soft_licensee2.html}}
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| sat_code_eu=T-7017H-50
 
| sat_code_eu=T-7017H-50
 
| sat_rating_eu=3
 
| sat_rating_eu=3
| sat_date_uk=1996-11{{magref|mms|49|22}}
+
| sat_date_uk=1997-02-28{{magref|ctw|626|41}}<!--1996-11{{magref|mms|49|22}}-->
 
| sat_code_uk=T-7017H-50
 
| sat_code_uk=T-7017H-50
 
| sat_rating_uk=3
 
| sat_rating_uk=3
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==History==
 
==History==
 
''Grid Runner'' originally started as a Super Nintendo game called '''''Eurit''''', before development was brought over to the Saturn and [[PlayStation]]. A SNES prototype from May 1995 has since been found.
 
''Grid Runner'' originally started as a Super Nintendo game called '''''Eurit''''', before development was brought over to the Saturn and [[PlayStation]]. A SNES prototype from May 1995 has since been found.
 +
 +
==Versions==
 +
===Localised names===
 +
{{aka
 +
|us_name=Grid Runner
 +
|jp_name=グリッド ランナー
 +
|jp_rom=Grid Runner
 +
|eu_name=Grid Run
 +
}}
 +
 +
==Production credits==
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|[[Virgin Interactive Entertainment, Inc.]]}}
 +
*'''VP of Product Development:''' Eric Lux
 +
*'''Producer:''' Stacy Allyn Hendrickson
 +
*'''Associate Producer:''' Harvard Bonin
 +
*'''Assistant Producer:''' Ken Rosman
 +
*'''Virgin Design Clinic:''' Julian Rignall, Chris Bauer
 +
*'''Director of Technology:''' Tim Page
 +
*'''Director of QA:''' David Maxey
 +
*'''QA Administrative, Planning Analyst:''' Chris McFarland
 +
*'''QA Supervisor:''' Stacey Mendoza
 +
*'''QA Technical Specialist:''' Paul Moore
 +
*'''QA Technical Manager:''' Charlie Engen
 +
*'''Lead Analyst:''' Greg Corzine
 +
*'''QA Team:''' Gordon Madison, Glenn Burtis, David E. Johnson, Robert Dearborn, Stuart Roch, Paul Shoener, Robert Smith, Jason Lewis, Khanh Nguyen, Gary Mountain, Victor Rodriguez, David Walsh, Wallace Wachi, Jr., Tuan Bui, Matt Orlich, Aaron Lenz, Rick Bruno, Dave Hunt, Dylan Manger, Paul Ahn
 +
*'''Media Replicator:''' Jon Gross
 +
*'''Package Design:''' [[BRD Design]]
 +
 +
{{creditsheader|Marketing}}
 +
*'''VP of Marketing:''' Russell Kelban
 +
*'''Director of Marketing:''' Jane Gilbertson
 +
*'''Product Manager:''' Nancy Feiner
 +
*'''Manual Editors:''' Lisa Marcinko, Sarah Tringali
 +
*'''Director of Production:''' Gail Hetland
 +
*'''Special Thanks:''' Mike Merren, Anil Khedun
 +
 +
{{creditsheader|[[Radical Entertainment, Inc.]]}}
 +
*'''Original Concept:''' Mark and Ryan Slemko
 +
*'''Programming:''' Michael Gyori
 +
*'''Additional Programming:''' Lyle Brulhart, Steve Lyons, Tam Niwinski, Andy Rogers
 +
*'''Movie Player:''' Aaron Arndt, Jason Dorie, Aaron Holtzman
 +
*'''Game and AI:''' Johan 'Yo' Thornton
 +
*'''Character Animations, Introductions:''' Glenn Barnes
 +
*'''Level Backgrounds, Maze Tiles:''' Ken Brown
 +
*'''Movie Sequences:''' Cliff Garbutt
 +
*'''Game Design:''' Ryan Slemko
 +
*'''Front End, Additional Movie:''' Philip Tse
 +
*'''Music Tracks, SFX:''' Paul Ruskay
 +
*'''Testing:''' Rolf Wilkinson
 +
*'''Level Design:''' Chris Mair
 +
*'''Technical Director:''' Anja Haman
 +
*'''Co-Producer:''' Sean Murch
 +
*'''Producer:''' Brian Thalken
 +
 +
{{creditsheader|Special Thanks}}
 +
*'''Music Production:''' Craig Zurba
 +
*'''Drum Performance:''' Ian Browne
 +
*'''Additional Artwork:''' Brian Brotherson, Ian Sebryk, Natterjack Animation, Network of Animation
 +
*'''Technical Help:''' Mike Biddlecombe, Chris Robertson
 +
| console=SAT
 +
| source=US manual
 +
| pdf=Gridrunner sat us manual.pdf
 +
| pdfpage=12
 +
}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
Line 173: Line 246:
 
| console=Saturn
 
| console=Saturn
 
| region=PT
 
| region=PT
| cover=
+
| cover=GridRun Saturn PT Box.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Saturn
 
| console=Saturn
Line 188: Line 261:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|SAT|sha1= |md5= |crc32= |size=511,498,848|date= |source=CD-ROM (EU)|comments=T-7017H-50 V1.000|quality=|prototype=}}
 
{{rom|SAT|sha1= |md5= |crc32= |size=511,515,312|date=1996-09-20|source=CD-ROM (JP)|comments=T-7009G V1.000|quality=good|prototype=}}
 
}}
 
  
 
==References==
 
==References==

Latest revision as of 07:48, 27 October 2024

n/a

  • NTSC-U
  • NTSC-J
  • PAL

GridRunner title.png

GridRunner Saturn JP SSTitle.png

GridRun Saturn EU Title.png

Grid Runner
System(s): Sega Saturn
Publisher: Virgin Interactive Entertainment
Developer:
Distributor: Ecofilmes (PT), Sega-Ozisoft (AU), Tec Toy (BR)
Sound driver: SCSP/CD-DA (18 tracks)
Peripherals supported:
Sega Saturn
Saturn Backup Memory
Genre: Action[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Saturn
JP
¥5,8005,800 T-7009G
Sega Rating: All Ages
Sega Saturn
US
T-7025H
ESRB: Kids to Adults
Sega Saturn
EU
T-7017H-50
ELSPA: 3+ OK
Sega Saturn
DE
T-7017H-50
USK: 12
Sega Saturn
PT
Sega Saturn
UK
£44.9944.99[5][6] T-7017H-50
ELSPA: 3+ OK
Sega Saturn
PL
Sega Saturn
AU
VFGRI00SSC
OFLC: G8
Sega Saturn
BR
191166
Tectoy: 13+
Non-Sega versions

This teeny-tiny article needs some work. You can help us by expanding it.


Grid Runner (グリッド ランナー), known as Grid Run in Europe, is a Sega Saturn game developed by Radical Entertainment and published by Virgin Interactive Entertainment.

Gameplay

It is like a game of tag, set in space, in which the player who isn't "it" needs to run around a play area changing the color of flags. Once a set number of flags have been changed to the player's color, the player wins.

Planets

Notavailable.svg

Solaria

Notavailable.svg

Nimbus

Notavailable.svg

Circe

Notavailable.svg

Aquar IV

Notavailable.svg

Galacia

Notavailable.svg

Ash

Notavailable.svg

Hexol

Notavailable.svg

Aquar II

Notavailable.svg

Virion

Notavailable.svg

Ferrinar

Notavailable.svg

Forge

Notavailable.svg

Trepidaria

Notavailable.svg

Iris

Notavailable.svg

The Lair

Notavailable.svg

Fortress

History

Grid Runner originally started as a Super Nintendo game called Eurit, before development was brought over to the Saturn and PlayStation. A SNES prototype from May 1995 has since been found.

Versions

Localised names

Also known as
Language Localised Name English Translation
English (US) Grid Runner Grid Runner
Japanese グリッド ランナー Grid Runner
English (Europe) Grid Run Grid Run

Production credits

  • VP of Product Development: Eric Lux
  • Producer: Stacy Allyn Hendrickson
  • Associate Producer: Harvard Bonin
  • Assistant Producer: Ken Rosman
  • Virgin Design Clinic: Julian Rignall, Chris Bauer
  • Director of Technology: Tim Page
  • Director of QA: David Maxey
  • QA Administrative, Planning Analyst: Chris McFarland
  • QA Supervisor: Stacey Mendoza
  • QA Technical Specialist: Paul Moore
  • QA Technical Manager: Charlie Engen
  • Lead Analyst: Greg Corzine
  • QA Team: Gordon Madison, Glenn Burtis, David E. Johnson, Robert Dearborn, Stuart Roch, Paul Shoener, Robert Smith, Jason Lewis, Khanh Nguyen, Gary Mountain, Victor Rodriguez, David Walsh, Wallace Wachi, Jr., Tuan Bui, Matt Orlich, Aaron Lenz, Rick Bruno, Dave Hunt, Dylan Manger, Paul Ahn
  • Media Replicator: Jon Gross
  • Package Design: BRD Design
Marketing
  • VP of Marketing: Russell Kelban
  • Director of Marketing: Jane Gilbertson
  • Product Manager: Nancy Feiner
  • Manual Editors: Lisa Marcinko, Sarah Tringali
  • Director of Production: Gail Hetland
  • Special Thanks: Mike Merren, Anil Khedun
  • Original Concept: Mark and Ryan Slemko
  • Programming: Michael Gyori
  • Additional Programming: Lyle Brulhart, Steve Lyons, Tam Niwinski, Andy Rogers
  • Movie Player: Aaron Arndt, Jason Dorie, Aaron Holtzman
  • Game and AI: Johan 'Yo' Thornton
  • Character Animations, Introductions: Glenn Barnes
  • Level Backgrounds, Maze Tiles: Ken Brown
  • Movie Sequences: Cliff Garbutt
  • Game Design: Ryan Slemko
  • Front End, Additional Movie: Philip Tse
  • Music Tracks, SFX: Paul Ruskay
  • Testing: Rolf Wilkinson
  • Level Design: Chris Mair
  • Technical Director: Anja Haman
  • Co-Producer: Sean Murch
  • Producer: Brian Thalken
Special Thanks
  • Music Production: Craig Zurba
  • Drum Performance: Ian Browne
  • Additional Artwork: Brian Brotherson, Ian Sebryk, Natterjack Animation, Network of Animation
  • Technical Help: Mike Biddlecombe, Chris Robertson
Source:
US manual
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[7]

Magazine articles

Main article: Grid Runner/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in EGM² (US) #29: "November 1996" (1996-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-22: "1996-22 (1996-12-27)" (1996-12-13)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #181: "December 1996" (1996-11-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Console Mania (IT) PAL
90
[11]
Computer & Video Games (UK)
75
[5]
Edge (UK) PAL
70
[12]
Electronic Gaming Monthly (US) NTSC-U
76
[13]
GameFan (US) NTSC-U
78
[14]
GamePro (US) NTSC-U
83
[15]
Game Informer (US) NTSC-U
73
[16]
Hacker (HR)
76
[17]
LeveL (CZ)
57
[18]
MAN!AC (DE) PAL
55
[19]
Mega Fun (DE) PAL
72
[20]
Saturn Fan (JP) NTSC-J
58
[21]
Saturn Fan (JP) NTSC-J
62
[22]
Sega Magazin (DE) PAL
75
[23]
Sega Power (UK) PAL
89
[24]
Sega Saturn Magazine (UK) PAL
79
[25]
Sega Saturn Magazine (JP) NTSC-J
63
[26]
Sega Saturn Magazine (JP) NTSC-J
33
[27]
Total Saturn (UK) PAL
87
[28]
Total Saturn (UK) PAL
85
[29]
Ultra Game Players (US) NTSC-U
70
[30]
Sega Saturn
72
Based on
21 reviews

Grid Runner

Saturn, JP
GridRunner Saturn JP Box Back.jpgGridRunner Saturn JP Box Front.jpg
Cover
GridRunner Saturn JP Spinecard.jpg
Spinecard
GridRunner Saturn JP Disc.jpg
Disc
Saturn, US
GridRunner Saturn US Box Back.jpgGridRunner Saturn US Box Front.jpg
Cover
Gridrunner sat us manual.pdf
Manual
Saturn, EU
GridRunner Saturn EU Box.jpg
Cover
Saturn, FR (Blister pack)
GridRun Sat FR blister pack.jpg
Cover
Saturn, PT
GridRun Saturn PT Box.jpg
Cover
Saturn, AU
GridRunner Saturn AU back.jpgNospine.pngGridRunner Saturn AU cover.jpg
Cover
Saturn, BR
GridRunner Sat BR cover.jpg
Cover

Technical information

Main article: Grid Runner/Technical information.

References

  1. File:GridRunner Saturn JP Box Back.jpg
  2. 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
  3. http://sega-saturn.com/software.htm (Wayback Machine: 1996-12-15 06:01)
  4. Computer Trade Weekly, "" (UK; 1997-02-24), page 41
  5. 5.0 5.1 Computer & Video Games, "March 1997" (UK; 1997-02-12), page 80
  6. Mean Machines Sega, "November 1996" (UK; 1996-10-04), page 22
  7. File:Gridrunner sat us manual.pdf, page 12
  8. Electronic Gaming Monthly, "December 1996" (US; 1996-xx-xx), page 45
  9. Electronic Gaming Monthly, "February 1997" (US; 199x-xx-xx), page 75
  10. Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 13
  11. Console Mania, "Marzo 1997" (IT; 1997-0x-xx), page 51
  12. Edge, "April 1997" (UK; 1997-03-28), page 90
  13. Electronic Gaming Monthly, "October 1996" (US; 1996-xx-xx), page 61
  14. GameFan, "Volume 4, Issue 11: November 1996" (US; 1996-xx-xx), page 20
  15. GamePro, "October 1996" (US; 1996-xx-xx), page 90
  16. Game Informer, "October 1996" (US; 1996-xx-xx), page 43
  17. Hacker, "02/1997" (HR; 1997-xx-xx), page 63
  18. LeveL, "Březen 1997" (CZ; 1997-03-01), page 88
  19. MAN!AC, "04/97" (DE; 1997-03-12), page 87
  20. Mega Fun, "04/97" (DE; 1997-03-05), page 70
  21. Saturn Fan, "1996 No. 26" (JP; 1996-12-13), page 200
  22. Saturn Fan, "1997 No. 4" (JP; 1997-02-14), page 110
  23. Sega Magazin, "April 1997" (DE; 1997-03-12), page 82
  24. Sega Power, "December 1996" (UK; 1996-10-24), page 50
  25. Sega Saturn Magazine, "March 1997" (UK; 1997-02-19), page 70
  26. Sega Saturn Magazine, "1996-22 (1996-12-27)" (JP; 1996-12-13), page 281
  27. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 17
  28. Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 46
  29. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 29
  30. Ultra Game Players, "December 1996" (US; 1996-11-05), page 104


Grid Runner

GridRunner title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Technical information


Sega Saturn
Prototypes: 1996-04-22 | 07-27