Difference between revisions of "Chunithm"
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| logo=Chunithm logo.png | | logo=Chunithm logo.png | ||
| image=Chunithm JP.png | | image=Chunithm JP.png | ||
− | | publisher=[[Sega]] | + | | publisher=[[Sega Interactive (Japan)|Sega Interactive]] |
− | | developer=[[Sega | + | | developer=[[Sega R&D1 (2011-2015)|Sega R&D1]] |
| system=[[Nu 1.1]] | | system=[[Nu 1.1]] | ||
| sounddriver= | | sounddriver= | ||
Line 17: | Line 17: | ||
==Production credits== | ==Production credits== | ||
{{creditstable| | {{creditstable| | ||
− | *[[Ayano Moriyama]] | + | *'''Producer:''' [[Ryuichi Taki]]{{ref|https://web.archive.org/web/20240330125412/https://www.sega.co.jp/recruit/interview/senior/consumer13/}} |
− | *'''Acoustic | + | *'''Director:''' [[Masaru Kohayakawa]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} |
+ | *'''Programmer:''' [[Shogo Kasuya]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} | ||
+ | *'''Artist:''' [[Keita Sato]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} | ||
+ | *[[Ayano Moriyama]]{{ref|https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/2015csr_report_a4.pdf}} | ||
+ | *'''Sound Designer:''' [[Daisuke Anayama]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} | ||
+ | *'''Acoustic Designer:''' [[Kazuhiko Nagai]]{{ref|1=https://web.archive.org/web/20230524131511/https://twitter.com/StudioRezitativ/status/1435224835735519234}} | ||
+ | *'''Cabinet Artist:''' [[Tatsuya Nakamura]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} | ||
+ | *'''Cabinet System Designer:''' [[Kohei Shirakawa]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} | ||
| console=NU11 | | console=NU11 | ||
− | | source= | + | | source=Various sources |
}} | }} | ||
Latest revision as of 03:26, 8 November 2024
Chunithm | |||||||||
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System(s): Nu 1.1 | |||||||||
Publisher: Sega Interactive | |||||||||
Developer: Sega R&D1 | |||||||||
Genre: Action | |||||||||
Number of players: 1 | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Chunithm (チュウニズム) is an arcade rhythm game which originally debuted at Club Sega Akihabara in November 2014.
Production credits
- Producer: Ryuichi Taki[2]
- Director: Masaru Kohayakawa[3][4]
- Programmer: Shogo Kasuya[3][4]
- Artist: Keita Sato[3][4]
- Ayano Moriyama[5]
- Sound Designer: Daisuke Anayama[3][4]
- Acoustic Designer: Kazuhiko Nagai[6]
- Cabinet Artist: Tatsuya Nakamura[3][4]
- Cabinet System Designer: Kohei Shirakawa[3][4]
Physical scans
JP | ||||
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References
- ↑ https://sega-interactive.co.jp/special/history/title/chunithm.html
- ↑ https://www.sega.co.jp/recruit/interview/senior/consumer13/ (Wayback Machine: 2024-03-30 12:54)
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 https://www.sega.co.jp/recruit/episode/episode04/ (Wayback Machine: 2020-08-03 23:51)
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 https://www.sega.co.jp/en/recruit/episode/episode04/ (Wayback Machine: 2021-10-18 08:18)
- ↑ https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/2015csr_report_a4.pdf
- ↑ @StudioRezitativ on Twitter (Wayback Machine: 2023-05-24 13:15)