Difference between revisions of "Sparkster: Rocket Knight Adventures 2"
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| publisher=[[Konami]] | | publisher=[[Konami]] | ||
| developer=[[Konami]] | | developer=[[Konami]] | ||
+ | | distributor={{company|[[Samsung]]|region=KR}} | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
− | | | + | | sounddriver=[[Konami]]/[[Vampire Killer]] |
− | | releases={{ | + | | peripherals= |
− | | | + | | players=1 |
+ | | genre=Action{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} | ||
+ | | releases={{releasesMD | ||
+ | | md_date_jp=1994-09-23{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} | ||
+ | | md_code_jp=T-95103 | ||
+ | | md_rrp_jp=8,800e{{magref|bemega|1994-08|6}} | ||
+ | | md_date_us=1994-10{{magref|egm|62|160}}{{magref|gameplayers|0711|136}} | ||
+ | | md_code_us=T-95166 | ||
+ | | md_rating_us=ga | ||
+ | | md_date_us_sc=199x | ||
+ | | md_rrp_us_sc=sub | ||
+ | | md_rating_us_sc= | ||
+ | | md_date_eu=1994-11{{magref|segamaguk|11|80}} | ||
| md_code_eu=T-95166-50 | | md_code_eu=T-95166-50 | ||
− | | md_rrp_uk=39.99 | + | | md_rating_eu=3 |
− | | | + | | md_date_uk=1994-11{{magref|segamaguk|11|80}} |
− | | | + | | md_code_uk=T-95166-50 |
− | | | + | | md_rating_uk=3 |
− | | | + | | md_rrp_uk=39.99{{magref|cvg|156|78}}{{magref|gamesworld|6|15}} <!-- 44.99{{magref|segamaguk|11|80}} 49.99{{magref|mms|25|78}} --> |
− | | | + | | md_date_au=1994-11{{fileref|NewReleases 1994-11 AU Catalogue.pdf|page=22}} |
+ | | md_rrp_au=109.95{{fileref|NewReleases 1994-11 AU Catalogue.pdf|page=22}} | ||
+ | | md_rating_au=g | ||
+ | | md_code_au=FSPA21SMC | ||
| md_date_kr=199x | | md_date_kr=199x | ||
| md_code_kr=GM94016JT | | md_code_kr=GM94016JT | ||
+ | | md_date_de=199x | ||
+ | | md_rrp_de=109.95{{magref|maniac|1995-02|100}} | ||
+ | | md_date_pt=1994 | ||
+ | | md_code_pt=MD95166 | ||
+ | | md_date_gr=199x | ||
+ | }} | ||
+ | | esra=7 | ||
+ | | savetype={{SaveType | ||
+ | |MD|password | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''' (スパークスター ロケットナイトアドベンチャーズ2) is a 1994 platform game developed and published by [[Konami]] for the [[Sega Mega Drive]]. It is a sequel to ''[[Rocket Knight Adventures]]''. Even though the intro screen refers to it as ''Sparkster: Rocket Knight Adventures 2'', it was only referred to as ''Sparkster'' on the North American and European packaging. |
The game stars an opossum named Sparkster who carries a sword and jetpack on a mission to stop King Gedol from taking over the Kingdom of Zephyrus and kidnapping Princess Cherry. | The game stars an opossum named Sparkster who carries a sword and jetpack on a mission to stop King Gedol from taking over the Kingdom of Zephyrus and kidnapping Princess Cherry. | ||
Line 30: | Line 51: | ||
==Gameplay== | ==Gameplay== | ||
− | The game plays similar to its predecessor. The player can jump, attack with a sword, and use a rocket pack to fly short distances. When running into walls when using a jetpack the player will rebound if there is enough momentum left. Unlike the first game, the jet pack meter charges quicker and automatically, leading to more opportunities to use the jetpack. | + | The game plays similar to its predecessor. The player can jump {{B}}, attack with a sword {{A}}, and use a rocket pack to fly short distances {{C}}. The button layout can be configured. The projectile emitted from the sword has be removed. When running into walls when using a jetpack the player will rebound if there is enough momentum left. Unlike the first game, the jet pack meter charges quicker and automatically, leading to more opportunities to use the jetpack. |
Collecting six secret swords will transform Sparkster into Gold Sparkster, a superpowered form Sparkster. Gold Sparksters attacks are stronger and the rocket pack charges faster. Transforming into Gold Sparkster is necessary to view the true ending. | Collecting six secret swords will transform Sparkster into Gold Sparkster, a superpowered form Sparkster. Gold Sparksters attacks are stronger and the rocket pack charges faster. Transforming into Gold Sparkster is necessary to view the true ending. | ||
+ | |||
===Moves=== | ===Moves=== | ||
− | {| | + | {{InfoTable| |
− | | | + | {{InfoRow |
− | | | + | | sprite={{sprite|Sparkster blast.png}} |
− | |As a Rocket Knight, Sparkster gets to utilize some very cool equipment. | + | | sprite2={{sprite|Sparkster corkscrew.png}} |
− | | | + | | title= |
− | | | + | | desc=As a Rocket Knight, Sparkster gets to utilize some very cool equipment. The rocket pack on his back automatically charges up when it is not in use; it has two different "levels," enabling different moves with each. Players can see the amount of power the rocket pack has charged up at the top of the screen. It charges whenever you are not using it, and as I When your rocket pack is charged to its fullest, the rocket gauge will start blinking orange. Press {{C}} and any directional button to utilize the rocket blast for either level of charge. After using the rocket, it'll have to recharge to be able to be used again. Sparkster can go off in one of the eight directions, and cannot be controlled while rocketing. He can also rebound off walls, floors and some objects if there is enough momentum left. |
− | |Similarly controlled by the use of the rocket gauge, by not pressing any directional button with {{C}}, Sparkster will perform a buzzsaw cut with his sword, harming any enemy it touches and breaking certain objects. The attack itself has poor range compared to the normal sword, but does hit twice. | + | }} |
− | | | + | {{InfoRow |
− | | | + | | sprite={{sprite|Sparkster buzzsaw.png}} |
− | |If the player finds a small circle with a flame in it, they can grab the power-up and use it to enable the flame sword. This version of the sword deals twice the damage as Sparkster's regular sword, but is lost when Sparkster takes any damage. | + | | title= |
− | + | | desc=Similarly controlled by the use of the rocket gauge, by not pressing any directional button with {{C}}, Sparkster will perform a buzzsaw cut with his sword, harming any enemy it touches and breaking certain objects. The attack itself has poor range compared to the normal sword, but does hit twice. It also grants invincibility from almost all enemy attacks, with noteable exceptions such as the instant kill laser in stage 5 | |
+ | }} | ||
+ | {{InfoRow | ||
+ | | sprite={{sprite|Sparkster firesword.png}} | ||
+ | | title= | ||
+ | | desc=If the player finds a small circle with a flame in it, they can grab the power-up and use it to enable the flame sword. This version of the sword deals twice the damage as Sparkster's regular sword, but is lost when Sparkster takes any damage. | ||
+ | }} | ||
+ | }} | ||
===Items=== | ===Items=== | ||
− | When Sparkster has collected 10 Blue Gems or a Red Gem (which count as 10 Blue Gems), the Item Roulette starts to play; at the top right-hand corner, players can see how many Gems they have collected and watch the Item Roulette spin. | + | When Sparkster has collected 10 Blue Gems or a Red Gem (which count as 10 Blue Gems), the Item Roulette starts to play; at the top right-hand corner, players can see how many Gems they have collected and watch the Item Roulette spin. Then, once an item has been selected (entirely at random), the item is dropped from the sky, and Sparkster can pick it up like normal. Items received from the roulette disappear after a short time. |
+ | |||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow| title=Blue Gem| image=| desc=Used for collecting towards the Item Roulette}} | ||
+ | {{InfoRow| title=Red Gem| image=| desc=1x Red Gem = 10x Blue Gem. An instant Item Roulette play}} | ||
+ | {{InfoRow| title=Flame Orb| image=| desc=Puts Sparkster's sword aflame. All attacks are stronger}} | ||
+ | {{InfoRow| title=Rocket Pack| image=| desc=Touching these will automatically engage the rocket pack}} | ||
+ | {{InfoRow| title=Bomb| image=| desc=Causes damage. Each takes off one half of a Heart}} | ||
+ | {{InfoRow| title=Apple| image=| desc=Restores one Heart}} | ||
+ | {{InfoRow| title=Roast| image=| desc=Restores all Hearts}} | ||
+ | {{InfoRow| title=Sparkster Head| image=| desc=1-Up}} | ||
+ | {{InfoRow| title=Life Canister| image=| desc=Restores two and a half Hearts of giant mech's health (The Gedol Empire only)}} | ||
+ | }} | ||
+ | |||
+ | ===Levels=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Level 1 - Kingdom of Zebulos | ||
+ | | screenshot=Sparkster zebulos.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 2 - The Golden Desert | ||
+ | | screenshot=Sparkster desert.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 3 - The Flying Airship | ||
+ | | screenshot=Sparkster flyingairship.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 4 - The Gedol Empire | ||
+ | | screenshot=Sparkster empire.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 5 - King Gedol's Realm | ||
+ | | screenshot=Sparkster realm.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 6 - Castle Gedol | ||
+ | | screenshot=Sparkster castle.png | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==History== | ||
+ | ===Prerelease=== | ||
+ | An issue of ''[[Sega Video Magazine]]'' includes footage from an early version of the game, including different title screen music, an early version of Sparkster's face icon, and other minor changes to graphics and sound. | ||
+ | |||
+ | ===Legacy=== | ||
+ | A game known only as ''Sparkster'' was also released on the Super NES but is a different game, designed by a different staff team, starring the same Sparkster character. Later a sequel, just called ''Rocket Knight'', was released for the [[PlayStation Network]], [[Xbox Live Arcade]] and PC. | ||
+ | |||
+ | ''[[sonic:Sonic the Comic|Sonic the Comic]]'' included "Sparkster" comics strips, indeed based off ''Sparkster: Rocket Knight Adventures 2'', with the hero going against King Gedol's plans. The single story arc was called "Last of the Rocket Knights!" ([[sonic:Sonic the Comic 053|issue #53]] to [[sonic:Sonic the Comic 058|issue #58]]). It is one of the few comic strips in ''Sonic the Comic'' that is based off a third-party game. | ||
+ | |||
+ | ==Versions== | ||
+ | ''Sparkster'' is not optimised for 50Hz PAL regions. | ||
− | + | ===Localised names=== | |
− | + | {{aka | |
− | + | | en_name={{PAGENAME}} | |
− | + | | jp_name=スパークスター ロケットナイトアドベンチャーズ2 | |
− | + | | jp_trans={{PAGENAME}} | |
− | + | | kr_name=로켓나이트 어드벤쳐2 | |
− | + | | kr_trans={{PAGENAME}} | |
− | + | }} | |
− | |||
− | == | + | ==Production credits== |
− | {| | + | {{creditstable| |
− | |[[ | + | {{multicol| |
− | + | *'''Planning:''' Lucky Jet | |
− | + | *'''Direct and Design:''' [[Yasushi Takano|Tat]] | |
− | + | *'''Character Design:''' Y.T | |
− | + | *'''Design:''' [[Shiori Satoh|Shiori S.]], Noboru Shirasu | |
− | + | *'''Special Thanks to:''' Furukawa, Keita Nose | |
− | + | *'''Main Programmer:''' Lord Unreal | |
− | + | *'''Super Programmer:''' Masanaka Takahashi | |
− | + | *'''Ultra Programmer:''' Hanaten Returns, Yasuo Tsurugai | |
− | + | *'''Sound Programmer:''' O.Kasai, Akiropito | |
− | + | *'''Sound Design:''' [[Michiru Yamane|Chiruchiru Yamane]], A.Yamaoka | |
− | |} | + | *'''Package Design:''' [[Masahiro Yoshihashi|M.Yoshihashi]], Y.Nozawa |
+ | *'''Supervisor:''' Yutaka Haruki | ||
+ | *'''Producer:''' [[Tomikazu Kirita]] | ||
+ | *'''Special Thanks:''' All Konami Staff | ||
+ | }} | ||
+ | | source=In-game credits | ||
+ | | pdf=Sparkster MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
− | == | + | ==Magazine articles== |
− | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} | |
− | == | + | ==Promotional material== |
− | {{ | + | {{gallery |
− | | | + | |{{galleryPrintAd|bemega|1994-08|6-7}} |
− | + | |{{galleryPrintAd | |
− | + | |gamechamp|1994-09|20 | |
− | | | ||
− | |||
− | | | ||
− | |||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
+ | |{{galleryPrintAd|bemega|1994-10|9}} | ||
+ | |{{GalleryPrintAd | ||
+ | |gamesmaster|23|116 | ||
+ | |ufg|1|132 | ||
+ | |cvg|157|148 | ||
+ | |ufg|2|106 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |joypad|36|41 | ||
+ | }} | ||
+ | |{{GalleryPrintAd | ||
+ | |maniac|1995-02|100 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|MD}} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=JP | ||
+ | | cover=Sparkster-RocketKnightAdventures2 MD JP Box.jpg | ||
+ | | cart=Sparkster md jp cart.jpg | ||
+ | | carttop=Sparkster MD JP CartTop.jpg | ||
+ | | manual=Sparkster md jp manual.pdf | ||
+ | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=US | | region=US | ||
| cover=Sparkster-RocketKnightAdventures2 MD US Box.jpg | | cover=Sparkster-RocketKnightAdventures2 MD US Box.jpg | ||
| cart=Sparkster-RocketKnightAdventures2 MD US cart.jpg | | cart=Sparkster-RocketKnightAdventures2 MD US cart.jpg | ||
+ | | manual=Sparkster md us manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 105: | Line 212: | ||
| cover=Sparkster-RocketKnightAdventures2 MD EU Box.jpg | | cover=Sparkster-RocketKnightAdventures2 MD EU Box.jpg | ||
| cart=Sparkster-RocketKnightAdventures2 MD EU cart.jpg | | cart=Sparkster-RocketKnightAdventures2 MD EU cart.jpg | ||
+ | | carttop=Sparkster-MD-EU-Carttop.jpg | ||
+ | | manual=Sparkster-MD-EU-Manual.pdf | ||
+ | | item1=Sparkster MD EU pcb.jpg | ||
+ | | item1name=PCB | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=PT | ||
+ | | cover= | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=GR | ||
+ | | cover=Sparkster-RocketKnightAdventures2 MD GR Box.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
− | | region= | + | | region=AU |
− | | cover=Sparkster | + | | cover=Sparkster MD AU cover.jpg |
− | + | }}{{Scanbox | |
− | |||
− | }}{{ | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=KR | | region=KR | ||
Line 117: | Line 234: | ||
| cart=Sparkster MD KR cart.jpg | | cart=Sparkster MD KR cart.jpg | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{SparksterOmni}} | ||
+ | {{RocketKnightAdventures}} |
Latest revision as of 11:02, 14 November 2024
Sparkster: Rocket Knight Adventures 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Konami | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Konami | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Samsung (KR) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Konami/Vampire Killer | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sparkster: Rocket Knight Adventures 2 (スパークスター ロケットナイトアドベンチャーズ2) is a 1994 platform game developed and published by Konami for the Sega Mega Drive. It is a sequel to Rocket Knight Adventures. Even though the intro screen refers to it as Sparkster: Rocket Knight Adventures 2, it was only referred to as Sparkster on the North American and European packaging.
The game stars an opossum named Sparkster who carries a sword and jetpack on a mission to stop King Gedol from taking over the Kingdom of Zephyrus and kidnapping Princess Cherry.
Contents
Story
After being rescued by Sparkster in the first game, the Kingdom of Zephyrus comes under attack once again. This time from the Gedol Empire which is led by King Gedol. In addition to this, Sparkster must also confront his rival, Axel Gear, who was sent by King Gedol to kidnap Princess Cherry, the cousin to Princess Sherry.
Gameplay
The game plays similar to its predecessor. The player can jump , attack with a sword , and use a rocket pack to fly short distances . The button layout can be configured. The projectile emitted from the sword has be removed. When running into walls when using a jetpack the player will rebound if there is enough momentum left. Unlike the first game, the jet pack meter charges quicker and automatically, leading to more opportunities to use the jetpack.
Collecting six secret swords will transform Sparkster into Gold Sparkster, a superpowered form Sparkster. Gold Sparksters attacks are stronger and the rocket pack charges faster. Transforming into Gold Sparkster is necessary to view the true ending.
Moves
Items
When Sparkster has collected 10 Blue Gems or a Red Gem (which count as 10 Blue Gems), the Item Roulette starts to play; at the top right-hand corner, players can see how many Gems they have collected and watch the Item Roulette spin. Then, once an item has been selected (entirely at random), the item is dropped from the sky, and Sparkster can pick it up like normal. Items received from the roulette disappear after a short time.
Blue Gem | |
---|---|
Used for collecting towards the Item Roulette | |
Red Gem | |
1x Red Gem = 10x Blue Gem. An instant Item Roulette play | |
Flame Orb | |
Puts Sparkster's sword aflame. All attacks are stronger | |
Rocket Pack | |
Touching these will automatically engage the rocket pack | |
Bomb | |
Causes damage. Each takes off one half of a Heart | |
Apple | |
Restores one Heart | |
Roast | |
Restores all Hearts | |
Sparkster Head | |
1-Up | |
Life Canister | |
Restores two and a half Hearts of giant mech's health (The Gedol Empire only) |
Levels
Level 1 - Kingdom of Zebulos | |
---|---|
Level 2 - The Golden Desert | |
Level 3 - The Flying Airship | |
Level 4 - The Gedol Empire | |
Level 5 - King Gedol's Realm | |
Level 6 - Castle Gedol | |
History
Prerelease
An issue of Sega Video Magazine includes footage from an early version of the game, including different title screen music, an early version of Sparkster's face icon, and other minor changes to graphics and sound.
Legacy
A game known only as Sparkster was also released on the Super NES but is a different game, designed by a different staff team, starring the same Sparkster character. Later a sequel, just called Rocket Knight, was released for the PlayStation Network, Xbox Live Arcade and PC.
Sonic the Comic included "Sparkster" comics strips, indeed based off Sparkster: Rocket Knight Adventures 2, with the hero going against King Gedol's plans. The single story arc was called "Last of the Rocket Knights!" (issue #53 to issue #58). It is one of the few comic strips in Sonic the Comic that is based off a third-party game.
Versions
Sparkster is not optimised for 50Hz PAL regions.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Sparkster: Rocket Knight Adventures 2 | Sparkster: Rocket Knight Adventures 2 |
Japanese | スパークスター ロケットナイトアドベンチャーズ2 | Sparkster: Rocket Knight Adventures 2 |
Korean | 로켓나이트 어드벤쳐2 | Sparkster: Rocket Knight Adventures 2 |
Production credits
- Planning: Lucky Jet
- Direct and Design: Tat
- Character Design: Y.T
- Design: Shiori S., Noboru Shirasu
- Special Thanks to: Furukawa, Keita Nose
- Main Programmer: Lord Unreal
- Super Programmer: Masanaka Takahashi
- Ultra Programmer: Hanaten Returns, Yasuo Tsurugai
- Sound Programmer: O.Kasai, Akiropito
- Sound Design: Chiruchiru Yamane, A.Yamaoka
- Package Design: M.Yoshihashi, Y.Nozawa
- Supervisor: Yutaka Haruki
- Producer: Tomikazu Kirita
- Special Thanks: All Konami Staff
Magazine articles
- Main article: Sparkster: Rocket Knight Adventures 2/Magazine articles.
Promotional material
also published in:
- Ultimate Future Games (UK) #1: "December 1994" (1994-11-01)[11]
- Computer & Video Games (UK) #157: "December 1994" (1994-11-15)[12]
- Ultimate Future Games (UK) #2: "January 1995" (1994-12-01)[13]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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78 | |
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Based on 29 reviews |
Mega Drive, PT |
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Technical information
- Main article: Sparkster: Rocket Knight Adventures 2/Technical information.
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "August 1994" (JP; 1994-07-08), page 6
- ↑ Electronic Gaming Monthly, "September 1994" (US; 1994-xx-xx), page 160
- ↑ 4.0 4.1 Game Players, "Vol. 7 No. 11 November 1994" (US; 1994-1x-xx), page 136
- ↑ 5.0 5.1 Sega Magazine, "November 1994" (UK; 1994-10-15), page 80
- ↑ 6.0 6.1 Computer & Video Games, "November 1994" (UK; 1994-10-15), page 78
- ↑ 7.0 7.1 Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 15
- ↑ 8.0 8.1 File:NewReleases 1994-11 AU Catalogue.pdf, page 22
- ↑ MAN!AC, "02/95" (DE; 1995-01-11), page 100
- ↑ File:Sparkster MD credits.pdf
- ↑ Ultimate Future Games, "December 1994" (UK; 1994-11-01), page 132
- ↑ Computer & Video Games, "December 1994" (UK; 1994-11-15), page 148
- ↑ Ultimate Future Games, "January 1995" (UK; 1994-12-01), page 106
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 195
- ↑ Beep! MegaDrive, "October 1994" (JP; 1994-09-08), page 19
- ↑ Consoles +, "Octobre 1994" (FR; 1994-xx-xx), page 124
- ↑ Electronic Games (1992-1995), "October 1994" (US; 1994-xx-xx), page 88
- ↑ Electronic Gaming Monthly, "October 1994" (US; 1994-xx-xx), page 42
- ↑ Famitsu, "1994-09-23" (JP; 1994-09-09), page 38
- ↑ GamePro, "November 1994" (US; 1994-xx-xx), page 100
- ↑ GamePro, "Oktober 1994" (DE; 1994-09-30), page 46
- ↑ Joypad, "Octobre 1994" (FR; 1994-xx-xx), page 92
- ↑ MAN!AC, "11/94" (DE; 1994-10-12), page 71
- ↑ Mega Force, "Octobre 1994" (FR; 1994-xx-xx), page 96
- ↑ Mega Fun, "11/94" (DE; 1994-10-19), page 75
- ↑ Micro Kid's Multimédia, "Décembre 1994" (FR; 1994-1x-xx), page 72
- ↑ Mean Machines Sega, "November 1994" (UK; 1994-09-30), page 78
- ↑ Player One, "Octobre 1994" (FR; 1994-xx-xx), page 114
- ↑ Play Time, "12/94" (DE; 1994-11-09), page 109
- ↑ Secret Service, "Listopad 1996" (PL; 1996-11-01), page 69
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 26
- ↑ Sega Power, "November 1994" (UK; 1994-09-29), page 48
- ↑ Sega Pro, "November 1994" (UK; 1994-10-06), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supersonic, "Octobre 1994" (FR; 1994-xx-xx), page 48
- ↑ Todo Sega, "Enero 1995" (ES; 199x-xx-xx), page 50
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 25
- ↑ Video Games, "11/94" (DE; 1994-10-26), page 92
- ↑ VideoGames, "November 1994" (US; 1994-1x-xx), page 90
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