Difference between revisions of "Ghost House"
From Sega Retro
Hyperspeed34 (talk | contribs) |
|||
(27 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{Bob | {{Bob | ||
| bobscreen=GhostHouse title.png | | bobscreen=GhostHouse title.png | ||
− | | publisher=[[Sega]] | + | | publisher={{company|[[Sega Enterprises, Ltd.]]|region=JP, EU}}, {{company|[[Sega of America]]|region=US}} |
− | | developer=[[Sega]] | + | | developer=[[Sega Enterprises, Ltd.]] |
+ | | distributor={{company|[[Tec Toy]]|region=BR}} | ||
| system=[[Sega Master System]] | | system=[[Sega Master System]] | ||
− | | sounddriver= | + | | sounddriver= |
| peripherals= | | peripherals= | ||
| players=1-2 (alternating) | | players=1-2 (alternating) | ||
− | | genre=Action | + | | genre=Action{{ref|https://web.archive.org/web/20190621034428/https://sega.jp/history/hard/segamark3/software.html}} |
| releases={{releasesSMS | | releases={{releasesSMS | ||
− | | | + | | sms_date_jp_c=1986-04-21{{ref|https://web.archive.org/web/20190621034428/https://sega.jp/history/hard/segamark3/software.html}} |
− | | | + | | sms_rrp_jp_c=4,300 |
− | | | + | | sms_code_jp_c=C-512 |
− | | | + | | sms_date_us_c=1986-09{{magref|ce|5.07|14}} |
− | | | + | | sms_code_us_c=4002 |
− | | | + | | sms_rrp_us_c=34.95{{magref|ce|5.07|12}} |
| sms_date_eu=1987-08 | | sms_date_eu=1987-08 | ||
| sms_code_eu=MK-4502-50 | | sms_code_eu=MK-4502-50 | ||
Line 22: | Line 23: | ||
| sms_code_uk=MK-4502-50 | | sms_code_uk=MK-4502-50 | ||
| sms_rrp_uk=17.99{{magref|raze|11|76}} | | sms_rrp_uk=17.99{{magref|raze|11|76}} | ||
− | | sms_date_uk_c=1987-08{{magref|cvg|73|132}} | + | | sms_date_uk_c=1987-08{{fileref|SMSGameCatalog1EU.pdf|page=3}}{{magref|cvg|73|132}} |
− | | sms_rrp_uk_c=14.95{{magref|ace|16|166}}{{magref|cvg|73|132}} | + | | sms_rrp_uk_c=14.95{{magref|ace|16|166}}{{magref|cvg|73|132}}{{fileref|Mastertronic UK Catalogue 1988.pdf|page=2}} |
| sms_date_au=1987 | | sms_date_au=1987 | ||
| sms_code_au=4502 | | sms_code_au=4502 | ||
| sms_date_br=19xx | | sms_date_br=19xx | ||
− | | sms_date_kr= | + | | sms_date_kr=1988-10 |
| sms_date_tw=19xx | | sms_date_tw=19xx | ||
| sms_code_tw=K-319 | | sms_code_tw=K-319 | ||
Line 33: | Line 34: | ||
}} | }} | ||
}} | }} | ||
− | + | '''''{{PAGENAME}}''''' (ゴーストハウス) is a [[Sega Master System]] action platform game developed and published by Sega. An enhanced port of the company's 1982 [[Sega G80]] arcade game ''[[Monster Bash]]'', it was first released in Japan on the system's innovative [[Sega Card]] format in April 1986, and is generally considered superior to the original arcade version. | |
− | + | ==Story== | |
+ | Mick must collect the family jewels, which are hidden within Dracula's mansion. | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is an action platformer. Rounds consist of multiple levels of platforms connected by ladders and doorways. Each round contains five Draculas, but four of them are "dummies." To fight each Dracula, Mick must first find a key, which is dropped by a random enemy. Then he must locate a coffin and use the key to unlock it (by walking in front of it) and release Dracula. Dracula flies around as a bat and occasionally transforms into his human form; he can only be attacked in his human form. After defeating Dracula, Mick receives a heart that restores his health and a jewel. One of the Draculas per round, the "real" Dracula, respawns after being defeated and must be fought again. Draculas also respawn if they are not killed quickly enough after entering a skeleton form. After collecting all five jewels, Mick must find the magic door to exit the round. | ||
+ | |||
+ | Mick walks with {{left}} and {{right}}. He ducks with {{down}}, which can be used to avoid enemies and projectiles, and crawls with {{downleft}} and {{downright}}. He jumps with {{1}}. He attacks enemies by punching them with {{2}}, though he can also equip knives that do more damage and have longer reach. He can attack while jumping. He climbs ladders with {{up}} and {{down}} and enters doorways with {{up}}. | ||
+ | |||
+ | There are six rounds total; the last three rounds are more difficult versions of the first three rounds. Rounds loop around horizontally. Some platforms have traps that cause Mick to fall through them. Ceilings sometimes have spider webs that ensnare Mick and prevent him from moving; Mick can escape by quickly alternating between {{left}} and {{right}}. Mick takes more damage while stuck in a web. The basement in each round contains a blazing fire that damages Mick if he does not avoid it. | ||
+ | |||
+ | Mick also has a health meter and loses health from touching a monsters or other hazard or from falling from a great height. When he runs out of energy, he loses a life and starts over at the beginning of the round (but retaining the jewels that he has collected). The game ends if Mick loses all of his lives. Mick starts the game with three lives and receives an additional life at 50,000 and 150,000 points. | ||
+ | |||
+ | The game has a two-player mode where players share a controller and take turns. | ||
+ | |||
+ | ===Items=== | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Key | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=8 | crop_height=8 | crop_x=24 | crop_y=16}} | ||
+ | | desc=Keys unlock Dracula's coffin. They are dropped by random enemies after they are defeated if Mick does not already possess a key. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Coffin | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=32 | crop_height=8 | crop_x=0 | crop_y=24}} | ||
+ | | desc=Unlock with a key to release Dracula. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Box | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=8 | crop_height=8 | crop_x=32 | crop_y=24}} | ||
+ | | desc=Restores part of Mick's health meter. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Heart | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=8 | crop_height=8 | crop_x=32 | crop_y=16}} | ||
+ | | desc=Fully restores Mick's health meter. Mick receives a heart after defeating Dracula. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Candelabra | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=16 | crop_height=8 | crop_x=24 | crop_y=8}} | ||
+ | | desc=Jumping in front of a candelabra causes a knife to fly across the screen (unless Mick is already armed with a knife). | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Knife | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=16 | crop_height=8 | crop_x=0 | crop_y=32}} | ||
+ | | desc=Knives harm Mick if they hit him. Mick can jump on top of a knife to take it, replacing his punch attack with a stronger and longer knife attack. The knife lasts for 5 hits before Mick reverts to his punches. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Fireplace | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Walking past a lamp on a fireplace causes an arrow to shoot across the screen. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Arrow | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=16 | crop_height=8 | crop_x=16 | crop_y=32}} | ||
+ | | desc=Arrows harm Mick if they hit him. Mick can jump on top of an arrow for bonus points. After jumping on 16 arrows or knives, Mick becomes temporary invincible and can defeat enemies by walking into them. This can only be done twice per life or round. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Ceiling Light | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=16 | crop_height=8 | crop_x=24 | crop_y=0}} | ||
+ | | desc=Touching a ceiling light freezes all enemies in place temporarily. Enemies, including Dracula, can still be attacked while frozen. This can only be done 5 times per round. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Jewels | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Items.png | 2 | crop_width=40 | crop_height=8 | crop_x=0 | crop_y=40}} | ||
+ | | desc=Collect all 5 jewels by defeating Dracula to reveal the magic door. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Door | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Doors.png | 2 | crop_width=48 | crop_height=32 | crop_x=0 | crop_y=8}} | ||
+ | | desc=Transports Mick to another door somewhere in the round. Some areas can only be accessed through a door. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Magic Door | ||
+ | | bgcolor=#686868 | ||
+ | | sprite={{sprite | Ghost House SMS, Doors.png | 2 | crop_width=32 | crop_height=40 | crop_x=48 | crop_y=8}} | ||
+ | | desc=Exits the round. Appears near the top of the round after defeating all of the Draculas and acquiring the jewels. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Rounds=== | ||
+ | {{InfoTable|imagewidths=256| | ||
+ | {{InfoRow | ||
+ | | title=Round 1 | ||
+ | | screenshot=Ghost House SMS, Stage 1.png | ||
+ | | map=GhostHouse-SMS-Round1.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 2 | ||
+ | | screenshot=Ghost House SMS, Stage 2.png | ||
+ | | map=GhostHouse-SMS-Round2.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 3 | ||
+ | | screenshot=Ghost House SMS, Stage 3.png | ||
+ | | map=GhostHouse-SMS-Round3.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 4 | ||
+ | | screenshot=Ghost House SMS, Stage 4.png | ||
+ | | map=GhostHouse-SMS-Round1.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 5 | ||
+ | | screenshot=Ghost House SMS, Stage 5.png | ||
+ | | map=GhostHouse-SMS-Round2.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 6 | ||
+ | | screenshot=Ghost House SMS, Stage 6.png | ||
+ | | map=GhostHouse-SMS-Round3.png | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{mainArticle|{{PAGENAME}}/Production credits}} | ||
==Hints== | ==Hints== | ||
Line 63: | Line 195: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=US | + | | region=US (℠ variant) |
− | | cover=GhostHouse US | + | | cover=GhostHouse US SM cover.jpg |
| manual=Ghosthouse sms us manual.pdf | | manual=Ghosthouse sms us manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=US ( | + | | region=US (® variant) |
− | | cover=GhostHouse US | + | | cover=GhostHouse US cardcover.jpg |
+ | | card=Ghosthouse sms us segacard1-front.jpg | ||
+ | | cardback=Ghosthouse sms us segacard2-back.jpg | ||
| manual=Ghosthouse sms us manual.pdf | | manual=Ghosthouse sms us manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 90: | Line 224: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=SE | + | | region=SE ([[Brio]]) |
| cover= | | cover= | ||
| manual=GhostHouseSMSSEManual.jpg | | manual=GhostHouseSMSSEManual.jpg | ||
Line 116: | Line 250: | ||
| cover=GhostHouse SMS BR Box.jpg | | cover=GhostHouse SMS BR Box.jpg | ||
| cart=GhostHouse SMS BR Cart.jpg | | cart=GhostHouse SMS BR Cart.jpg | ||
+ | | manual=GhostHouse-SMS-BR-Manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 137: | Line 272: | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{GhostHouseOmni}} |
Latest revision as of 02:19, 20 November 2024
Ghost House | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Master System | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. (JP, EU), Sega of America (US) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Enterprises, Ltd. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 (alternating) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ghost House (ゴーストハウス) is a Sega Master System action platform game developed and published by Sega. An enhanced port of the company's 1982 Sega G80 arcade game Monster Bash, it was first released in Japan on the system's innovative Sega Card format in April 1986, and is generally considered superior to the original arcade version.
Contents
Story
Mick must collect the family jewels, which are hidden within Dracula's mansion.
Gameplay
The game is an action platformer. Rounds consist of multiple levels of platforms connected by ladders and doorways. Each round contains five Draculas, but four of them are "dummies." To fight each Dracula, Mick must first find a key, which is dropped by a random enemy. Then he must locate a coffin and use the key to unlock it (by walking in front of it) and release Dracula. Dracula flies around as a bat and occasionally transforms into his human form; he can only be attacked in his human form. After defeating Dracula, Mick receives a heart that restores his health and a jewel. One of the Draculas per round, the "real" Dracula, respawns after being defeated and must be fought again. Draculas also respawn if they are not killed quickly enough after entering a skeleton form. After collecting all five jewels, Mick must find the magic door to exit the round.
Mick walks with and . He ducks with , which can be used to avoid enemies and projectiles, and crawls with and . He jumps with . He attacks enemies by punching them with , though he can also equip knives that do more damage and have longer reach. He can attack while jumping. He climbs ladders with and and enters doorways with .
There are six rounds total; the last three rounds are more difficult versions of the first three rounds. Rounds loop around horizontally. Some platforms have traps that cause Mick to fall through them. Ceilings sometimes have spider webs that ensnare Mick and prevent him from moving; Mick can escape by quickly alternating between and . Mick takes more damage while stuck in a web. The basement in each round contains a blazing fire that damages Mick if he does not avoid it.
Mick also has a health meter and loses health from touching a monsters or other hazard or from falling from a great height. When he runs out of energy, he loses a life and starts over at the beginning of the round (but retaining the jewels that he has collected). The game ends if Mick loses all of his lives. Mick starts the game with three lives and receives an additional life at 50,000 and 150,000 points.
The game has a two-player mode where players share a controller and take turns.
Items
Key | |
---|---|
Keys unlock Dracula's coffin. They are dropped by random enemies after they are defeated if Mick does not already possess a key. | |
Coffin | |
Unlock with a key to release Dracula. | |
Box | |
Restores part of Mick's health meter. | |
Heart | |
Fully restores Mick's health meter. Mick receives a heart after defeating Dracula. | |
Candelabra | |
Jumping in front of a candelabra causes a knife to fly across the screen (unless Mick is already armed with a knife). | |
Knife | |
Knives harm Mick if they hit him. Mick can jump on top of a knife to take it, replacing his punch attack with a stronger and longer knife attack. The knife lasts for 5 hits before Mick reverts to his punches. | |
Fireplace | |
Walking past a lamp on a fireplace causes an arrow to shoot across the screen. | |
Arrow | |
Arrows harm Mick if they hit him. Mick can jump on top of an arrow for bonus points. After jumping on 16 arrows or knives, Mick becomes temporary invincible and can defeat enemies by walking into them. This can only be done twice per life or round. | |
Ceiling Light | |
Touching a ceiling light freezes all enemies in place temporarily. Enemies, including Dracula, can still be attacked while frozen. This can only be done 5 times per round. | |
Jewels | |
Collect all 5 jewels by defeating Dracula to reveal the magic door. | |
Door | |
Transports Mick to another door somewhere in the round. Some areas can only be accessed through a door. | |
Magic Door | |
Exits the round. Appears near the top of the round after defeating all of the Draculas and acquiring the jewels. |
Rounds
Round 1 | |
---|---|
Map: 1️⃣ | |
Round 2 | |
Map: 1️⃣ | |
Round 3 | |
Map: 1️⃣ | |
Round 4 | |
Map: 1️⃣ | |
Round 5 | |
Map: 1️⃣ | |
Round 6 | |
Map: 1️⃣ | |
Production credits
- Main article: Ghost House/Production credits.
Hints
US hints 2 (with Black Belt)
Magazine articles
- Main article: Ghost House/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
63 | |
---|---|
Based on 11 reviews |
Master System, SE (Brio) |
---|
|
Master System, BR |
---|
Master System, TW |
---|
|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (EU/US) | |||||||||||
? |
|
32kB | Cartridge (JP) | |||||||||||
? |
|
32kB | Cartridge (KR) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/segamark3/software.html (Wayback Machine: 2019-06-21 03:44)
- ↑ Computer Entertainer, "October 1986" (US; 1986-10-xx), page 14
- ↑ Computer Entertainer, "October 1986" (US; 1986-10-xx), page 12
- ↑ Raze, "September 1991" (UK; 1991-07-25), page 76
- ↑ File:SMSGameCatalog1EU.pdf, page 3
- ↑ 6.0 6.1 Computer & Video Games, "November 1987" (UK; 1987-10-15), page 132
- ↑ ACE, "January 1989" (UK; 1989-xx-xx), page 166
- ↑ The Mastertronic Catalogue (UK; 1988), page 2
- ↑ Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 29
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 57
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 97
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 56
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 140
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
- ↑ Power Play, "Ausgabe 4" (DE; 1988-03-21), page 95
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 57
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 19
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Tilt, "Janvier 1988" (FR; 198x-xx-xx), page 64
Ghost House | |
---|---|
Main page | Comparisons | Maps | Credits | Development | Magazine articles | Reception |
- 1-2 player games
- JP Master System games
- All JP games
- US Master System games
- All US games
- EU Master System games
- All EU games
- UK Master System games
- All UK games
- SE Master System games
- All SE games
- AU Master System games
- All AU games
- BR Master System games
- All BR games
- KR Master System games
- All KR games
- TW Master System games
- All TW games
- Master System games
- 1986 Master System games
- All 1986 games
- Master System action games
- All action games
- All games
- Old technical information
- Ghost House