Difference between revisions of "Virtua Cop 3"
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{{Bob | {{Bob | ||
| bobscreen= | | bobscreen= | ||
− | | publisher=[[Sega]] | + | | publisher=[[Sega Corporation (2000-2015)|Sega Corporation]] |
− | | developer=[[Sega AM2]] | + | | developer=[[Sega-AM2 (company)|Sega-AM2]] |
+ | | support={{company|[[Katsugekiza]]|role=motion capture}} | ||
| system=[[Sega Chihiro]] | | system=[[Sega Chihiro]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1-2 | | players=1-2 | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
− | | releases={{ | + | | releases={{releasesArcade |
− | | | + | | chihiro_date_jp=2003-02-18{{ref|https://sega.jp/search/result.php}} |
+ | | chihiro_date_us=2003 | ||
+ | | chihiro_date_uk=2003 | ||
}} | }} | ||
}} | }} | ||
− | {{sub-stub}}''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' (バーチャコップ3) is an arcade game developed by [[Sega-AM2]] as a sequel to ''[[Virtua Cop 2]]''. It was released in 2003 for [[Sega Chihiro]] hardware. Like its prequels, it is a light gun shoot-'em-up, however unlike its prequels it has yet to be ported to a home system. [[Sega Logistics Service]] announced it would end service on the machines on March 31, 2017.{{fileref|SegaProductsTerminationAnnouncement 2016-11 JP.pdf}}{{fileref|SegaProductsTerminationAnnouncement 2016-12.pdf}} |
− | + | ==Gameplay== | |
+ | ===Missions=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Angel Allow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | info1name=Difficulty | ||
+ | | info1=Simple | ||
+ | | desc=Located in the office district at the center of Virtua City. The area is filled with many skyscrapers and company buildings. One of these, a pharmaceutical company conducting cell and genetic research in their cutting-edge laboratory, is overtaken by an armed group in the dead of night. | ||
+ | |||
+ | The Virtua Cops' mission is to take control of the building and apprehend the culprits. Flown in by helicopter and dropping from above, they use plastic bombs to make an entrance to to the facility at the exhibition hall on the 72nd floor{{ref|https://web.archive.org/web/20040405104101/http://www.sega-am2.co.jp/vc3/html/whatsvc3/mission.html}}. | ||
+ | |||
+ | <br/>'''View Room''' | ||
+ | <br/>'''Research Facilities Area''' | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stray Cat | ||
+ | | screenshot=Notavailable.svg | ||
+ | | info1name=Difficulty | ||
+ | | info1=Normal | ||
+ | | desc=Begins at the VC Bank on 16th Ave, the most powerful bank in Virtua City. In the mid-afternoon, an armed force with clear combat training storms the bank. The Virtua Cops team up with the VCPD's assault team, with instructions to divert attention and capture the ringleader{{ref|https://web.archive.org/web/20040405104101/http://www.sega-am2.co.jp/vc3/html/whatsvc3/mission.html}}. | ||
+ | |||
+ | '''Bank''' | ||
+ | <br/>'''16th Ave''' | ||
+ | <br/>'''Subway''' | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Owl Strike | ||
+ | | screenshot=Notavailable.svg | ||
+ | | info1name=Difficulty | ||
+ | | info1=Hard | ||
+ | | desc=Located at The Military Base on the outskirts of Virtua City, which houses the air defense Scramblers, a tank unit designed for urban warfare, and is rumoured to also house top-secret next generation tanks. One night during heavy rain, all communications are lost with the base. With no outside attack confirmed, it is suspected to have been a coup. The Virtua Cops (accompanied by Janet) must infiltrate the base through the underground waterways and report back in secret, but are cleared to respond appropriately to hostilities{{ref|https://web.archive.org/web/20040405104101/http://www.sega-am2.co.jp/vc3/html/whatsvc3/mission.html}}. | ||
+ | |||
+ | '''Drainage Passage''' | ||
+ | <br/>'''Runway''' | ||
+ | <br/>'''Central Hangar''' | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{mainArticle|{{PAGENAME}}/Production credits}} | ||
+ | |||
+ | ==Digital manuals== | ||
+ | <gallery> | ||
+ | VirtuaCop3 Chihiro US Manual Deluxe.pdf|US manual (deluxe) | ||
+ | VirtuaCop3 Chihiro US DigitalWiringDiagram Deluxe.pdf|US wiring diagram (deluxe) | ||
+ | VirtuaCop3 Chihiro US Manual Upright.pdf|US manual (upright) | ||
+ | VirtuaCop3 Chihiro US DigitalWiringDiagram Upright.pdf|US wiring diagram (upright) | ||
+ | VirtuaCop3 Chihiro UK Manual Deluxe.pdf|UK manual (deluxe) | ||
+ | VirtuaCop3 Chihiro UK Manual Upright.pdf|UK manual (upright) | ||
+ | </gallery> | ||
==Magazine articles== | ==Magazine articles== | ||
− | {{mainArticle|{{PAGENAME}}/Magazine articles}} | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} |
− | == | + | ==Promotional material== |
<gallery> | <gallery> | ||
− | + | VirtuaCop3 Chihiro US Flyer.pdf|US flyer | |
− | + | VirtuaCop3 Chihiro US Flyer ASI.jpg|US flyer (ASI) | |
+ | VirtuaCop3 Chihiro UK Flyer.pdf|UK flyer | ||
+ | VirtuaCop3 Arcade Render.jpg|Render | ||
</gallery> | </gallery> | ||
− | == | + | ==Photo gallery== |
<gallery> | <gallery> | ||
− | + | VirtuaCop3 Arcade Cabinet Deluxe.jpg|Deluxe cabinet | |
− | + | VirtuaCop3 Arcade Cabinet Upright.jpg|Upright cabinet | |
</gallery> | </gallery> | ||
==Physical scans== | ==Physical scans== | ||
+ | {{ratings|CHIHIRO}} | ||
{{Scanbox | {{Scanbox | ||
| console=Chihiro | | console=Chihiro | ||
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}} | }} | ||
− | {{ | + | ==References== |
+ | <references/> | ||
+ | |||
+ | {{VirtuaCop3Omni}} | ||
{{VirtuaCop}} | {{VirtuaCop}} | ||
− | |||
− |
Latest revision as of 22:19, 8 November 2024
Virtua Cop 3 | |||||||||||||||||
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System(s): Sega Chihiro | |||||||||||||||||
Publisher: Sega Corporation | |||||||||||||||||
Developer: Sega-AM2 | |||||||||||||||||
Supporting companies: Katsugekiza (motion capture) | |||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||
Number of players: 1-2 | |||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Virtua Cop 3 (バーチャコップ3) is an arcade game developed by Sega-AM2 as a sequel to Virtua Cop 2. It was released in 2003 for Sega Chihiro hardware. Like its prequels, it is a light gun shoot-'em-up, however unlike its prequels it has yet to be ported to a home system. Sega Logistics Service announced it would end service on the machines on March 31, 2017.[2][3]
Contents
Gameplay
Missions
Angel Allow | |
---|---|
Difficulty: Simple | |
Located in the office district at the center of Virtua City. The area is filled with many skyscrapers and company buildings. One of these, a pharmaceutical company conducting cell and genetic research in their cutting-edge laboratory, is overtaken by an armed group in the dead of night.
The Virtua Cops' mission is to take control of the building and apprehend the culprits. Flown in by helicopter and dropping from above, they use plastic bombs to make an entrance to to the facility at the exhibition hall on the 72nd floor[4].
| |
Stray Cat | |
Difficulty: Normal | |
Begins at the VC Bank on 16th Ave, the most powerful bank in Virtua City. In the mid-afternoon, an armed force with clear combat training storms the bank. The Virtua Cops team up with the VCPD's assault team, with instructions to divert attention and capture the ringleader[4].
Bank
| |
Owl Strike | |
Difficulty: Hard | |
Located at The Military Base on the outskirts of Virtua City, which houses the air defense Scramblers, a tank unit designed for urban warfare, and is rumoured to also house top-secret next generation tanks. One night during heavy rain, all communications are lost with the base. With no outside attack confirmed, it is suspected to have been a coup. The Virtua Cops (accompanied by Janet) must infiltrate the base through the underground waterways and report back in secret, but are cleared to respond appropriately to hostilities[4].
Drainage Passage
|
Production credits
- Main article: Virtua Cop 3/Production credits.
Digital manuals
Magazine articles
- Main article: Virtua Cop 3/Magazine articles.
Promotional material
Photo gallery
Physical scans
Sega Retro Average | |||||||||
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|
95 | |
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Based on 1 review |
Chihiro, World(?) |
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|
References
- ↑ https://sega.jp/search/result.php
- ↑ File:SegaProductsTerminationAnnouncement 2016-11 JP.pdf
- ↑ File:SegaProductsTerminationAnnouncement 2016-12.pdf
- ↑ 4.0 4.1 4.2 http://www.sega-am2.co.jp/vc3/html/whatsvc3/mission.html (Wayback Machine: 2004-04-05 10:41)
- ↑ Hyper, "September 2003" (AU; 2003-08-06), page 79
Virtua Cop 3 | |
---|---|
Main page | Credits | Magazine articles |
Virtua Cop series of games | |
---|---|
Virtua Cop (1994) | Virtua Cop 2 (1995) | Virtua Cop 3 (2003) | |
Virtua Cop (1995) | Virtua Cop 2 (1996) | Virtua Cop Special Pack (1998) | Virtua Cop 1-2 Pack (1998) | |
Virtua Cop 2 (2000) | |
Virtua Cop (1996) | Virtua Cop 2 (1997) | |
Virtua Cop (199x) | |
Virtua Cop: Elite Edition (2002) | |
Virtua Cop related media | |
Virtua Cop Soundtracks (1996) | |
Virtua Cop Official Guide Book (1995) | Virtua Cop Kyuukyoku Hon (1996) | Virtua Cop: Crisis City (1996) | Virtua Cop Vol. 2: Gyakushuu no Fang (1996) | Virtua Cop 2 Tai Terrorist Chinatsu Manual (1996) | Virtua Cop 2 Killer Manual (1997) | Virtua Cop 2 Detective Manual (1997) |