Difference between revisions of "Mark Lesser"
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− | | company=[[Microsmiths]]{{ref|1=https://web.archive.org/web/20151012072821/http://rexbradford.net/#tab=game}} | + | | company=[[Microsmiths]]{{ref|https://web.archive.org/web/20240827201255/https://www.marklesser.online/}}{{ref|1=https://web.archive.org/web/20151012072821/http://rexbradford.net/#tab=game}} |
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− | | company=[[MBL Research]] | + | | company=[[MBL Research]]{{ref|https://web.archive.org/web/20240827201255/https://www.marklesser.online/}} |
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| education=[[wikipedia:Massachusetts Institute of Technology|Massachusetts Institute of Technology]] (BS Electrical Engineering) | | education=[[wikipedia:Massachusetts Institute of Technology|Massachusetts Institute of Technology]] (BS Electrical Engineering) | ||
− | }}{{sub-stub}}'''Mark B. Lesser''' is an American electronics engineer and former [[Microsmiths]] programmer and game producer. | + | }}{{sub-stub}}'''Mark B. Lesser''' is an American electronics engineer and former [[Microsmiths]] programmer and game producer.{{ref|https://web.archive.org/web/20240827201255/https://www.marklesser.online/}} |
==Production history== | ==Production history== | ||
{{ProductionHistory|{{PAGENAME}}}} | {{ProductionHistory|{{PAGENAME}}}} | ||
+ | |||
+ | ==External links== | ||
+ | *[https://www.marklesser.online Official website] | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 02:55, 9 November 2024
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Mark B. Lesser |
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Place of birth: United States |
Employment history: |
Role(s): Programmer, Producer |
Education: Massachusetts Institute of Technology (BS Electrical Engineering) |
This teeny-tiny article needs some work. You can help us by expanding it.
Mark B. Lesser is an American electronics engineer and former Microsmiths programmer and game producer.[1]
Production history
- King's Quest: Quest for the Crown (Master System; 1989) — Programmed by
- Bimini Run (Mega Drive; 1991)[3]
- John Madden Football: Championship Edition (Mega Drive; 1992) — Programming by
- John Madden Football '93 (Mega Drive; 1992) — Programming by
- NHL Hockey '94 (Mega-CD; 1993) — Programmer[4]
- NHL Hockey '94 (Mega Drive; 1993) — Programmed by[5]
- NHL 95 (Mega Drive; 1994) — Programmer[6]
- Elitserien 95 (Mega Drive; 1994) — Programmarat av[7]
- NHL 96 (Mega Drive; 1995) — Programmed by[8]
- NHL 96 (Mega Drive; 1995) — Programming[9]
- NHL 97 (Mega Drive; 1996) — Programmed by[10]
- NHL 97 (Saturn; 1996) — Gameplay Tuning and Design[11]
- NHL 98 (Saturn; 1998) — PC Programmers[12]
- Elitserien 96 (Mega Drive; 1995) — Programmed by[13]
- Swamp Thing (Mega Drive; unreleased) — DESIGN AND PROGRAMMING[14]
External links
References
- ↑ 1.0 1.1 1.2 1.3 1.4 https://www.marklesser.online/ (Wayback Machine: 2024-08-27 20:12)
- ↑ http://rexbradford.net/#tab=game (Wayback Machine: 2015-10-12 07:28)
- ↑ File:Bimini Run MD credits.pdf
- ↑ File:Nhl94 mcd us manual.pdf, page 53
- ↑ File:NHL 94 MD credits.pdf
- ↑ File:NHL 95 MD US Manual.pdf, page 13
- ↑ File:Elitserien 95 MD credits.pdf
- ↑ File:NHL 96 MD credits.pdf
- ↑ File:NHL 96 MD US Manual.pdf, page 16
- ↑ File:NHL 97 MD credits.pdf
- ↑ File:Nhl97 sat us manual.pdf, page 30
- ↑ File:Nhl98 sat us manual.pdf, page 31
- ↑ File:Elitserien 96 MD credits.pdf
- ↑ File:Swamp Thing MD credits.pdf