Difference between revisions of "Lunar Silver Star Story"

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| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
 
| sounddriver=SCSP/CD-DA (2 tracks)
 
| sounddriver=SCSP/CD-DA (2 tracks)
| peripherals=[[Video CD Card]] (Complete)
+
| peripherals=[[Saturn Backup Memory]], [[Video CD Card]] (Complete)
 
| players=1
 
| players=1
 
| genre=RPG{{fileref|LunarSSS Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200320230509/https://sega.jp/fb/segahard/ss/soft_licensee2.html}}
 
| genre=RPG{{fileref|LunarSSS Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200320230509/https://sega.jp/fb/segahard/ss/soft_licensee2.html}}
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}}
 
}}
 
| otherformats={{NonSega|PS|PC}}
 
| otherformats={{NonSega|PS|PC}}
| properties={{Properties|SAT|cinepak}}
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| properties={{Properties|SAT|cinepak|pccontent}}
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''' (ルナ シルバースターストーリー) is a role-playing game released by [[Game Arts]] in 1996. It is a remake of the [[Mega-CD]] game ''[[Lunar: The Silver Star]]''. It was first released on the [[Sega Saturn]] exclusively in Japan before receiving a worldwide release on the [[PlayStation]]. It had a sequel, ''[[Lunar 2: Eternal Blue]]'', released in 1998.
+
{{stub}}'''''{{PAGENAME}}''''' (ルナ シルバースターストーリー) is a role-playing game released by [[Game Arts]] in 1996. It is a remake of the [[Mega-CD]] game ''[[Lunar: The Silver Star]]''. It was first released on the [[Sega Saturn]] exclusively in Japan before receiving a Japanese and North American release on the [[PlayStation]]. It had a sequel, ''[[Lunar 2: Eternal Blue]]'', released in 1998.
  
 
An improved version called '''Complete''' or '''[[Video CD Card|MPEG-Ban]]''' (ルナ シルバースターストーリー MPEG版) was released later.
 
An improved version called '''Complete''' or '''[[Video CD Card|MPEG-Ban]]''' (ルナ シルバースターストーリー MPEG版) was released later.
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The Saturn version sold 115,343 units during its first week on sale in 1996 and went on to sell 200,035 units in Japan overall as of April 1999.{{ref|http://web.archive.org/web/20081230005343/www.japan-gamecharts.com/sat.php}}
 
The Saturn version sold 115,343 units during its first week on sale in 1996 and went on to sell 200,035 units in Japan overall as of April 1999.{{ref|http://web.archive.org/web/20081230005343/www.japan-gamecharts.com/sat.php}}
  
[[Working Designs]] had planned to localise this game for the North American market as '''''Lunar: Director's Cut''''' (with a planned release date of March 1997{{magref|egm|88|140}}), but while featuring in some form at [[E3 1996]], this version was not released.
+
[[Working Designs]] had planned to localise this game for the North American market as '''''Lunar: Director's Cut''''' (with a planned release date of March 1997{{magref|egm|88|140}}), but while featuring in some form at [[E3 1997]], this version was not released.
  
 
==Versions==
 
==Versions==
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{{creditstable|
 
{{creditstable|
 
{{creditsheader|Cast}}
 
{{creditsheader|Cast}}
*'''Alex:''' Akira Ishida
+
*'''Alex:''' [[Akira Ishida]]
*'''Luna:''' Kyoko Hikami
+
*'''Luna:''' [[Kyoko Hikami]]
 
*'''Nall:''' Junko Hagimori
 
*'''Nall:''' Junko Hagimori
*'''Ramus:''' Yasuhiro Takato
+
*'''Ramus:''' [[Yasuhiro Takato]]
*'''Nash:''' Daisuke Sakaguchi
+
*'''Nash:''' [[Daisuke Sakaguchi]]
 
*'''Mia:''' Yoko Asada
 
*'''Mia:''' Yoko Asada
 
*'''Jessica:''' Haruna Ikezawa
 
*'''Jessica:''' Haruna Ikezawa
*'''Killy:''' Tomokazu Seki
+
*'''Killy:''' [[Tomokazu Seki]]
*'''Temujin:''' Yasunori Masuya
+
*'''Temujin:''' [[Yasunori Masutani]]
*'''Xenobia/Remilia:''' Aya Hara
+
*'''Xenobia/Remilia:''' [[Teiya Ichiryusai|Aya Hara]]
*'''Phacia/Pilya:''' Sakura Tange
+
*'''Phacia/Pilya:''' [[Sakura Tange]]
 
*'''Royce:''' Machiko Toyoshima
 
*'''Royce:''' Machiko Toyoshima
*'''Laike/Dyne:''' Akio Otsuka
+
*'''Laike/Dyne:''' [[Akio Otsuka]]
*'''Ghaleon:''' Kiyoyuki Yanada
+
*'''Ghaleon:''' [[Kiyoyuki Yanada]]
*'''Fidy/Mel/Myght:''' Yuusaku Yara
+
*'''Fidy/Mel/Myght:''' [[Yusaku Yara]]
 
*'''Producer:''' [[Youichi Miyaji]]
 
*'''Producer:''' [[Youichi Miyaji]]
 
*'''Scenario Director:''' Kei Shigema
 
*'''Scenario Director:''' Kei Shigema
 
*'''Director of Event Movie:''' Toshiyuki Kubooka
 
*'''Director of Event Movie:''' Toshiyuki Kubooka
*'''Screen Play Director:''' Toshio Akashi (Ikusabune)
+
*'''Screen Play Director:''' Toshio Akashi ([[Ikusabune]])
*'''Game Director:''' Masaaki Ando (Japan Art Media)
+
*'''Game Director:''' Masaaki Ando ([[Japan Art Media]])
 
{{creditsheader|Scenario Staff}}
 
{{creditsheader|Scenario Staff}}
 
*'''Original Story:''' Studio Alex
 
*'''Original Story:''' Studio Alex
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*'''Image Board:''' Hajime Sato
 
*'''Image Board:''' Hajime Sato
 
{{creditsheader|Game Staff}}
 
{{creditsheader|Game Staff}}
*'''Game Design:''' Japan Art Media
+
*'''Game Design:''' [[Japan Art Media]]
 
*'''Main Programmer:''' Shigeyuki Sata
 
*'''Main Programmer:''' Shigeyuki Sata
 
*'''Battle Programmer:''' Masaaki Ando, Tsuyoshi Tanaka
 
*'''Battle Programmer:''' Masaaki Ando, Tsuyoshi Tanaka
 
*'''System Programmer:''' Miyuki Inoue
 
*'''System Programmer:''' Miyuki Inoue
 
*'''Music Programmer:''' Tsuyoshi Tanaka
 
*'''Music Programmer:''' Tsuyoshi Tanaka
*'''System Design:''' Tomonori Sugiyama (Vanguard), Shin Ito (Vanguard)
+
*'''System Design:''' Tomonori Sugiyama ([[Vanguard]]), Shin Ito ([[Vanguard]])
*'''Battle Balance:''' Go Sugiyama (Vanguard), Toru Yamazaki (Vanguard)
+
*'''Battle Balance:''' Go Sugiyama ([[Vanguard]]), Toru Yamazaki ([[Vanguard]])
*'''Trap Design:''' Tomonori Sugiyama (Vanguard), Kazuhiro Ohtahara (Vanguard)
+
*'''Trap Design:''' Tomonori Sugiyama ([[Vanguard]]), Kazuhiro Ohtahara ([[Vanguard]])
 
*'''Text:''' [[Mitsuru Takahashi]], Shigeyuki Sata
 
*'''Text:''' [[Mitsuru Takahashi]], Shigeyuki Sata
 
*'''Character Demonstration:''' [[Mitsuru Takahashi]], Shigeyuki Sata, Masaaki Ando
 
*'''Character Demonstration:''' [[Mitsuru Takahashi]], Shigeyuki Sata, Masaaki Ando
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*'''Animater:''' Tomohiro Hirata, Masami Ozone, Shoichi Masuo, Kunihiro Abe, Masahiko Okura, Hiroko Yoshizawa, Hiroaki Gouda, Yasushi Shingo, Tatsuo Yamada, Susumu Yamaguchi, Junichi Hayama, Koji Sugiura, Michinori Chiba, Tomohiro Kawahara, Ritsuko Watanabe, Takaaki Fukuyo, Toshiharu Murata, Noriyuki Matsutane, Akeri Funato, Takeshi Honda, Mahiro Maeda, Toshiyuki Kubooka
 
*'''Animater:''' Tomohiro Hirata, Masami Ozone, Shoichi Masuo, Kunihiro Abe, Masahiko Okura, Hiroko Yoshizawa, Hiroaki Gouda, Yasushi Shingo, Tatsuo Yamada, Susumu Yamaguchi, Junichi Hayama, Koji Sugiura, Michinori Chiba, Tomohiro Kawahara, Ritsuko Watanabe, Takaaki Fukuyo, Toshiharu Murata, Noriyuki Matsutane, Akeri Funato, Takeshi Honda, Mahiro Maeda, Toshiyuki Kubooka
 
*'''Inbetween Checker:''' Tomoyuki Hou, Sachiyo Hiraide, Sachiko Kobayashi
 
*'''Inbetween Checker:''' Tomoyuki Hou, Sachiyo Hiraide, Sachiko Kobayashi
*'''Inbetweeners Thanks to:''' Triangle Staff, Oh! Production, Wonbat, Studio Takuranke, Zero G Room, Studio Live, Dangun Pictures, Whisky Studio, Liberty, Line, [[Production I.G]], [[Denki Gonzo]]
+
*'''Inbetweeners Thanks to:''' Triangle Staff, [[Oh! Production]], Wonbat, [[Studio Takuranke]], [[Zero G Room]], [[Studio Live]], [[Dangun Pictures]], Whisky Studio, Liberty, Line, [[Production I.G]], [[Denki Gonzo]]
 
*'''Character Color Designer:''' Waka Mizuho
 
*'''Character Color Designer:''' Waka Mizuho
 
*'''Scan/Paint/2D Rendered:''' Raretrick, Jitensha, Daumu, Takahashi Production, T-2 studio, Tokyo Kids, Visual Work Shop, OLM, [[Denki Gonzo]]
 
*'''Scan/Paint/2D Rendered:''' Raretrick, Jitensha, Daumu, Takahashi Production, T-2 studio, Tokyo Kids, Visual Work Shop, OLM, [[Denki Gonzo]]
 
*'''Art Director:''' Masanori Kikuchi
 
*'''Art Director:''' Masanori Kikuchi
*'''Background Artists:''' [[Kusanagi]], Studio Uni
+
*'''Background Artists:''' [[Kusanagi]], [[Studio Uni]]
 
*'''2D Digital Effect:''' Tudo Koubo, Big X
 
*'''2D Digital Effect:''' Tudo Koubo, Big X
 
*'''3D C.G.:''' Toshio Akashi, Taku Sakuragawa, Hidenori Tanaka, Kenichi Iwaida
 
*'''3D C.G.:''' Toshio Akashi, Taku Sakuragawa, Hidenori Tanaka, Kenichi Iwaida
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*'''Background Artists:''' Kazuo Ogura, Yuji Kihara, Yoji Nakaza, Nobuhito Sue, [[Kusanagi]]
 
*'''Background Artists:''' Kazuo Ogura, Yuji Kihara, Yoji Nakaza, Nobuhito Sue, [[Kusanagi]]
 
{{creditsheader|Music Staff}}
 
{{creditsheader|Music Staff}}
*'''Sound Producer:''' [[Isao Mizoguchi]] (Two Five)
+
*'''Sound Producer:''' [[Isao Mizoguchi]] ([[Two Five]])
*'''Music:''' [[Noriyuki Iwadare]] (Two Five)
+
*'''Music:''' [[Noriyuki Iwadare]] ([[Two Five]])
*'''Sound Effect:''' Yasuyuki Konno (Swara Production), Sanae Kasahara (Two Five)
+
*'''Sound Effect:''' Yasuyuki Konno ([[Swara Production]]), Sanae Kasahara ([[Two Five]])
 
{{creditsheader|Debugging Staff}}
 
{{creditsheader|Debugging Staff}}
 
*'''Chief Debugger:'''
 
*'''Chief Debugger:'''

Latest revision as of 05:23, 31 October 2024

For the Mega-CD version, see Lunar: The Silver Star.

n/a

LunarSilverStarStory title.png

Lunar Silver Star Story
System(s): Sega Saturn
Publisher: Kadokawa Shoten
Developer:
Supporting companies:
Licensor: Game Arts
Original system(s): Sega Mega-CD
Sound driver: SCSP/CD-DA (2 tracks)
Peripherals supported: Saturn Backup Memory, Video CD Card (Complete)
Genre: RPG[1][2]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥6,800 (7,004)6,800e[3] T-27901G
Sega Rating: All Ages
Sega Saturn
JP
(Complete)
¥6,800 (7,140)6,800e[5] T-27904G
Sega Rating: All Ages
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Lunar Silver Star Story (ルナ シルバースターストーリー) is a role-playing game released by Game Arts in 1996. It is a remake of the Mega-CD game Lunar: The Silver Star. It was first released on the Sega Saturn exclusively in Japan before receiving a Japanese and North American release on the PlayStation. It had a sequel, Lunar 2: Eternal Blue, released in 1998.

An improved version called Complete or MPEG-Ban (ルナ シルバースターストーリー MPEG版) was released later.

History

Release

The Saturn version sold 115,343 units during its first week on sale in 1996 and went on to sell 200,035 units in Japan overall as of April 1999.[6]

Working Designs had planned to localise this game for the North American market as Lunar: Director's Cut (with a planned release date of March 1997[7]), but while featuring in some form at E3 1997, this version was not released.

Versions

The Saturn and PlayStation versions of Lunar Silver Star Story are broadly the same, however without the Video CD Card, all full motion videos in the Saturn version are played at a lower resolution than on the PlayStation. With the Video CD card, the roles are reversed.

Being released a two years later later in late 1998, the PlayStation version offers a number of minor enhancements over its Saturn counterpart, including shorter loading times and minor changes to graphics and audio (the logo, for example, has a strip of silver on the PlayStation). In the US, the PlayStation version refers to itself as Lunar Silver Star Story Complete, presumably to highlight the enhancements, though from a gameplay perspective is not thought to be any more "complete" than the Saturn original.

Production credits

Cast
Scenario Staff
  • Original Story: Studio Alex
  • Story: Kei Shigema, Toshiyuki Kubooka, Toshio Akashi, Takashi Hino
  • Main Game Scenario: Ryoushirou Hasukawa (Tenpu)
  • Game Scenario: Ryoushirou Hasukawa (Tenpu), Daisuke Tazawa, Takahiro Hasebe, Kei Shigema
  • Image Board: Hajime Sato
Game Staff
  • Game Design: Japan Art Media
  • Main Programmer: Shigeyuki Sata
  • Battle Programmer: Masaaki Ando, Tsuyoshi Tanaka
  • System Programmer: Miyuki Inoue
  • Music Programmer: Tsuyoshi Tanaka
  • System Design: Tomonori Sugiyama (Vanguard), Shin Ito (Vanguard)
  • Battle Balance: Go Sugiyama (Vanguard), Toru Yamazaki (Vanguard)
  • Trap Design: Tomonori Sugiyama (Vanguard), Kazuhiro Ohtahara (Vanguard)
  • Text: Mitsuru Takahashi, Shigeyuki Sata
  • Character Demonstration: Mitsuru Takahashi, Shigeyuki Sata, Masaaki Ando
  • Map Designer: Junichi Kamiya, Ryuichi Nawamura, Hidenori Sato, Tsuyoshi Suzuki, Kyosuke Naito, Shinichi Shibazaki, Kouzi Shinozaki, Junichi Kashiwagi, Masaki Kurosawa, Erika Kame (Neverland)
  • Battle Map Designer: Ryuichi Nawamura, Kazumitsu Bokuzen
  • Character Graphic: Naoko Sakurada, Daisuke Ito, Hirohisa Suzuki, Sachiko Yokose, Toshimasa Fukuyama
Animation Staff
  • Storyboard/Character Design: Toshiyuki Kubooka
  • Key Animation Supervisor: Takeshi Honda, Masami Ozone, Moriyuki Matsutane, Keiichi Sato, Mahiro Maeda, Toshiyuki Kubooka
  • Animater: Tomohiro Hirata, Masami Ozone, Shoichi Masuo, Kunihiro Abe, Masahiko Okura, Hiroko Yoshizawa, Hiroaki Gouda, Yasushi Shingo, Tatsuo Yamada, Susumu Yamaguchi, Junichi Hayama, Koji Sugiura, Michinori Chiba, Tomohiro Kawahara, Ritsuko Watanabe, Takaaki Fukuyo, Toshiharu Murata, Noriyuki Matsutane, Akeri Funato, Takeshi Honda, Mahiro Maeda, Toshiyuki Kubooka
  • Inbetween Checker: Tomoyuki Hou, Sachiyo Hiraide, Sachiko Kobayashi
  • Inbetweeners Thanks to: Triangle Staff, Oh! Production, Wonbat, Studio Takuranke, Zero G Room, Studio Live, Dangun Pictures, Whisky Studio, Liberty, Line, Production I.G, Denki Gonzo
  • Character Color Designer: Waka Mizuho
  • Scan/Paint/2D Rendered: Raretrick, Jitensha, Daumu, Takahashi Production, T-2 studio, Tokyo Kids, Visual Work Shop, OLM, Denki Gonzo
  • Art Director: Masanori Kikuchi
  • Background Artists: Kusanagi, Studio Uni
  • 2D Digital Effect: Tudo Koubo, Big X
  • 3D C.G.: Toshio Akashi, Taku Sakuragawa, Hidenori Tanaka, Kenichi Iwaida
  • CGI: Denki Gonzo
  • Publicity Poster Thanks to:
  • Animation Director: Keiichi Sugiyama
  • Assistant Producer: Keiichi Kitada, Kazuki Tsunoda, Koji Nakano
  • Animation Producer: Shoji Murahama
  • Cinepak Data Creation: Sega Digital Studio
  • Animation Production: Gonzo
Face Windows Staff
  • Illustrator: Takeshi Mori
  • Graphicker: Waka Mizuho
Battle Mode Background Art Staff
  • Illustrator: Umanosuke Iida
  • Background Artists: Kazuo Ogura, Yuji Kihara, Yoji Nakaza, Nobuhito Sue, Kusanagi
Music Staff
Debugging Staff
  • Chief Debugger:
  • Test Player:
  • Title Logo Designer:
  • Supervisor:
  • Special Thanks to:
  • Kadokawa Shoten Staff:
  • Executive Producer: Tsuguhiko Kadokawa

Magazine articles

Main article: Lunar Silver Star Story/Magazine articles.

Promotional material

LunarSSS Saturn JP Flyer.pdf

PDF
Flyer (complete)
LunarSSS Saturn JP Flyer.pdf
Logo-pdf.svg
Print advert in (JP) #1996-10: "1996-10 (1996-06-28)" (1996-06-14)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1996-18: "1996-18 (1996-10-25)" (1996-10-11)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1996-19: "1996-19 (1996-11-08)" (1996-10-25)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1997-13: "1997-13 (1997-04-25)" (1997-04-11)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(FR) NTSC-J
92
[8]
(JP) NTSC-J
63
[9]
(JP) NTSC-J
63
[10]
(FR) NTSC-J
100
[11]
(JP) NTSC-J
74
[12]
(JP) NTSC-J
80
[13]
(UK) NTSC-J
94
[14]
(JP) NTSC-J
77
[15]
(JP) NTSC-J
90
[16]
(JP) NTSC-J
94
[17]
Sega Saturn
83
Based on
10 reviews

Lunar Silver Star Story

Saturn, JP
LunarSSS Saturn JP Box Back.jpgLunarSSS Saturn JP Box Front.jpg
Cover
LunarSSS Saturn JP Spinecard.jpg
Spinecard
LunarSSS Saturn JP Disc.jpg
Disc
LunarSSS Saturn JP Manual.pdf
Manual
Error creating thumbnail: libgomp: Thread creation failed: Resource temporarily unavailable
Extra
Saturn, JP (Complete)
LunarSSS Saturn JP Box Back Complete.jpgLunarSSS Saturn JP Box Front Complete.jpg
Cover
LunarSSS Saturn JP Spinecard Complete.jpg
Spinecard
LunarSSS Saturn JP Disc Complete.jpg
Disc

Technical information

Main article: Lunar Silver Star Story/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
648,716,880 1996-09-30 CD-ROM (JP) T-27901G V1.05
Sega Saturn
CRC32
MD5
SHA-1
603,384,432 1997-05-27 CD-ROM (JP) T-27904G V1.00

Track list

T-27901G

1. Data track  
2. (Music 01) (2:27) 
3. CD Warning message (special) (0:09) 
Running time: 2:36

T-27904G (Complete)

1. Data track  
2. Data track  
3. (Music 01) (2:27) 
4. CD Warning message (special) (0:09) 
Running time: 2:36

Extra content

T-27901G

This game has extra content which can be viewed when accessing the disc on a PC.

Saturn (JP) Extra files
Folder / File Type Size description
\TEXT\AR_BOOK.TXT TXT 25,089 Post recording sctipt.

T-27904G (Complete)

This game has extra content which can be viewed when accessing the disc on a PC.

Saturn (JP) Extra files
Folder / File Type Size description
ABSTRACT.TXT TXT (Abstract) 35 Title
AR_BOOK.TXT TXT 25,089 Post recording sctipt.
BIB.TXT TXT (Bibliographiced) 4 No message
CPYRIGHT.TXT TXT (Copyright) 100 Copyright


References


Lunar Silver Star Story

LunarSilverStarStory title.png

Main page | Comparisons | Maps | Magazine articles | Reception


Books: (1996) | (1997)

No results



Lunar games for Sega systems
Sega Mega-CD
Lunar: The Silver Star (1992) | Lunar: Eternal Blue (1994)
Sega Saturn
Lunar Silver Star Story (1996) | Mahou Gakuen Lunar! (1997) | Lunar 2 Eternal Blue (1998)
Sega Game Gear
Lunar: Sanpo-suru Gakuen (1996)
Sampler Discs
Sega Mega-CD
Lunar: Eternal Blue Hibaihin Auto Demo (1994)
Sega Saturn
Lunar Silver Star Story Hibaihin Auto Demo (1997)
Lunar related media
Book
(1992) | (1992) | (1994) | (1995) | (1995) | (1996) | (1997) | (1997) | (1998) | (1998)